Nations

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Here are listed all nations and tribes. Nations are playable, whereas tribes are not. There are currently 8 nations. Each nation is led by a Leader.

Nations[edit]

Nation Leader Bonuses Starting Technologies Unique Buildings Unique Units Families
Assyria Ashurbanipal
(Educated Zealot)
  • [All Units] +100% Pillage Yield, +2 Orders.png per Military Unit killed
  • [All Cities]: All new units start with Focus I
  • Trapping
  • Administration
  • Military Drill
  • Shrine of Ninurta
  • Shrine of Nuska
  • Shrine of Shamash
  • Shrine of Ashur
  • Battering Ram
  • Siege Tower
  • Sargonid (Champions)
  • Tudiya (Hunters)
  • Adasi (Patrons)
  • Erishum (Clerics)
Babylonia Nebuchadnezzar
(Prosperous Scholar)
  • [All Cities] +1 Science.png per Year, +20% Growth.png
  • [All Cities] [Treasury]: +2Culture.png
  • Trapping
  • Administration
  • Rhetoric
  • Shrine of Nabu
  • Shrine of Ishtar
  • Shrine of Ereshkigal
  • Shrine of Marduk
  • Akkadian Archer
  • Cimmerian Archer
  • Kassite (Hunters)
  • Chaldean (Artisans)
  • Isin (Traders)
  • Amorite (Sages)
Carthage Dido
(Cunning Diplomat)
  • New Cites: +200 Civics.png
  • [All Cities]: +10 Money.png per Connected city
  • Can hire Mercenaries from Tribes
  • Divination
  • Trapping
  • Aristocracy
  • Shrine of Melqart
  • Shrine of Baal Hammon
  • Shrine of Eshmun
  • Shrine of Tranit
  • African Elephant
  • Turreted Elephant
  • Barcid (Riders)
  • Magonid (Artisans)
  • Hannonid (Traders)
  • Didonian (Statesmen)
Egypt Hatshepsut
(Inspired Builder))
  • On Start: +400 Stone.png
  • [All Cities]: +40% from Farm on River
  • [All Cities]: -25% cost for identical adjacent improvements
  • Ironworking
  • Stonecutting
  • Labour Force
  • Shrine of Ra
  • Shrine of Osiris
  • Shrine of Isis
  • Shrine of Neith
  • Light Chariot
  • Kushite Cavalry
  • Ramesside (Riders)
  • Amarna (Clerics)
  • Thurmonid (Sages)
  • Saite (Landowners)
Greece Phillip II.
(Bold Commander)
  • Unlocks Olympiad
  • [All Cities]: +2 Culture.png, -25% Cost for Settlers
  • Ironworking
  • Stonecutting
  • Drama
  • Shrine of Athena
  • Shrine of Poseidon
  • Shrine of Hades
  • Shrine of Zeus
  • Hoplite
  • Phalangite
  • Argeads (Champions)
  • Cypselids (Artisans)
  • Seleucids (Patrons)
  • Alcmaenidae (Sages)
Hatti Hattusili
(Warlike Judge)
  • [All Cities]: +2 Civics.png,
  • [All Units]: Can Remove Vegetation, Ignore Hill Movement Terrain Cost
  • Ironworking
  • Husbandry
  • Admnistration
  • Shrine of Tahrun
  • Shrine of Arinnitti
  • Shrine of Kamrusepa
  • Shrine of Halki
  • Heavy Chariot
  • Three Man Chariot
  • Kussaran (Riders)
  • Nenassan(Landowners)
  • Zalupwan (Patrons)
  • Hattusan (Traders)
Persia Cyrus
(Hardy Hero)
  • +50% Harvest Production
  • [All Cities]: Pastures: +0.5 Orders.png, -25% Cost for Ranged Units
  • Ironworking
  • Trapping
  • Husbandry
  • Shrine of Atar
  • Shrine of Mithra
  • Shrine of Anahita
  • Shrine of Hvar Khshaita
  • Palton Cavalry
  • Cataphract Archer
  • Sasanid (Riders)
  • Mihranid (Hunters)
  • Arsacid (Clerics)
  • Achaemenid (Statesmen)
Rome Romulus
(Ruthless Tactician)
  • +1 Fatigue Limit
  • [All cities] + 2 Training.png
  • Ironworking
  • Stonecutting
  • Polis
  • Shrine of Bellona
  • Shrine of Feronia
  • Shrine of Sol
  • Shrine of Ceres
  • Hastatus
  • Legionary
  • Julius (Statesmen)
  • Claudius (Landowners)
  • Fabius (Champions)
  • Valerius (Patrons)

Tribes[edit]

  • Danes
  • Gauls
  • Numidians
  • Scythians
  • Thracians
  • Vandals