Nation |
Leader |
Bonuses |
Starting Technologies |
Unique Buildings |
Unique Units |
Families
|
Assyria |
Ashurbanipal (Educated Zealot) |
- [All Cities] New Units Start with Focus I
- [All Units] +100% Pillage Yield, +2
per Military Unit killed |
- Trapping
- Administration
- Military Drill
|
- Shrine of Ninurta
- Shrine of Nuska
- Shrine of Shamash
- Shrine of Ashur
|
- Battering Ram
- Siege Tower
|
- Sargonid (Champions)
- Tudiya (Hunters)
- Adasi (Patrons)
- Erishum (Clerics)
|
Babylonia |
Nebuchadnezzar (Prosperous Scholar) |
- [All Cities] +1
/Turn, +20% - [All Cities] +2
with Treasury |
- Trapping
- Administration
- Rhetoric
|
- Shrine of Nabu
- Shrine of Ishtar
- Shrine of Ereshkigal
- Shrine of Marduk
|
- Akkadian Archer
- Cimmerian Archer
|
- Kassite (Hunters)
- Chaldean (Artisans)
- Isin (Traders)
- Amorite (Sages)
|
Carthage |
Dido (Cunning Diplomat) |
- New Cities: +200
- Can hire Mercenaries from Tribes
- [All Cities] +10
if Connected |
- Divination
- Trapping
- Aristocracy
|
- Shrine of Melqart
- Shrine of Baal Hammon
- Shrine of Eshmun
- Shrine of Tranit
|
- African Elephant
- Turreted Elephant
|
- Barcid (Riders)
- Magonid (Artisans)
- Hannonid (Traders)
- Didonian (Statesmen)
|
Egypt |
Hatshepsut (Inspiring Builder)) |
|
- Ironworking
- Stonecutting
- Labour Force
|
- Shrine of Ra
- Shrine of Osiris
- Shrine of Isis
- Shrine of Neith
|
- Light Chariot
- Kushite Cavalry
|
- Ramesside (Riders)
- Amarna (Clerics)
- Thurmonid (Sages)
- Saite (Landowners)
|
Greece |
Phillip II. (Bold Commander) |
- Unlocks Olympiad
- [All Cities] +2
- [All Cities] -25% Goods Cost for Settlers
|
- Ironworking
- Stonecutting
- Drama
|
- Shrine of Athena
- Shrine of Poseidon
- Shrine of Hades
- Shrine of Zeus
|
|
- Argeads (Champions)
- Cypselids (Artisans)
- Seleucids (Patrons)
- Alcmaenidae (Sages)
|
Persia |
Cyrus (Hardy Hero) |
- +50% Harvest Production
- [All Cities]: Pasture: +0.5
/Turn - [All Cities] -25% Goods Cost for Ranged Units
|
- Ironworking
- Trapping
- Husbandry
|
- Shrine of Atar
- Shrine of Mithra
- Shrine of Anahita
- Shrine of Hvar Khshaita
|
- Palton Cavalry
- Cataphract Archer
|
- Sasanid (Riders)
- Mihranid (Hunters)
- Arsacid (Clerics)
- Achaemenid (Statesmen)
|
Rome |
Romulus (Ruthless Tactician) |
- [All Units] +1 Fatigue Limit
- [All Cities] +2
|
- Ironworking
- Stonecutting
- Polis
|
- Shrine of Bellona
- Shrine of Feronia
- Shrine of Sol
- Shrine of Ceres
|
|
- Julius (Statesmen)
- Claudius (Landowners)
- Fabius (Champions)
- Valerius (Patrons)
|
Hatti (with Heroes of the Aegean) |
Hattusili (Warlike Judge) |
- [All Cities] +2
/Turn - [All Units] Can Remove Vegetation, Ignore Hill Movement terrain cost
|
- Ironworking
- Husbandry
- Administration
|
- Shrine of Tahrun
- Shrine of Arinnitti
- Shrine of Kamrusepa
- Shrine of Halki
|
- Heavy Chariot
- Three Man Chariot
|
- Kussaran (Riders)
- Nenassan (Landowners)
- Zalupwan (Patrons)
- Hattusan (Traders)
|
Kush (with Pharoahs of the Nile) |
Amanitore (Swift Hero) |
- [All Cities] Shrines: +50% Output
- [All Units] Can build Forts
|
- Trapping
- Stonecutting
- Divination
|
- Shrine of Melul
- Shrine of Apedemek
- Shrine of Amani
- Shrine of Sabomakal
- Kushite Pyramids
|
- Medjay Archer
- Beja Archer
|
- Yam (Hunters)
- Irtjet (Artisans)
- Wawat (Sages)
- Setju (Landowners)
|