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[[File:TechTree.jpg|right|thumb|400px|The tech tree]] | [[File:TechTree.jpg|right|thumb|400px|The tech tree]] | ||
''' | '''Technologies''' ("Techs") are empire upgrades that cost {{icon|science}} [[Science]] and provide various benefits. Each Technology unlocks additional Technologies when researched. | ||
All available | All available Techs are placed in a draw pile and shuffled. Whenever a Tech is completed, Four Techs (five, with [[Wonders#The Oracle|The Oracle]], and three, at the beginning of the game) will be drawn from this shuffled deck and presented to the player to choose from. One can be selected to research, at which point the [[Nations|Nation's]] Science output will be dedicated to paying the Tech's cost until it is fully researched. Techs not chosen will be put in a discard pile which is shuffled once the deck is empty to form a new deck. [[#Bonus Cards|Bonus Cards]] not chosen will be permanently removed from the game. [[Archetype#Scholar|Scholar]] [[Leaders]] can redraw Techs once each turn, discarding all currently offered Techs (permanently, for Bonus Cards) to draw a new hand. | ||
After a tech is completed, any | After a tech is completed, any newly available techs are added to the discard pile and a new set of techs will be drawn from the draw pile for the player to choose from. | ||
== Bonus Cards == | |||
Some Technologies unlock Bonus Cards, which are added to the discard pile just like the regular Techs unlocked by researching that Tech. When researched, these Bonus Cards give a one-time bonus, such as 200 {{icon|stone}}, and do not unlock further Techs. If Bonus Cards are not researched the first time they are offered, they are trashed, or permanently removed from the game. Because of this, it is sometimes useful to time Technology research so that Bonus Cards are unlocked when they will be useful, rather than allowing them to be trashed because they appeared when not needed. | |||
= | === List of Bonus Cards === | ||
{| class="wikitable" | |||
|+ | |||
|- | |||
! Name !! Unlocked By !! Cost !! Bonus | |||
|- | |||
| Stone Boost | |||
|| Stonecutting | |||
|style="text-align:center;"| 40 {{icon|science}} | |||
|style="text-align:center;"| 200 {{icon|stone}} | |||
|- | |||
| Food Boost | |||
|| Husbandry | |||
|style="text-align:center;"| 60 {{icon|science}} | |||
|style="text-align:center;"| 200 {{icon|food}} | |||
|- | |||
| Free Settler | |||
|| Drama | |||
|style="text-align:center;"| 60 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Settler]] in [[City#Capital|Capital]] | |||
|- | |||
| Border Boost | |||
|| Aristocracy | |||
|style="text-align:center;"| 60 {{icon|science}} | |||
|style="text-align:center;"| [All Cities] +6 [[City#Borders|Border Tiles]] | |||
|- | |||
| Free Trireme | |||
|| Navigation | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Trireme]] in Capital | |||
|- | |||
| Orders Boost | |||
|| Phalanx | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| 20 {{icon|orders}} | |||
|- | |||
| Free Exotic Fur | |||
|| Spoked Wheel | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Add [[Luxuries#Exotic Fur|Exotic Fur]] | |||
|- | |||
| Free Archer | |||
|| Forestry | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Archer]] in Capital | |||
|- | |||
| Free Ebony | |||
|| Forestry | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Add [[Luxuries#Ebony|Ebony]] | |||
|- | |||
| Free Bireme | |||
