XML модинг

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Список всех *.XML файлов и их предназначение[edit]

achievement.xml -
advantage.xml -
asset.xml -
assetVariation.xml -
attack.xml -
audio.xml -
bonus-event.xml -
bonus.xml -
bonusUnitClass.xml -
borderPattern.xml -
build.xml -
character.xml -
characterAgeGroup.xml -
characterPortrait.xml -
cityName.xml -
cognomen.xml -
color.xml -
colorClass.xml -
concept.xml -
cooldown.xml -
council.xml -
courtier.xml -
credits.xml -
crest.xml -
culture.xml - Уровни культуры города.
development.xml -
difficulty.xml -
difficultyMode.xml -
diplomacy.xml -
direction.xml -
effectCity.xml -
effectPlayer.xml -
effectUnit.xml -
eventCity.xml -
eventClass.xml -
eventLevel.xml -
eventLink.xml -
eventOption.xml -
eventPlayer.xml -
eventStory.xml -
eventTrigger.xml -
family.xml -
familyClass.xml -
font.xml -
formation.xml -
gameOption.xml -
gender.xml -
globalsFloat.xml - Глобальные настройки игры.
globalsInt.xml - Глобальные настройки игры.
globalsString.xml -
globalsType.xml -
goal.xml -
height.xml -
hotkeyClass.xml -
hotkeys.xml -
improvement-event.xml -
improvement.xml - Улучшения, которые могут строить рабочие на карте.
improvementClass.xml -
knowledge.xml -
language.xml -
law.xml -
lawClass.xml -
mapClass.xml -
mapElementNames.xml -
mapOption.xml -
mapOptionsMulti.xml -
mapOptionsSingle.xml -
mapSize.xml - Размер карты (для генератора карт).
markup.xml -
memoryCharacter.xml -
memoryFamily.xml -
memoryLevel.xml -
memoryPlayer.xml -
memoryReligion.xml -
memoryTribe.xml -
miscOption.xml -
mission.xml -
missionResult.xml -
mortality.xml -
name.xml -
nation.xml -
opinionCharacter.xml -
opinionFamily.xml -
opinionPlayer.xml -
opinionReligion.xml -
opinionTribe.xml -
opponentLevel.xml -
ping.xml -
playerColor.xml -
playerOption.xml -
portrait.xml -
project-event.xml -
project.xml -
promotion.xml -
proximity.xml -
rating.xml -
relationship.xml -
relative.xml -
religion.xml -
resource.xml -
riverPiece.xml -
riverPieceV2.xml -
scenario.xml -
specialist.xml -
specialistClass.xml -
spriteGroup.xml -
spriteInline.xml -
stat.xml -
strength.xml -
subject.xml -
subjectClass.xml -
subjectRelation.xml -
successionGender.xml -
successionOrder.xml -
teamColor.xml -
teamNation.xml -
tech.xml - Технологии.
terrain.xml -
terrainStamp.xml -
text-achievement.xml -
text-audio.xml -
text-bonus.xml -
text-character.xml -
text-cityName.xml -
text-effectCity.xml -
text-effectPlayer.xml -
text-effectUnit.xml -
text-eventCity.xml -
text-eventEditor.xml -
text-eventOption.xml -
text-eventStory.xml -
text-eventStoryTitle.xml -
text-family.xml -
text-game.xml -
text-helptext.xml -
text-hint.xml -
text-improvement.xml -
text-improvementClass.xml -
text-infos.xml -
text-law.xml -
text-map.xml -
text-mapElementNames.xml -
text-memory.xml -
text-misc.xml -
text-miscOptions.xml -
text-mission.xml -
text-missionResult.xml -
text-name.xml -
text-nation.xml -
text-playerOption.xml -
text-project-event.xml -
text-project.xml -
text-promotion.xml -
text-relationship.xml -
text-religion.xml -
text-specialistClass.xml -
text-stat.xml -
text-subject.xml -
text-trait.xml -
text-tribe.xml -
text-ui.xml -
text-unit.xml -
text-unitTrait.xml -
text-yield.xml -
theology.xml -
trait.xml -
tribe.xml -
tribeLevel.xml -
turnScale.xml - Возможные временные промежутки, которые будут проходить за один ход. (Год, полугодие, сезон, месяц)
turnStyle.xml -
turnTimer.xml -
unit.xml - Юниты.
unitCycle.xml -
unitTrait.xml -
vegetation.xml -
victory.xml - Типы победы.
warState.xml -
yield.xml -