Nation |
Leader |
Bonuses |
Starting Technologies |
Unique Buildings |
Unique Units |
Families
|
Assyria |
Ashurbanipal (Educated Zealot) |
- [All Units] +100% Pillage Yield, +2 per Military Unit killed
- [All Cities]: All new units start with Focus I
|
- Trapping
- Administration
- Military Drill
|
- Shrine of Ninurta
- Shrine of Nuska
- Shrine of Shamash
- Shrine of Ashur
|
- Battering Ram
- Siege Tower
|
- Sargonid (Champions)
- Tudiya (Hunters)
- Adasi (Patrons)
- Erishum (Clerics)
|
Babylonia |
Nebuchadnezzar (Prosperous Scholar) |
- [All Cities] +1 per Year, +20%
- [All Cities] [Treasury]: +2
|
- Trapping
- Administration
- Rhetoric
|
- Shrine of Nabu
- Shrine of Ishtar
- Shrine of Ereshkigal
- Shrine of Marduk
|
- Akkadian Archer
- Cimmerian Archer
|
- Kassite (Hunters)
- Chaldean (Artisans)
- Isin (Traders)
- Amorite (Sages)
|
Carthage |
Dido (Cunning Diplomat) |
- New Cites: +200
- [All Cities]: +10 per Connected city
- Can hire Mercenaries from Tribes
|
- Divination
- Trapping
- Aristocracy
|
- Shrine of Melqart
- Shrine of Astarte
- Shrine of Eshmun
- Shrine of Tranit
|
- African Elephant
- Turreted Elephant
|
- Barcid (Riders)
- Magonid (Artisans)
- Hannonid (Traders)
- Didonian (Statesmen)
|
Egypt |
Hatshepsut (Inspired Builder)) |
- On Start: +400
- [All Cities]: +40% from Farm on River
- [All Cities]: -25% cost for identical adjacent improvements
|
- Ironworking
- Stonecutting
- Labour Force
|
- Shrine of Ra
- Shrine of Osiris
- Shrine of Isis
- Shrine of Neith
|
- Light Chariot
- Kushite Cavalry
|
- Ramesside (Riders)
- Amarna (Clerics)
- Thurmonid (Sages)
- Saite (Landowners)
|
Greece |
Phillip II. (Bold Commander) |
- Unlocks Olympiad
- [All Cities]: +2 , -25% Cost for Settlers
|
- Ironworking
- Stonecutting
- Drama
|
- Shrine of Athena
- Shrine of Poseidon
- Shrine of Hades
- Shrine of Zeus
|
|
- Argeads (Champions)
- Cypselids (Artisans)
- Seleucids (Patrons)
- Alcmaenidae (Sages)
|
Hatti |
Hattusili (Warlike Judge) |
- [All Cities]: +2 ,
- [All Units]: Can Remove Vegetation, Ignore Hill Movement Terrain Cost
|
- Ironworking
- Husbandry
- Admnistration
|
- Shrine of Tahrun
- Shrine of Arinnitti
- Shrine of Kamrusepa
- Shrine of Halki
|
- Heavy Chariot
- Three Man Chariot
|
- Kussaran (Riders)
- Nenassan(Landowners)
- Zalupwan (Patrons)
- Hattusan (Traders)
|
Persia |
Cyrus (Hardy Hero) |
- +50% Harvest Production
- [All Cities]: Pastures: +0.5 , -25% Cost for Ranged Units
|
- Ironworking
- Trapping
- Husbandry
|
- Shrine of Atar
- Shrine of Mithra
- Shrine of Anahita
- Shrine of Hvar Khshaita
|
- Palton Cavalry
- Cataphract Archer
|
- Sasanid (Riders)
- Mihranid (Hunters)
- Arsacid (Clerics)
- Achaemenid (Statesmen)
|
Rome |
Romulus (Ruthless Tactician) |
- +1 Fatigue Limit
- [All cities] + 2
|
- Ironworking
- Stonecutting
- Polis
|
- Shrine of Mars
- Shrine of Venus
- Shrine of Vulcan
- Shrine of Vesta
|
|
- Julius (Statesmen)
- Claudius (Landowners)
- Fabius (Champions)
- Valerius (Patrons)
|