|| Steel | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Bireme]] in Capital | |||
|- | |||
| Training Boost | |||
|| Steel | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| 800 {{icon|training}} | |||
|- | |||
| Free War Elephant | |||
|| Steel | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Gain [[War Elephant]] in Capital | |||
|- | |||
| Civics Boost | |||
|| Sovereignty | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| 800 {{icon|civics}} | |||
|- | |||
| Free Court Scholar | |||
|| Metaphysics | |||
|style="text-align:center;"| 100 {{icon|science}} | |||
|style="text-align:center;"| Gain Court Scholar | |||
|- | |||
| Money Boost | |||
|| Coinage | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| 4,000 {{icon|money}} | |||
|- | |||
| Free Silk | |||
|| Coinage | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Add [[Luxuries#Silk|Silk]] | |||
|- | |||
| Free Court Minister | |||
|| Citizenship | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain Court Minister | |||
|- | |||
| Free Maceman | |||
|| Portcullis | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Maceman]] in Capital | |||
|- | |||
| Free Onager | |||
|| Portcullis | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Onager]] in Capital | |||
|- | |||
| Free Perfume | |||
|| Architecture | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Add [[Luxuries#Perfume|Perfume]] | |||
|- | |||
| Free Horseman | |||
|| Land Consolidation | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Horseman]] in Capital | |||
|- | |||
| Free Horse Archer | |||
|| Land Consolidation | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Horse Archer]] in Capital | |||
|- | |||
| Free Ballista | |||
|| Composite Bow | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Ballista]] in Capital | |||
|- | |||
| Free Camel Archer | |||
|| Monasticism | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Camel Archer]] in Capital | |||
|- | |||
| Free War Elephant | |||
|| Machinery | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| Gain [[War Elephant]] in Capital | |||
|- | |||
| Goods Boost | |||
|| Machinery | |||
|style="text-align:center;"| 200 {{icon|science}} | |||
|style="text-align:center;"| 400 {{icon|iron}}, 400 {{icon|stone}}, 400 {{icon|wood}} | |||
|- | |||
| Free Court Scholar | |||
|| Scholarship | |||
|style="text-align:center;"| 400 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Court Scholar]] | |||
|- | |||
| Happiness Boost | |||
|| Vaulting | |||
|style="text-align:center;"| 400 {{icon|science}} | |||
|style="text-align:center;"| [All Cities] +1 [[City#Happiness|Happiness Level]] | |||
|- | |||
| Free Longbowman | |||
|| Manor | |||
|style="text-align:center;"| 400 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Longbowman]] (x2) in Capital | |||
|- | |||
| Free Court Soldier | |||
|| Battle Line | |||
|style="text-align:center;"| 400 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Court Soldier]] | |||
|- | |||
| Free Crossbowman | |||
|| Hydraulics | |||
|style="text-align:center;"| 400 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Crossbowman]] (x2) in Capital | |||
|- | |||
| Free Dromon | |||
|| Cartography | |||
|style="text-align:center;"| 400 {{icon|science}} | |||
|style="text-align:center;"| Gain [[Dromon]] (x2) in Capital | |||
|- | |||
| Free Porcelain | |||
|| Lateen Sail | |||
|style="text-align:center;"| 600 {{icon|science}} | |||
