Nations: Difference between revisions
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added links for families, descriptions of shrines. added basic description. |
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| Egypt || [[Wiki/Hatshepsut|Hatshepsut]] <br> (Inspiring Builder)) || <ul> <li> On Start: +400 {{icon|stone|16px}} <br> <li> | | Egypt || [[Wiki/Hatshepsut|Hatshepsut]] <br> (Inspiring Builder)) || <ul> <li> On Start: +400 {{icon|stone|16px}} <br> <li> [All Cities] +40% from Farm on River <br> <li> [All Cities]: -20% Cost for adjacent [[Improvements]] of the same [[Improvements#Class|Class]]</ul>|| <ul> <li> Ironworking <br> <li> Stonecutting<br> <li> Labour Force </ul> || <ul> <li> Shrine of Ra (Sun) <br> <li> Shrine of Osiris (Underworld) <br> <li> Shrine of Isis (Healing) <br> <li> Shrine of Neith (Hunting) </ul> || <ul> <li> Light Chariot <br> <li> Kushite Cavalry </ul> || <ul> <li> Ramesside ([[Family#Riders|Riders]])<br> <li> Amarna ([[Family#Clerics|Clerics]])<br> <li> Thurmonid ([[Family#Sages|Sages]])<br> <li> Saite ([[Family#Landowners|Landowners]])</ul> | ||
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Latest revision as of 14:56, 25 March 2025
Nations are the powers competing for dominance and victory in the Old World. The player controls one Nation against one or more Nations controlled by AIs or other players. Nations expand, develop, and conquer. There are currently ten nations, with seven in the base game and three included in DLC. Each nation is led by a Leader.
List of Nations[edit]
Nation | Leader | Bonuses | Starting Technologies | Unique Buildings | Unique Units | Families |
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Assyria | Ashurbanipal (Educated Zealot) |
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Babylonia | Nebuchadnezzar (Prosperous Scholar) |
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Carthage | Dido (Cunning Diplomat) |
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Egypt | Hatshepsut (Inspiring Builder)) |
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Greece | Phillip II (Bold Commander) |
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Persia | Cyrus (Hardy Hero) |
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Rome | Romulus (Ruthless Tactician) |
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Hatti (with Heroes of the Aegean) | Hattusili (Warlike Judge) |
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Kush (with Pharoahs of the Nile) | Amanitore (Swift Hero) |
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Aksum (with Wrath of Gods) | Kaleb (Pious Commander) |
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