Difference between revisions of "Wonders"
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* +2 {{icon|happiness|16px}} in all cities with Temple | * +2 {{icon|happiness|16px}} in all cities with Temple | ||
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* +2{{icon|culture|16px}} for every [[specialist]] | * +2 {{icon|culture|16px}} for every [[specialist]] | ||
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| [[File:Apadana.jpg |100px]] | | [[File:Apadana.jpg |100px]] |
Latest revision as of 13:01, 13 December 2023
Wonders are remarkable improvements that can only be built once. Wonders are urban improvements, built by a worker units on valid map tile inside the borders of a city at the appropriate Cultural level. Although constructing a wonder cost large amount of resources and takes longer much than other improvements, they also grant local bonus to the city and powerful nation-wide bonuses when completed. Completing a wonder also grants 2 Victory points to the nation and a Legitimacy boost to the leader. When a nation begins building a wonder, all other nations will be notified (even if that nation hadn't been met) and will not be able to build the same wonder for the rest of the game.
1st Tier Wonders[edit]
Icon | Name | Requirements | Resources cost | National effects | Local effects |
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The Pyramids | Arid or Sand |
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The Ziggurat | Holy City |
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The Oracle | Hill | ||||
The Hanging Gardens | Adjacent River |
2nd Tier Wonders[edit]
Icon | Name | Requirements | Resources cost | National effects | Local effects |
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The Ishtar Gate | Adjacent City center | ||||
The Lighthouse | Coastal water |
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The Necropolis | Hill |
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The Apadana | Adjacent City center |
3rd Tier Wonders[edit]
Icon | Name | Requirements | Resources cost | National effects | Local effects |
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The Musaeum | Adjacent City center |
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The Colossus | Coastal water | ||||
The Acropolis | Hill |
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The Mausoleum | Hill |
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4th Tier Wonders[edit]
Icon | Name | Requirements | Resources cost | National effects | Local effects |
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The Circus Maximus | Adjacent City center | ||||
The Via Recta Souk | Adjacent City center | ||||
The Pantheon | Holy City | ||||
The Hagia Sophia | Holy City |