|style="text-align:center;"| Add [[Luxuries#Porcelain|Porcelain]] | |||
|- | |||
| Free Court Minister | |||
|| Jurisprudence | |||
|style="text-align:center;"| 600 {{icon|science}} | |||
|style="text-align:center;"| Gain Court Minister | |||
|- | |||
| Free Court Merchant | |||
|| Fiscal Policy | |||
|style="text-align:center;"| 1000 {{icon|science}} | |||
|style="text-align:center;"| Gain Court Merchant | |||
|- | |||
| Free Court Soldier | |||
|| Infantry Square | |||
|style="text-align:center;"| 1000 {{icon|science}} | |||
|style="text-align:center;"| Gain Court Soldier | |||
|- | |||
| Free Court Merchant | |||
|| Chain Drive | |||
|style="text-align:center;"| 1000 {{icon|science}} | |||
|style="text-align:center;"| Gain Court Merchant | |||
|} | |||
== List of Technologies == | |||
Technologies are listed below, sorted by tier. Technologies of the same tier appear in the same column of the Tech tree, and have the same cost, but are otherwise not necessarily related. | |||
{| class="wikitable | === Tier 1 (80 Science) === | ||
{| class="wikitable" | |||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Ironworking">Ironworking</div> || None || [[#Husbandry|Husbandry]] | | <div id="Ironworking">Ironworking</div>||None||[[#Husbandry|Husbandry]]<br>[[#Labor Force|Labor Force]]<br>[[#Steel|Steel]] (with [[#Military Drill|Military Drill]])||Warrior|| || | ||
|- | |- | ||
| <div id="Stonecutting">Stonecutting</div> || None || [[#Drama|Drama]] | | <div id="Stonecutting">Stonecutting</div>||None||[[#Drama|Drama]]<br>[[#Polis|Polis]]<br>Stone Boost|| ||Fort<br>Quarry|| | ||
|- | |- | ||
| <div id="Trapping">Trapping</div> || None || [[#Military Drill|Military Drill]] || Slinger | | <div id="Trapping">Trapping</div>||None||[[#Military Drill|Military Drill]]||Slinger||Camp|| | ||
|- | |- | ||
| <div id="Divination">Divination</div> || None || [[#Aristocracy|Aristocracy]] || Shrine | | <div id="Divination">Divination</div>||None||[[#Aristocracy|Aristocracy]]|| ||Shrine|| | ||
|- | |- | ||
| <div id="Administration">Administration</div> || None || [[#Rhetoric|Rhetoric]] | | <div id="Administration">Administration</div>||None||[[#Rhetoric|Rhetoric]]<br>[[Units#Worker|Free Worker]]|| ||Treasury<br>Granary|| | ||
|} | |} | ||
=== Tier 2 (120 Science) === | |||
{| class="wikitable" | |||
{| class="wikitable | |||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Labor Force">Labor Force</div> || [[#Ironworking|Ironworking]] || [[#Navigation|Navigation]] | | <div id="Labor Force">Labor Force</div>||[[#Ironworking|Ironworking]]||[[#Navigation|Navigation]]<br>[[#Phalanx|Phalanx]]|| || ||Roads<br>Slavery / Freedom<br>Revelation | ||
|- | |- | ||
| <div id="Husbandry">Husbandry</div> || [[#Ironworking|Ironworking]] || [[#Spoked Wheel|Spoked Wheel]] | | <div id="Husbandry">Husbandry</div>||[[#Ironworking|Ironworking]]||[[#Spoked Wheel|Spoked Wheel]]<br>Food Boost|| ||Pasture|| | ||
|- | |- | ||
| <div id="Drama">Drama</div> || [[#Stonecutting|Stonecutting]] || [[#Portcullis|Portcullis]] (with [[#Spoked Wheel|Spoked Wheel]]) | | <div id="Drama">Drama</div>||[[#Stonecutting|Stonecutting]]||[[#Portcullis|Portcullis]] (with [[#Spoked Wheel|Spoked Wheel]])<br>[[Units#Settler|Free Settler]]|| ||Odeon||Gnosticism | ||
|- | |- | ||
| <div id="Polis">Polis</div> || [[#Stonecutting|Stonecutting]] || [[#Forestry|Forestry]] || Hamlet | | <div id="Polis">Polis</div>||[[#Stonecutting|Stonecutting]]||[[#Forestry|Forestry]]|| ||Hamlet||Ask To Declare War | ||
