Difference between revisions of "Nations"
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(→Major Nations: Removed sortability - doesn't make sense.) |
(→Major Nations: First step in changing asterisks to bullet points) |
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== Major Nations == | == Major Nations == | ||
{| | {| border=1 style="border-collapse: collapse;" | ||
|- | |- | ||
! Nation !! Leader !! Bonusses !! Starting Technologies !! Starting Laws !! Unique Buildings !! Unique Units !! Families | ! Nation !! Leader !! Bonusses !! Starting Technologies !! Starting Laws !! Unique Buildings !! Unique Units !! Families | ||
|- | |- | ||
| Assyria || [[Ashurbanipal]] (fierce tactician) || | | Assyria || [[Ashurbanipal]] (fierce tactician) || <ul> <li> +2{{icon|orders|16px}} per unit killed <br> <li> [All Cities]: All new units start with Focus I </ul>|| <ul> <li> Ironworking <br> <li> Administration <br> <li> Sovereignty </ul> || <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Ninurta <br> <li> Shrine of Nuske <br> <li> Shrine of Shamahs <br> <li> Shrine of Ashur </ul>||<ul> <li> Battering Ram <br> <li> Siege Tower</ul> || <ul> <li> Sargonid <br> <li> Tudiya <br> <li> Adasi <br> <li> Erishum | ||
|- | |- | ||
| Babylonia || [[Nebuchadnezzar]] (Prosperous Scholar) || | | Babylonia || [[Nebuchadnezzar]] (Prosperous Scholar) || <ul> <li> +2{{icon|science|16px}} per Year, +20% {{icon|growth|16px}} <br> <li> [Treasury]: +2{{icon|culture|16px}}</ul> ||<ul> <li> Trapping <br> <li> Administration <br> <li> Rhetoric </ul> || None ||<ul> <li> Shrine of Nabu <br> <li> Shrine of Ishtar <br> <li> Shrine of Ereshkigal <br> <li> Shrine of Marduk </ul>||<ul> <li> Camel Rider <br> <li> Camel Lancer </ul>||<ul> <li> Kassite <br> <li> Chaldean <br> <li> Isin <br> <li> Amorite </ul> | ||
|- | |- | ||
| Carthage || [[Dido]] (Inspired Diplomat) || * New Cites: +100 {{icon|science|16px}} <br> * [All Cities]: +50%{{icon|gold|16px}} income || * Stonecutting <br> * Trapping <br> * Military Drill || * Primogeniture || * Shrine of Melgart <br> * Shrine of Astarte <br> * Shrine of Eshmun <br> * Shrine of Tranit || * Mahout <br> * Howdah || * Barcid <br> * Magonid <br> * Hannonid <br> * Didonian | | Carthage || [[Dido]] (Inspired Diplomat) || * New Cites: +100 {{icon|science|16px}} <br> * [All Cities]: +50%{{icon|gold|16px}} income || * Stonecutting <br> * Trapping <br> * Military Drill || * Primogeniture || * Shrine of Melgart <br> * Shrine of Astarte <br> * Shrine of Eshmun <br> * Shrine of Tranit || * Mahout <br> * Howdah || * Barcid <br> * Magonid <br> * Hannonid <br> * Didonian |
Revision as of 10:22, 28 May 2020
Here are listed all known major and minor tribes. Major nations are playable, whereas minor ones are not. There are currently 7 major nations and an unknown amount of minor nations. The effects of major nations on the player's game are not currently known. Each nation is led by a Leader.
Major Nations
Nation | Leader | Bonusses | Starting Technologies | Starting Laws | Unique Buildings | Unique Units | Families |
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Assyria | Ashurbanipal (fierce tactician) |
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Babylonia | Nebuchadnezzar (Prosperous Scholar) |
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None |
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Carthage | Dido (Inspired Diplomat) | * New Cites: +100 * [All Cities]: +50%No Icon Found income |
* Stonecutting * Trapping * Military Drill |
* Primogeniture | * Shrine of Melgart * Shrine of Astarte * Shrine of Eshmun * Shrine of Tranit |
* Mahout * Howdah |
* Barcid * Magonid * Hannonid * Didonian |
Egypt | Hatsheput (Inspired Builder)) | * +400 * [All Cities]: +50% from farm and quarry on river |
* Ironmaking * Divination * Labour Force |
* Primogeniture | * Shrine of Ra * Shrine of Osiris * Shrine of Isis * Shrine of Neith |
* Light Chariot * Kushiite Cavalry |
* Ramesside * Amarna * Thurmonid * Saite |
Greece | Phillip II. (Bold Commander) | * Unlock Olympics * [All Cities]: +4 , -25% Cost for Settlers |
* Ironmaking * Stonecutting * Drama |
* Primogeniture | * Shrine of Athena * Shrine of Poseidon * Shrine of Hades * Shrine of Zeus |
* Hopite * Phalangite |
* Argeads * Cypselids * Seleucids * Alcmaenidae |
Persia | Cyrus (Hardy Hero) | * +50% Harvest Production * [All Cities]: Pastures: +0.5, -25% Cost for Ranged Units |
* Ironworking * Trapping * Husbandry |
* Primogeniture | * Shrine of Atar * Shrine of Mithra * Shrine of Anahita * Shrine of Tishtrya |
* Palton Cavalry * Cataphract Archer |
* Sasanid * Mhranid * Arsacid * Achaemnid |
Rome | Romulus (Warlike Oligarch) | * +1 Fatigue Limit * +100% EXP during combat [All cities] + 2 |
* Ironworking * Divination * Aristocracy |
* Primogeniture | * Shrine of Mars * Shrine of Venus * Shrine of Vulcan * Shrine of Diana |
* Hastatus * Legionary |
* Julius * Claudius * Fabius * Valerius |