XML модинг

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Список всех *.XML файлов и их предназначение

achievement.xml - asset.xml - assetVariation.xml - attack.xml - audio.xml - bonus-event.xml - bonus.xml - bonusUnitClass.xml - borderPattern.xml - build.xml - character.xml - characterAgeGroup.xml - characterPortrait.xml - cityName.xml - cognomen.xml - color.xml - colorClass.xml - concept.xml - cooldown.xml - council.xml - courtier.xml - credits.xml - crest.xml - culture.xml - Уровни культуры города. development.xml - difficulty.xml - difficultyMode.xml - diplomacy.xml - direction.xml - effectCity.xml - effectPlayer.xml - effectUnit.xml - eventCity.xml - eventClass.xml - eventLevel.xml - eventLink.xml - eventOption.xml - eventPlayer.xml - eventStory.xml - eventTrigger.xml - family.xml - familyClass.xml - font.xml - formation.xml - gameOption.xml - gender.xml - globalsFloat.xml - Глобальные настройки игры. globalsInt.xml - Глобальные настройки игры. globalsString.xml - globalsType.xml - goal.xml - Амбиции. height.xml - hotkeyClass.xml - hotkeys.xml - improvement-event.xml - improvement.xml - Улучшения, которые могут строить рабочие на карте. improvementClass.xml - knowledge.xml - language.xml - law.xml - lawClass.xml - mapClass.xml - mapElementNames.xml - mapOption.xml - mapOptionsMulti.xml - mapOptionsSingle.xml - mapSize.xml - Размер карты (для генератора карт). markup.xml - memoryCharacter.xml - memoryFamily.xml - memoryLevel.xml - memoryPlayer.xml - memoryReligion.xml - memoryTribe.xml - miscOption.xml - mission.xml - missionResult.xml - mortality.xml - name.xml - nation.xml - opinionCharacter.xml - opinionFamily.xml - opinionPlayer.xml - opinionReligion.xml - opinionTribe.xml - opponentLevel.xml - ping.xml - playerColor.xml - playerOption.xml - portrait.xml - project-event.xml - project.xml - promotion.xml - proximity.xml - rating.xml - relationship.xml - relative.xml - religion.xml - resource.xml - riverPiece.xml - riverPieceV2.xml - scenario.xml - specialist.xml - specialistClass.xml - spriteGroup.xml - spriteInline.xml - stat.xml - strength.xml - subject.xml - subjectClass.xml - subjectRelation.xml - successionGender.xml - successionOrder.xml - teamColor.xml - teamNation.xml - tech.xml - Технологии. terrain.xml - terrainStamp.xml - text-achievement.xml - text-audio.xml - text-bonus.xml - text-character.xml - text-cityName.xml - text-effectCity.xml - text-effectPlayer.xml - text-effectUnit.xml - text-eventCity.xml - text-eventEditor.xml - text-eventOption.xml - text-eventStory.xml - text-eventStoryTitle.xml - text-family.xml - text-game.xml - text-helptext.xml - text-hint.xml - text-improvement.xml - text-improvementClass.xml - text-infos.xml - text-law.xml - text-map.xml - text-mapElementNames.xml - text-memory.xml - text-misc.xml - text-miscOptions.xml - text-mission.xml - text-missionResult.xml - text-name.xml - text-nation.xml - text-playerOption.xml - text-project-event.xml - text-project.xml - text-promotion.xml - text-relationship.xml - text-religion.xml - text-specialistClass.xml - text-stat.xml - text-subject.xml - text-trait.xml - text-tribe.xml - text-ui.xml - text-unit.xml - text-unitTrait.xml - text-yield.xml - theology.xml - trait.xml - tribe.xml - tribeLevel.xml - turnScale.xml - Возможные временные промежутки, которые будут проходить за один ход. (Год, полугодие, сезон, месяц) turnStyle.xml - turnTimer.xml - unit.xml - Юниты. unitCycle.xml - unitTrait.xml - vegetation.xml - victory.xml - Типы победы. warState.xml - yield.xml -