|- | |- | ||
| <div id="Military Drill">Military Drill</div> || [[#Trapping|Trapping]] || [[#Composite Bow|Composite Bow]] | | <div id="Military Drill">Military Drill</div>||[[#Trapping|Trapping]]||[[#Composite Bow|Composite Bow]]<br>[[#Steel|Steel]] (with [[#Ironworking|Ironworking]])|| ||Barracks||Rally Troops | ||
|- | |- | ||
| <div id="Aristocracy">Aristocracy</div> || [[#Divination|Divination]] || [[#Sovereignty|Sovereignty]] (with [[#Rhetoric|Rhetoric]]) | | <div id="Aristocracy">Aristocracy</div>||[[#Divination|Divination]]||[[#Sovereignty|Sovereignty]] (with [[#Rhetoric|Rhetoric]])<br>[[#Monasticism|Monasticism]]<br>Border Boost|| || ||Ambassador<br>Centralization / Vassalage | ||
|- | |- | ||
| <div id="Rhetoric">Rhetoric</div> || [[#Administration|Administration]] || [[#Metaphysics|Metaphysics]] | | <div id="Rhetoric">Rhetoric</div>||[[#Administration|Administration]]||[[#Metaphysics|Metaphysics]]<br>[[#Sovereignty|Sovereignty]] (with [[#Aristocracy|Aristocracy]])|| || ||Forum I<br>Epics / Exploration<br>Dualism | ||
|} | |} | ||
=== Tier 3 (200 Science) === | |||
{| class="wikitable" | |||
{| class="wikitable | |||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Navigation">Navigation</div> || [[#Labor Force|Labor Force]] || [[#Coinage|Coinage]] | | <div id="Navigation">Navigation</div>||[[#Labor Force|Labor Force]]||[[#Coinage|Coinage]]<br>[[#Cartography|Cartography]] (with [[#Metaphysics|Metaphysics]])<br>[[Units#Bireme|Free Bireme]]||Bireme|| ||Colonies / Serfdom<br>Can automate scouts | ||
|- | |- | ||
| <div id="Phalanx">Phalanx</div> || [[#Labor Force|Labor Force]] || [[#Citizenship|Citizenship]] | | <div id="Phalanx">Phalanx</div>||[[#Labor Force|Labor Force]]||[[#Citizenship|Citizenship]]<br>[[#Battle Line|Battle Line]] (with [[#Steel|Steel]])<br>[[Units#Hoplite|Free Hoplite]]<br>Orders Boost||Spearman|| || | ||
|- | |- | ||
| <div id="Spoked Wheel">Spoked Wheel</div> || [[#Husbandry|Husbandry]] || [[#Portcullis|Portcullis]] (with [[#Drama|Drama]]) | | <div id="Spoked Wheel">Spoked Wheel</div>||[[#Husbandry|Husbandry]]||[[#Portcullis|Portcullis]] (with [[#Drama|Drama]])<br>[[#Stirrups|Stirrups]] (with [[#Citizenship|Citizenship]])<br>[[Units#Chariot|Free Chariot]]||Chariot|| ||Chancellor | ||
|- | |- | ||
| <div id="Forestry">Forestry</div> || [[#Polis|Polis]] || [[#Land Consolidation|Land Consolidation]] | | <div id="Forestry">Forestry</div>||[[#Polis|Polis]]||[[#Land Consolidation|Land Consolidation]]<br>Free Court Scholar<br>[[Units#Heavy Chariot|Free Heavy Chariot]]<br>[[Units#Light Chariot|Free Light Chariot]]|| ||Lumbermill||Enlightenment | ||
|- | |- | ||
| <div id="Steel">Steel</div> || [[#Ironworking|Ironworking]] | | <div id="Steel">Steel</div>||[[#Ironworking|Ironworking]]<br>[[#Military Drill|Military Drill]]||[[#Battle Line|Battle Line]] (with [[#Phalanx|Phalanx]])<br>[[Units#African Elephant|Free African Elephant]]<br>[[Units#Hastatus|Free Hastatus]]<br>Training Boost||Axeman|| || | ||
|- | |- | ||
| <div id="Sovereignty">Sovereignty</div> || [[#Aristocracy|Aristocracy]] | | <div id="Sovereignty">Sovereignty</div>||[[#Aristocracy|Aristocracy]]<br>[[#Rhetoric|Rhetoric]]||[[#Machinery|Machinery]]<br>Civics Boost|| || ||Tyranny / Constitution | ||
|- | |- | ||
| <div id="Metaphysics">Metaphysics</div> || [[#Rhetoric|Rhetoric]] || [[#Cartography|Cartography]] (with [[#Navigation|Navigation]]) || Convert to State Religion | | <div id="Metaphysics">Metaphysics</div>||[[#Rhetoric|Rhetoric]]||[[#Cartography|Cartography]] (with [[#Navigation|Navigation]])|| || ||Convert to State Religion<br>High Synod<br>Archive I<br>Redemption | ||
