Nation |
Leader |
Bonuses |
Starting Technologies |
Unique Buildings |
Unique Units |
Families
|
Assyria |
Ashurbanipal (Educated Zealot) |
- [All Cities] New Units Start with Focus I
- [All Units] +100% Pillage Yield, +2
per Military Unit killed |
- Trapping
- Administration
- Military Drill
|
- Shrine of Ninurta (War)
- Shrine of Nuska (Fire)
- Shrine of Shamash (Sun)
- Shrine of Ashur (Kingship)
|
|
|
Babylonia |
Nebuchadnezzar (Prosperous Scholar) |
- [All Cities] +1
/Turn, +20% - [All Cities] +2
with Treasury |
- Trapping
- Administration
- Rhetoric
|
- Shrine of Nabu (Wisdom)
- Shrine of Ishtar (Love)
- Shrine of Ereshkigal (Underworld)
- Shrine of Marduk (Kingship)
|
- Akkadian Archer
- Cimmerian Archer
|
|
Carthage |
Dido (Cunning Diplomat) |
- New Cities: +200
- Can hire Mercenaries from Tribes
- [All Cities] +10
if Connected |
- Divination
- Trapping
- Aristocracy
|
- Shrine of Melqart (Water)
- Shrine of Baal Hammon (Love)
- Shrine of Eshmun (Healing)
- Shrine of Tanit (Hearth)
|
- African Elephant
- Turreted Elephant
|
|
Egypt |
Hatshepsut (Inspiring Builder)) |
- On Start: +400
- [All Cities] +40% from Farm on River
- [All Cities]: -20% Cost for adjacent Improvements of the same Class
|
- Ironworking
- Stonecutting
- Labour Force
|
- Shrine of Ra (Sun)
- Shrine of Osiris (Underworld)
- Shrine of Isis (Healing)
- Shrine of Neith (Hunting)
|
- Light Chariot
- Kushite Cavalry
|
|
Greece |
Phillip II (Bold Commander) |
- Unlocks Olympiad
- [All Cities] +2
- [All Cities] -25% Goods Cost for Settlers
|
- Ironworking
- Stonecutting
- Drama
|
- Shrine of Athena (Wisdom)
- Shrine of Poseidon (Water)
- Shrine of Hades (Underworld)
- Shrine of Zeus (Kingship)
|
|
|
Persia |
Cyrus (Hardy Hero) |
- +50% Harvest Production
- [All Cities]: Pasture: +0.5
/Turn - [All Cities] -25% Goods Cost for Ranged Units
|
- Ironworking
- Trapping
- Husbandry
|
- Shrine of Atar (Fire)
- Shrine of Mithra (Hunting)
- Shrine of Anahita (Water)
- Shrine of Hvar Khshaita (Sun)
|
- Palton Cavalry
- Cataphract Archer
|
|
Rome |
Romulus (Ruthless Tactician) |
- [All Units] +1 Fatigue Limit
- [All Cities] +2
|
- Ironworking
- Stonecutting
- Polis
|
- Shrine of Bellona (War)
- Shrine of Feronia (Love)
- Shrine of Sol (Fire)
- Shrine of Ceres (Hearth)
|
|
|
Hatti (with Heroes of the Aegean) |
Hattusili (Warlike Judge) |
- [All Cities] +2
/Turn - [All Units] Can Remove Vegetation, Ignore Hill Movement terrain cost
|
- Ironworking
- Husbandry
- Administration
|
- Shrine of Tarhun (War)
- Shrine of Arinnitti (Hearth)
- Shrine of Kamrusepa (Healing)
- Shrine of Halki (Hunting)
|
- Heavy Chariot
- Three Man Chariot
|
|
Kush (with Pharoahs of the Nile) |
Amanitore (Swift Hero) |
- [All Cities] Shrines: +50% Output
- [All Units] Can build Forts
|
- Trapping
- Stonecutting
- Divination
|
- Shrine of Melul (Sun)
- Shrine of Apedemek (War)
- Shrine of Amani (Kingship)
- Shrine of Sabomakal (Love)
- Kushite Pyramids
|
- Medjay Archer
- Beja Archer
|
|
Aksum (with Wrath of Gods) |
Kaleb (Pious Commander) |
|
- Trapping
- Labor Force
- Administration
|
- Shrine of Astar (Love)
- Shrine of Mahrem (War)
- Shrine of Beher (Water)
- Shrine of Medr (Fire)
|
|
|