Religions in Old World are divided into 2 categories:
- 4 Global Religions - Founded by the first nation to complete a certain goal, can recruit disciples and establish Theologies.
- National Paganism - Founded when the first shrine in each nation is built, cannot recruit disciples and establish Theologies.
Once founded in a certain city, a religion will passively spread to neighbouring cities. The religion's opinion towards each nation affects the discontent in cities that contain followers of that religion. Cities with followers of a global religion can use growth to produce Disciples - civilian unit that can spread religion to other cities & tribal sites, as well as establishing theologies and building unique improvements of that religion.
Global Religions
Name
|
Requirement to found
|
Chance to spread
|
Zoroastrianism
|
2 Acolytes
|
10% / turn
|
Judaism
|
* Labor Force technology
|
10% / turn
|
Christianity
|
* Metaphysics technology
- City with followers of Judaism and at least 12 citizens
|
15% / turn
|
Manichaeism
|
- Monsticism technology
- 2 global Zoroastrianism cities
- 2 global Christianity cities
|
15% / turn
|
Theologies
These tennets of belief can be added to a global religion, adopted as a state religion, by a disciple following that religion. Only 1 theology of each tier may be added. Adding a theology also increases the chance for the religion to spread by 5% per year.
Tier 1 Theologies
cost 200civics
Name
|
Effects
|
Legalism
|
|
Mythology
|
|
Veneration
|
|
Tier 2 Theologies
cost 400civics
Name
|
Effects
|
Revelation
|
- Extra 20% increase in chance to spread
- +0.5 for every temple
- +30 opinion from Orthodoxy law
|
Gnosticism
|
|
Dualism
|
- +1 in each city for every religion it follows
- -1No Icon Found from every temple
- +30 opinion from Tolerance law
|
Tier 3 Theologies
cost 600civics
Name
|
Effects
|
Redemption
|
- +20% output for mines, quarries and lumbermills
- +20% output for harbors and hamlets in cities with a Cathedral
- +40 opinion from Pilgrimage law
|
Enlightement
|
- -1No Icon Found from every Elder Monk
- +1 for every citizen in cities with a Cathedral
- +40 opinion from Philosophy law
|