|} | |} | ||
=== Tier 4 (400 Science) === | |||
{| class="wikitable" | |||
{| class="wikitable | |||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Coinage">Coinage</div> || [[#Navigation|Navigation]] || [[#Lateen Sail|Lateen Sail]] (with [[#Cartography|Cartography]]) | | <div id="Coinage">Coinage</div>||[[#Navigation|Navigation]]||[[#Lateen Sail|Lateen Sail]] (with [[#Cartography|Cartography]])<br>Money Boost|| ||Market||Pacify City<br>Automate Workers | ||
|- | |- | ||
| <div id="Citizenship">Citizenship</div> || [[#Phalanx|Phalanx]] || [[#Scholarship|Scholarship]] | | <div id="Citizenship">Citizenship</div>||[[#Phalanx|Phalanx]]||[[#Scholarship|Scholarship]]<br>[[#Stirrups|Stirrups]] (with [[#Spoked Wheel|Spoked Wheel]]l)<br>Free Court Minister|| ||Courthouse||Divine Rule / Legal Code | ||
|- | |- | ||
| <div id="Portcullis">Portcullis</div> || [[#Drama|Drama]] | | <div id="Portcullis">Portcullis</div>||[[#Drama|Drama]]<br>[[#Spoked Wheel|Spoked Wheel]]||[[#Architecture|Architecture]]<br>[[Units#Battering Ram|Free Battering Ram]]<br>[[Units#Maceman|Free Maceman]]|| || ||Spymaster<br>Moat | ||
|- | |- | ||
| <div id="Land Consolidation">Land Consolidation</div> || [[#Forestry|Forestry]] || [[#Cohorts|Cohorts]] (with [[#Battle Line|Battle Line]]) | | <div id="Land Consolidation">Land Consolidation</div>||[[#Forestry|Forestry]]||[[#Cohorts|Cohorts]] (with [[#Battle Line|Battle Line]])<br>[[#Manor|Manor]] (with [[#Composite Bow|Composite Bow]])<br>[[Units#Camel Archer|Free Camel Archer]]<br>[[Units#War Elephant|Free War Elephant]]||Camel Archer<br>War Elephant||Grove|| | ||
|- | |- | ||
| <div id="Composite Bow">Composite Bow</div> || [[#Military Drill|Military Drill]] || [[#Manor|Manor]] (with [[#Land Consolidation|Land Consolidation]]) | | <div id="Composite Bow">Composite Bow</div>||[[#Military Drill|Military Drill]]||[[#Manor|Manor]] (with [[#Land Consolidation|Land Consolidation]])<br>[[Units#Akkadian Archer|Free Akkadian Archer]]<br>[[Units#Archer|Free Archer]]<br>[[Units#Palton Cavalry|Free Palton Cavalry]]||Archer||Range|| | ||
|- | |- | ||
| <div id="Monasticism">Monasticism</div> || [[#Aristocracy|Aristocracy]] || [[#Doctrine|Doctrine]] || Monastery | | <div id="Monasticism">Monasticism</div>||[[#Aristocracy|Aristocracy]]||[[#Doctrine|Doctrine]]|| ||Monastery||Monotheism / Polytheism | ||
|- | |- | ||
| <div id="Machinery">Machinery</div> || [[#Sovereignty|Sovereignty]] || [[#Hydraulics|Hydraulics]] | | <div id="Machinery">Machinery</div>||[[#Sovereignty|Sovereignty]]||[[#Hydraulics|Hydraulics]]<br>[[Units#Onager|Free Onager]]||Onager|| || | ||
|} | |} | ||
=== Tier 5 (600 Science) === | |||
{| class="wikitable" | |||
{| class="wikitable | |||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Scholarship">Scholarship</div> || [[#Citizenship|Citizenship]] || [[#Jurisprudence|Jurisprudence]] | | <div id="Scholarship">Scholarship</div>||[[#Citizenship|Citizenship]]||[[#Jurisprudence|Jurisprudence]]<br>[[#Windlass|Windlass]] (with [[#Hydraulics|Hydraulics]])<br>Free Court Scholar|| ||Library||Expose Agent Network<br>Move Agent Network | ||
|- | |- | ||
