Difference between revisions of "Family classes"
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(Changes from Patch #93 1.0.61443) |
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Line 53: | Line 53: | ||
| Clerics | | Clerics | ||
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* Found a religion | * Acquire Monasticism, Found a religion | ||
* -50% Disciple production time | * -50% Disciple production time | ||
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* -2 {{icon|discontent}}/turn | * -2 {{icon|discontent}}/turn | ||
* Can build urban improvements on sand | * Can build urban improvements on sand | ||
* Monasteries and Temples : + | * Monasteries and Temples : +100% output | ||
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* Commander | * Commander |
Revision as of 12:47, 7 July 2022
Name | Family seat | Family cities | Common traits | Opinion | Nations |
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Artisans |
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Champions |
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Clerics |
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Hunters |
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Landowners |
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Patrons | Example | Example | Example | Example | Example |
Riders | Example | Example | Example | Example | Example |
Sages | Example | Example | Example | Example | Example |
Tradesmen | Example | Example | Example | Example | Example |
Traders | Example | Example | Example | Example | Example |