Difference between revisions of "Nations"
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| Egypt || [[Wiki/Hatsheput|Hatsheput]] <br> (Inspired Builder)) || <ul> <li> +400 {{icon|stone|16px}} <br> <li> [All Cities]: +50% from farm and quarry on river </ul>|| <ul> <li> Ironworking <br> <li> Divination <br> <li> Labour Force </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Ra <br> <li> Shrine of Osiris <br> <li> Shrine of Isis <br> <li> Shrine of Neith </ul> || <ul> <li> Light Chariot <br> <li> Kushiite Cavalry </ul> || <ul> <li> Ramesside <br> <li> Amarna <br> <li> Thurmonid <br> <li> Saite </ul> | | Egypt || [[Wiki/Hatsheput|Hatsheput]] <br> (Inspired Builder)) || <ul> <li> +400 {{icon|stone|16px}} <br> <li> [All Cities]: +50% from farm and quarry on river </ul>|| <ul> <li> Ironworking <br> <li> Divination <br> <li> Labour Force </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Ra <br> <li> Shrine of Osiris <br> <li> Shrine of Isis <br> <li> Shrine of Neith </ul> || <ul> <li> Light Chariot <br> <li> Kushiite Cavalry </ul> || <ul> <li> Ramesside <br> <li> Amarna <br> <li> Thurmonid <br> <li> Saite </ul> | ||
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| Greece || [[Phillip II.]] <br> (Bold Commander) || <ul> <li> Unlock Olympics <br> <li> [All Cities]: +4 {{icon|culture|16px}}, -25% Cost for Settlers </ul> || <ul> <li> Ironworking <br> <li> Stonecutting <br> <li> Drama </ul> || <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Athena <br> <li> Shrine of Poseidon <br> <li> Shrine of Hades <br> <li> Shrine of Zeus </ul> || <ul> <li> | | Greece || [[Phillip II.]] <br> (Bold Commander) || <ul> <li> Unlock Olympics <br> <li> [All Cities]: +4 {{icon|culture|16px}}, -25% Cost for Settlers </ul> || <ul> <li> Ironworking <br> <li> Stonecutting <br> <li> Drama </ul> || <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Athena <br> <li> Shrine of Poseidon <br> <li> Shrine of Hades <br> <li> Shrine of Zeus </ul> || <ul> <li> Hoplite <br> <li> Phalangite </ul> || <ul> <li> Argeads <br> <li> Cypselids <br> <li> Seleucids <br> <li> Alcmaenidae </ul> | ||
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| Persia || [[Cyrus]] <br> (Hardy Hero) || <ul> <li> +50% Harvest Production <br> <li> [All Cities]: Pastures: +0.5 {{icon|orders|16px}}, -25% Cost for Ranged Units </ul> || <ul> <li> Ironworking<br> <li> Trapping <br> <li> Husbandry </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Atar <br> <li> Shrine of Mithra <br> <li> Shrine of Anahita <br> <li> Shrine of Tishtrya </ul> || <ul> <li> Palton Cavalry <br> <li> Cataphract Archer </ul> || <ul> <li> Sasanid <br> <li> Mhranid <br> <li> Arsacid <br> <li> Achaemnid </ul> | | Persia || [[Cyrus]] <br> (Hardy Hero) || <ul> <li> +50% Harvest Production <br> <li> [All Cities]: Pastures: +0.5 {{icon|orders|16px}}, -25% Cost for Ranged Units </ul> || <ul> <li> Ironworking<br> <li> Trapping <br> <li> Husbandry </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Atar <br> <li> Shrine of Mithra <br> <li> Shrine of Anahita <br> <li> Shrine of Tishtrya </ul> || <ul> <li> Palton Cavalry <br> <li> Cataphract Archer </ul> || <ul> <li> Sasanid <br> <li> Mhranid <br> <li> Arsacid <br> <li> Achaemnid </ul> |
Revision as of 22:25, 5 July 2020
Here are listed all known major and minor tribes. Major nations are playable, whereas minor ones are not. There are currently 7 major nations and an unknown amount of minor nations. The effects of major nations on the player's game are not currently known. Each nation is led by a Leader.
Major Nations
Nation | Leader | Bonusses | Starting Technologies | Starting Laws | Unique Buildings | Unique Units | Families |
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Assyria | Ashurbanipal (fierce tactician) |
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Babylonia | Nebuchadnezzar (Prosperous Scholar) |
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Carthage | Dido (Inspired Diplomat) |
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Egypt | Hatsheput (Inspired Builder)) |
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Greece | Phillip II. (Bold Commander) |
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Persia | Cyrus (Hardy Hero) |
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Rome | Romulus (Warlike Oligarch) |
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