| <div id="Stirrups">Stirrups</div> || [[#Citizenship|Citizenship]] | | <div id="Stirrups">Stirrups</div>||[[#Citizenship|Citizenship]]<br>[[#Spoked Wheel|Spoked Wheel]]||[[#Martial Code|Martial Code]]<br>[[Units#Horse Archer|Free Horse Archer]]<br>[[Units#Horseman|Free Horseman]]<br>[[Units#Kushite Cavalry|Free Kushite Cavalry]]<br>[[Units#Three Man Chariot|Free Three Man Chariot]]||Horse Archer<br>Horseman|| || | ||
|- | |- | ||
| <div id="Architecture">Architecture</div> || [[#Portcullis|Portcullis]] || [[#Vaulting|Vaulting]] | | <div id="Architecture">Architecture</div>||[[#Portcullis|Portcullis]]||[[#Vaulting|Vaulting]]<br>[[Units#Siege Tower|Free Siege Tower]]|| ||Bath||Philosophy / Engineering | ||
|- | |- | ||
| <div id="Manor">Manor</div> || [[#Composite Bow|Composite Bow]] | | <div id="Manor">Manor</div>||[[#Composite Bow|Composite Bow]]<br>[[#Land Consolidation|Land Consolidation]]||[[#Bodkin Arrow|Bodkin Arrow]]<br>[[Units#Turreted Elephant|Free Turreted Elephant]]<br>Goods Boost||Conscript|| ||Professional Army / Volunteers | ||
|- | |- | ||
| <div id="Battle Line">Battle Line</div> || [[#Phalanx|Phalanx]] | | <div id="Battle Line">Battle Line</div>||[[#Phalanx|Phalanx]]<br>[[#Steel|Steel]]||[[#Barding|Barding]] (with [[#Martial Code|Martial Code]])<br>[[#Cohorts|Cohorts]] (with [[#Land Consolidation|Land Consolidation]])<br>Free Court Soldier||Maceman|| || | ||
|- | |- | ||
| <div id="Doctrine">Doctrine</div> || [[#Monasticism|Monasticism]] || || Temple | | <div id="Doctrine">Doctrine</div>||[[#Monasticism|Monasticism]]|| || ||Temple||Tolerance / Orthodoxy | ||
|- | |- | ||
| <div id="Hydraulics">Hydraulics</div> || [[#Machinery|Machinery]] || [[#Windlass|Windlass]] (with [[#Scholarship|Scholarship]]) | | <div id="Hydraulics">Hydraulics</div>||[[#Machinery|Machinery]]||[[#Windlass|Windlass]] (with [[#Scholarship|Scholarship]])<br>[[#Ballistics|Ballistics]] (with [[#Cartography|Cartography]])<br>[[Units#Ballista|Free Ballista]]||Ballista||Mill|| | ||
|- | |- | ||
| <div id="Cartography">Cartography</div> || [[#Metaphysics|Metaphysics]] | | <div id="Cartography">Cartography</div>||[[#Metaphysics|Metaphysics]]<br>[[#Navigation|Navigation]]||[[#Lateen Sail|Lateen Sail]] (with [[#Coinage|Coinage]])<br>[[#Ballistics|Ballistics]] (with [[#Hydraulics|Hydraulics]])||Trireme||Harbor||Steal Research | ||
|} | |} | ||
=== Tier 6 (1000 Science) === | |||
{| class="wikitable" | |||
{| class="wikitable | |||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Lateen Sail">Lateen Sail</div> || [[#Cartography|Cartography]] | | <div id="Lateen Sail">Lateen Sail</div>||[[#Cartography|Cartography]]<br>[[#Coinage|Coinage]]||[[#Fiscal Policy|Fiscal Policy]] (with [[#Jurisprudence|Jurisprudence]])<br>[[Units#Dromon|Free Dromon]]||Dromon|| ||Autarky / Trade League | ||
|- | |- | ||
| <div id="Jurisprudence">Jurisprudence</div> || [[#Scholarship|Scholarship]] || [[#Fiscal Policy|Fiscal Policy]] (with [[#Lateen Sail|Lateen Sail]]) | | <div id="Jurisprudence">Jurisprudence</div>||[[#Scholarship|Scholarship]]||[[#Fiscal Policy|Fiscal Policy]] (with [[#Lateen Sail|Lateen Sail]])<br>Free Court Minister|| || ||Insurrection<br>Guilds / Elites | ||
|- | |- | ||
| <div id="Martial Code">Martial Code</div> || [[#Stirrups|Stirrups]] || [[#Barding|Barding]] (with [[#Battle Line|Battle Line]]) || Towers | | <div id="Martial Code">Martial Code</div>||[[#Stirrups|Stirrups]]||[[#Barding|Barding]] (with [[#Battle Line|Battle Line]])||Towers|| ||Pilgrimage / Holy War | ||
|- | |- | ||
| <div id="Vaulting">Vaulting</div> || [[#Architecture|Architecture]] || Happiness Boost || Cathedral | | <div id="Vaulting">Vaulting</div>||[[#Architecture|Architecture]]||Happiness Boost|| ||Cathedral||Iconography / Calligraphy | ||
