Nations: Difference between revisions
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Below is a list of all nations and tribes. Nations are playable, whereas tribes are not. There are currently nine nations, with seven in the base game and two included in [[DLC]]. Each nation is led by a [[Leaders|Leader]]. | |||
== Nations == | == Nations == | ||
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<span id="Assyria"> | <span id="Assyria"> | ||
| Assyria || [[Ashurbanipal]] <br> (Educated Zealot) || <ul> <li> [All Units] +100% Pillage Yield, +2 {{icon|orders|16px}} per Military Unit killed | | Assyria || [[Ashurbanipal]] <br> (Educated Zealot) || <ul> <li> [All Cities] New Units Start with [[Promotions|Focus I]] <br> <li> [All Units] +100% [[Pillage]] Yield, +2 {{icon|orders|16px}} per Military Unit killed </ul>|| <ul> <li> Trapping<br> <li> Administration <br> <li> Military Drill</ul> || <ul> <li> Shrine of Ninurta <br> <li> Shrine of Nuska <br> <li> Shrine of Shamash <br> <li> Shrine of Ashur </ul>||<ul> <li> Battering Ram <br> <li> Siege Tower</ul> || <ul> <li> Sargonid (Champions) <br> <li> Tudiya (Hunters)<br> <li> Adasi (Patrons)<br> <li> Erishum (Clerics) | ||
|- | |- | ||
</span> | </span> | ||
<span id="Babylonia"> | <span id="Babylonia"> | ||
| Babylonia || [[Nebuchadnezzar]] <br> (Prosperous Scholar) || <ul> <li> [All Cities] +1 {{icon|science|16px}} | | Babylonia || [[Nebuchadnezzar]] <br> (Prosperous Scholar) || <ul> <li> [All Cities] +1 {{icon|science|16px}}/Turn, +20% {{icon|growth|16px}} <br> <li> [All Cities] +2 {{icon|culture|16px}} with [[Projects|Treasury]]</ul> ||<ul> <li> Trapping <br> <li> Administration <br> <li> Rhetoric </ul> || <ul> <li> Shrine of Nabu <br> <li> Shrine of Ishtar <br> <li> Shrine of Ereshkigal <br> <li> Shrine of Marduk </ul>||<ul> <li> Akkadian Archer <br> <li> Cimmerian Archer</ul>||<ul> <li> Kassite (Hunters)<br> <li> Chaldean (Artisans)<br> <li> Isin (Traders)<br> <li> Amorite (Sages)</ul> | ||
|- | |- | ||
</span> | </span> | ||
<span id="Carthage> | <span id="Carthage> | ||
| Carthage || [[Dido]] <br> (Cunning Diplomat) || <ul> <li> New | | Carthage || [[Dido]] <br> (Cunning Diplomat) || <ul> <li> New Cities: +200 {{icon|civics|16px}} <br> <li> Can hire Mercenaries from Tribes <br> <li> [All Cities] +10 {{icon|money|16px}} if [[Connected]]</ul> || <ul> <li> Divination<br> <li> Trapping <br> <li> Aristocracy</ul>|| <ul> <li> Shrine of Melqart <br> <li> Shrine of Baal Hammon <br> <li> Shrine of Eshmun <br> <li> Shrine of Tranit </ul> || <ul><li> African Elephant <br> <li> Turreted Elephant</ul> || <ul> <li> Barcid (Riders)<br> <li> Magonid (Artisans)<br> <li> Hannonid (Traders)<br> <li> Didonian (Statesmen)</ul> | ||
|- | |- | ||
</span> | </span> | ||
<span id="Egypt"> | <span id="Egypt"> | ||
| Egypt || [[Wiki/Hatshepsut|Hatshepsut]] <br> ( | | Egypt || [[Wiki/Hatshepsut|Hatshepsut]] <br> (Inspiring Builder)) || <ul> <li> On Start: +400 {{icon|stone|16px}} <br> <li> [[All Cities]] +40% from Farm on River <br> <li> [All Cities]: -20% Cost for adjacent [[Improvements]] of the same [[Improvements#Class|Class]]</ul>|| <ul> <li> Ironworking <br> <li> Stonecutting<br> <li> Labour Force </ul> || <ul> <li> Shrine of Ra <br> <li> Shrine of Osiris <br> <li> Shrine of Isis <br> <li> Shrine of Neith </ul> || <ul> <li> Light Chariot <br> <li> Kushite Cavalry </ul> || <ul> <li> Ramesside (Riders)<br> <li> Amarna (Clerics)<br> <li> Thurmonid (Sages)<br> <li> Saite (Landowners)</ul> | ||
|- | |- | ||
</span> | </span> | ||
<span id=" | <span id="Greece"> | ||
| Greece || [[Phillip II.]] <br> (Bold Commander) || <ul> <li> Unlocks Olympiad <br> <li> [All Cities] | | Greece || [[Phillip II.]] <br> (Bold Commander) || <ul> <li> Unlocks [[Projects|Olympiad]] <br> <li> [All Cities] +2 {{icon|culture|16px}} <ul> <li> [All Cities] -25% [[Goods]] Cost for Settlers </ul> || <ul> <li> Ironworking <br> <li> Stonecutting <br> <li> Drama </ul> || <ul> <li> Shrine of Athena <br> <li> Shrine of Poseidon <br> <li> Shrine of Hades <br> <li> Shrine of Zeus </ul> || <ul> <li> Hoplite <br> <li> Phalangite </ul> || <ul> <li> Argeads (Champions)<br> <li> Cypselids (Artisans)<br> <li> Seleucids (Patrons)<br> <li> Alcmaenidae (Sages)</ul> | ||
|- | |- | ||
</span> | </span> | ||
