Difference between revisions of "Improvements"
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|style="text-align:left;"|20 / 40 / 60 {{icon|money}} | |style="text-align:left;"|20 / 40 / 60 {{icon|money}} | ||
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|style="text-align:left;"|Library / | |style="text-align:left;"|Library / Acadamy / University | ||
|style="text-align:left;"|10 / 20 / 30 {{icon|science}} | |style="text-align:left;"|10 / 20 / 30 {{icon|science}} | ||
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|style="text-align:left;"|Courthouse / Ministry | |style="text-align:left;"|Courthouse / Ministry / Palace | ||
|style="text-align:left;"|10 / 20 / 30 {{icon|civics}} | |style="text-align:left;"|10 / 20 / 30 {{icon|civics}} | ||
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|style="text-align:left;"|20 {{icon|culture}} | |style="text-align:left;"|20 {{icon|culture}} | ||
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==Shrines== | ==Shrines== |
Revision as of 13:08, 10 July 2022
Last Update: Patch 1.0.61443 (july 22)
Pillage yields
Shrines
All Shrines cost 40 to build and take 4 turns. They are built in Urban, Lush, Temperate or Arid locations, and you may only have one of each for your nation per player.
Building a Shrine will add your nations Paganism religion to that city which gives +2 . All shrines will also improve the opinion of your Paganism religion by +2.
Religious Buildings
All religious buildings require either Urban, Lush, Temperate or Arid Terrain, and the city must follow the appropriate religion.