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  • Can do a [[Intercession]] mission. - Requires pleased opinion. Can do a [[Convert religion]] mission. - Requires pleased opinion.
    263 bytes (40 words) - 13:06, 23 June 2022
  • == Raise a characters opinion of your leader == == Raise a families opinion of your leader ==
    2 KB (331 words) - 20:40, 1 June 2023
  • * While the character stays in the council it will have a +40 [[Opinion]] modifier towards the [[Leaders|leader]] and gain 5 XP per turn. * For each Charisma point: increases Foreign Opinion
    2 KB (278 words) - 12:59, 11 November 2022
  • ...pkeep cost, collected per city per turn. Enacting each law also grant an [[opinion]] boost for a certain pre-defined character type, [[Families|family type]] * Hero opinion: +20
    7 KB (867 words) - 03:14, 7 June 2023
  • ...cter can be assigned to and affect its [[Character Stats|stats]] and its [[Opinion]] towards certain [[Laws]] and other charcters. The archetypes for [[Leader * Opinion modifier: +60 of Builder characters, -60 of Hero characters, +10 of Slavery
    4 KB (580 words) - 12:05, 17 October 2023
  • * For each [[Charisma]] point: increases [[Foreign Opinion]] * For each [[Courage]] point: increases [[Tribe Opinion]]
    2 KB (242 words) - 16:57, 22 November 2021
  • ...ndividual characters, families, tribes and whole nations. The religion's [[opinion]] towards a nation affects the discontent in cities with followers of that * +2 Victory Points, +20 religion opinion
    5 KB (732 words) - 04:51, 22 January 2024
  • ...}} and reduces Science {{icon| science|12px}} by 5%. It also decreases the opinion of the city's family by 20. .../ +1 {{icon| Happiness|12px}} per Pleased (opinion 100 to 199) / Friendly (opinion 200 or higher) religion present in the city
    4 KB (619 words) - 09:12, 3 April 2023
  • |style="text-align:left;"| +1 Religion Opinion |style="text-align:left;"| +2 Religion Opinion
    23 KB (2,971 words) - 20:00, 24 May 2023
  • ...t city which gives +2 {{icon|culture}}. All shrines will also improve the opinion of your Paganism religion by +2. |style="text-align:left;"|+2 religion opinion
    10 KB (1,216 words) - 10:54, 16 December 2023
  • ! Name !! Family seat !! Family cities !! Common traits !! Opinion !! Nations * +1 {{icon|civics}}/turn per Family Opinion Level
    5 KB (531 words) - 20:55, 1 June 2023
  • * +60 Opinion of Leader's Religion * Governor: +40 family opinion
    3 KB (328 words) - 23:14, 11 December 2023
  • ...ities with unrest will lower that family's opinion. There is also a family opinion benefit if their cities are near to each other, forming a cluster. Each fam
    5 KB (760 words) - 17:18, 26 June 2022
  • |Used to improve opinion with families or reduce city discontent.
    3 KB (431 words) - 18:46, 10 July 2022
  • * Some relationships will now remove others, making opinion changes more consistent * Trader families now gain opinion from having their cities further apart
    16 KB (2,684 words) - 12:27, 16 May 2020
  • ...e, if you could put Centralization and -5 here, the Family would gain a -5 opinion of the Centralization law | Effect of this memory on family opinion.
    120 KB (13,600 words) - 06:26, 13 August 2021