<span id ="Persia"> | <span id ="Persia"> | ||
| Persia || [[Cyrus]] <br> (Hardy Hero) || <ul> <li> +50% Harvest Production <br> <li> [All Cities]: | | Persia || [[Cyrus]] <br> (Hardy Hero) || <ul> <li> +50% Harvest Production <br> <li> [All Cities]: [[Improvements|Pasture]]: +0.5 {{icon|orders|16px}}/Turn <ul> <li> [All Cities] -25% [[Goods]] Cost for Ranged Units </ul> || <ul> <li> Ironworking<br> <li> Trapping <br> <li> Husbandry </ul>|| <ul> <li> Shrine of Atar <br> <li> Shrine of Mithra <br> <li> Shrine of Anahita <br> <li> Shrine of Hvar Khshaita </ul> || <ul> <li> Palton Cavalry <br> <li> Cataphract Archer </ul> || <ul> <li> Sasanid (Riders)<br> <li> Mihranid (Hunters)<br> <li> Arsacid (Clerics)<br> <li> Achaemenid (Statesmen)</ul> | ||
|- | |- | ||
</span> | </span> | ||
<span id="Rome"> | <span id="Rome"> | ||
| Rome || [[Romulus]] <br> (Ruthless Tactician) || <ul> <li> +1 Fatigue Limit <br> <li> [All | | Rome || [[Romulus]] <br> (Ruthless Tactician) || <ul> <li> [All Units] +1 Fatigue Limit <br> <li> [All Cities] +2 {{icon|training|16px}} </ul> || <ul> <li> Ironworking<br> <li> Stonecutting<br> <li> Polis </ul>|| <ul> <li> Shrine of Bellona <br> <li> Shrine of Feronia <br> <li> Shrine of Sol <br> <li> Shrine of Ceres</ul>|| <ul> <li> Hastatus <br> <li> Legionary </ul> || <ul> <li> Julius (Statesmen)<br> <li> Claudius (Landowners)<br> <li> Fabius (Champions)<br> <li> Valerius (Patrons)</ul> | ||
|- | |- | ||
</span> | </span> | ||
<span id="Hatti> | <span id="Hatti> | ||
| Hatti || [[Hattusili]] <br> (Warlike Judge) || <ul> <li> [All Cities] | | Hatti (with [[DLC|Heroes of the Aegean]]) || [[Hattusili]] <br> (Warlike Judge) || <ul> <li> [All Cities] +2 {{icon|civics|16px}}/Turn <li> [All Units] Can Remove Vegetation, Ignore Hill Movement terrain cost </ul> || <ul> <li> Ironworking <br> <li> Husbandry <br> <li> Administration </ul> || <ul> <li> Shrine of Tahrun <br> <li> Shrine of Arinnitti <br> <li> Shrine of Kamrusepa <br> <li> Shrine of Halki </ul> || <ul> <li> Heavy Chariot <br> <li> Three Man Chariot</ul> || <ul> <li> Kussaran (Riders)<br> <li> Nenassan (Landowners)<br> <li> Zalupwan (Patrons)<br> <li> Hattusan (Traders)</ul> | ||
|-</span>|} | |- | ||
</span> | |||
<span id="Kush"> | |||
| Kush (with [[DLC|Pharoahs of the Nile]])|| [[Amanitore]] <br> (Swift Hero) || <ul><li> [All Cities] [[Improvement#Shrines|Shrines]]: +50% Output <br> <li> [All Units] Can build [[Improvements|Forts]] </ul> || <ul> <li> Trapping <br> <li> Stonecutting <br> <li> Divination </ul> || <ul> <li> Shrine of Melul <br> <li> Shrine of Apedemek <br> <li> Shrine of Amani <br> <li> Shrine of Sabomakal <br> <li> [[Improvements|Kushite Pyramids]]</ul> || <ul> <li> Medjay Archer <br> <li> Beja Archer </ul> || <ul> <li> Yam (Hunters)<br> <li> Irtjet (Artisans)<br> <li> Wawat (Sages)<br> <li> Setju (Landowners)</ul> | |||
</span> | |||
|} | |||
== Tribes == | == Tribes == |
Revision as of 19:28, 27 February 2025
Below is a list of all nations and tribes. Nations are playable, whereas tribes are not. There are currently nine nations, with seven in the base game and two included in DLC. Each nation is led by a Leader.
Nations
Nation | Leader | Bonuses | Starting Technologies | Unique Buildings | Unique Units | Families |
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Assyria | Ashurbanipal (Educated Zealot) |
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Babylonia | Nebuchadnezzar (Prosperous Scholar) |
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Carthage | Dido (Cunning Diplomat) |
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Egypt | Hatshepsut (Inspiring Builder)) |
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Greece | Phillip II. (Bold Commander) |
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Persia | Cyrus (Hardy Hero) |
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Rome | Romulus (Ruthless Tactician) |
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Hatti (with Heroes of the Aegean) | Hattusili (Warlike Judge) |
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Kush (with Pharoahs of the Nile) | Amanitore (Swift Hero) |
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Tribes
- Danes
- Gauls
- Numidians
- Scythians
- Thracians
- Vandals