Countries

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Here are listed all known major and minor civilizations. Major civilizations are playable, whereas minor ones are not. There are currently 7 major civilizations and an unknown amount of minor civilizations. The effects of major civilizations on the player's game are not currently known. Each civilization is led by a Leader.

Major Civilizations[edit]

Assyria[edit]

Led by Ashurbanipal (fierce tactician).

Bonus:

  • +2 Orders per Unit Killed
  • [All Cities] All new Units start with Focus I

Starting techs:

  • Ironworking
  • Administration
  • Sovereignty

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Ninurta
  • Shrine of Nuska
  • Shrine of Shamahs
  • Shrine of Ashur

Unique units:

  • Battering Ram
  • Siege Tower

Ruling families:

  • Sargonid
  • Tudiya
  • Adasi
  • Erishum

Babylonia[edit]

Led by Nebuchadnezzar (Prosperous Scholar).

Bonus:

  • [All Cities]: +2 Science/Year, +20% Growth. Treasure: +2 Culture

Starting techs:

  • Trapping
  • Administration
  • Rhetoric

Unique buildings:

  • Shrine of Nabu
  • Shrine of Ishtar
  • Shrine of Ereshkigal
  • Shrine of Marduk

Unique units:

  • Camel Rider
  • Camel Lancer

Ruling families:

  • Kassite
  • Chaldean
  • Isin
  • Amorite

Carthage[edit]

Led by Dido (Inspired Diplomat).

Bonus:

  • New Cities: +100 Science
  • [All Cities]: +50% Gold Income

Starting techs:

  • Stonecutting
  • Trapping
  • Military Drill

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Melqart
  • Shrine of Astarte
  • Shrine of Eshmun
  • Shrine of Tanit

Unique units:

  • Mahout
  • Howdah

Ruling families:

  • Barcid
  • Magonid
  • Hannonid
  • Didonian

Egypt[edit]

Led by Hatsheput (Inspired Builder) at game start.

Bonus:

  • +400 Stone
  • [All Cities] + 50% from farm on river, +50% from quarry on river

Starting techs:

  • Ironmaking
  • Divination
  • Labour Force

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Ra.
  • Shrine of Osiris
  • Shrine of Isis
  • Shrine of Neith

Unique units:

  • Light Chariot
  • Kushiite Cavalry

Ruling families:

  • Ramesside
  • Amarna
  • Thutmonid
  • Saite

Greece[edit]

Led by Phillip II. (Bold Commander) at game start.

Bonus:

  • Unlocks Olympics
  • [All Cities]: +4 Culture/Year, -25% Cost for Settlers

Staring techs:

  • Ironworking
  • Stonecutting
  • Drama

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Athena
  • Shrine of Poseidon
  • Shrine of Hades
  • Shrine of Zeus

Unique units:

  • Hopite
  • Phalangite

Ruling families:

Persia[edit]

Led by Cyrus (Hardy Hero)at game start.

Bonus:

  • +50% Harvest Production
  • [All Cities]: Pastures: +0.5 Orders, -25% Cost for Ranged Units

Starting techs:

  • Ironworking
  • Trapping
  • Husbandry

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Atar
  • Shrine of Mithra
  • Shrine of Anahita
  • Shrine of Tishtrya

Unique units:

  • Palton Cavalry
  • Cataphract Archer

Families:

  • Sasanid
  • Mhranid
  • Arsacid
  • Achaemenid

Rome[edit]

Led by Romulus (Warlike Oligarch) at game start.

Bonus:

  • +1 Fatigue Limit
  • +100% exp for all units during combat
  • [All cities] + 2 Training per year

Starting techs:

  • Ironworking
  • Divination
  • Aristocracy

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Mars
  • Shrine of Venus
  • Shrine of Vulcan
  • Shrine of Diana

Unique units:

  • Hastatus
  • Legionary

Ruling families:

  • Julius
  • Claudius
  • Fabius
  • Valerius

Minor civilizations[edit]

Scythians[edit]

Danes[edit]

Gauls[edit]

Vandals[edit]

Numidians[edit]