|- | |- | ||
| <div id="Bodkin Arrow">Bodkin Arrow</div> || [[#Manor|Manor]] || [[#Infantry Square|Infantry Square]] | | <div id="Bodkin Arrow">Bodkin Arrow</div>||[[#Manor|Manor]]||[[#Infantry Square|Infantry Square]]<br>[[Units#Longbowman|Free Longbowman]]<br>[[Units#Cimmerian Archer|Free Cimmerian Archer]]||Longbowman|| || | ||
|- | |- | ||
| <div id="Windlass">Windlass</div> || [[#Scholarship|Scholarship]] | | <div id="Windlass">Windlass</div>||[[#Scholarship|Scholarship]]<br>[[#Hydraulics|Hydraulics]]||[[#Chain Drive|Chain Drive]]<br>[[Units#Cataphract Archer|Free Cataphract Archer]]<br>[[Units#Crossbowman|Free Crossbowman]]||Crossbowman|| || | ||
|} | |} | ||
=== Tier 7 (1600 Science) === | |||
= Tier 7 ( | |||
{| class="wikitable | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Other Unlocks | ||
|- | |- | ||
| <div id="Fiscal Policy">Fiscal Policy</div> || [[#Lateen Sail|Lateen Sail]] | | <div id="Fiscal Policy">Fiscal Policy</div>||[[#Lateen Sail|Lateen Sail]]<br>[[#Jurisprudence|Jurisprudence]]||[[#Economic Reform|Economic Reform]]<br>Free Court Merchant|| ||Coin Debasement / Monetary Reform | ||
|- | |- | ||
| <div id="Barding">Barding</div> || [[#Steel|Steel]] | | <div id="Barding">Barding</div>||[[#Steel|Steel]]<br>[[#Martial Code|Martial Code]]||[[#Military Prestige|Military Prestige]] (with [[#Infantry Square|Infantry Square]] and [[#Cohorts|Cohorts]])||Cataphract|| | ||
|- | |- | ||
| <div id="Infantry Square">Infantry Square</div> || [[#Bodkin Arrow|Bodkin Arrow]] || [[#Military Prestige|Military Prestige]] (with [[#Barding|Barding]] and [[#Cohorts|Cohorts]]) | | <div id="Infantry Square">Infantry Square</div>||[[#Bodkin Arrow|Bodkin Arrow]]||[[#Military Prestige|Military Prestige]] (with [[#Barding|Barding]] and [[#Cohorts|Cohorts]])<br>Free Court Soldier<br>[[Units#Phalangite|Free Phalangite]]||Pikeman|| | ||
|- | |- | ||
| <div id="Cohorts">Cohorts</div> || [[#Land Consolidation|Land Consolidation]] | | <div id="Cohorts">Cohorts</div>||[[#Land Consolidation|Land Consolidation]]<br>[[#Battle Line|Battle Line]]||[[#Military Prestige|Military Prestige]] (with [[#Barding|Barding]] and [[#Infantry Square|Infantry Square]])<br>[[Units#Legionary|Free Legionary]]||Swordsman|| | ||
|- | |- | ||
| <div id="Chain Drive">Chain Drive</div> || [[#Windlass|Windlass]] || [[#Industrial Progress|Industrial Progress]] (with [[#Ballistics|Ballistics]]) || Polybolos | | <div id="Chain Drive">Chain Drive</div>||[[#Windlass|Windlass]]||[[#Industrial Progress|Industrial Progress]] (with [[#Ballistics|Ballistics]])||Polybolos|| | ||
|- | |- | ||
| <div id="Ballistics">Ballistics</div> || [[#Hydraulics|Hydraulics]] | | <div id="Ballistics">Ballistics</div>||[[#Hydraulics|Hydraulics]]<br>[[#Cartography|Cartography]]||[[#Industrial Progress|Industrial Progress]] (with [[#Chain Drive|Chain Drive]])||Mangonel|| | ||
|} | |} | ||
= Tier 8 (2000 Science) = | === Tier 8 (2000 Science) === | ||
{| class="wikitable | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Other Unlocks | ||
|- | |- | ||
| <div id="Economic Reform">Economic Reform</div> || [[#Fiscal Policy|Fiscal Policy]] | | <div id="Economic Reform">Economic Reform</div>||[[#Fiscal Policy|Fiscal Policy]]||Court Merchant<br>+1 Victory Point | ||
|- | |- | ||
| <div id="Military Prestige">Military Prestige</div> || [[#Barding|Barding]] | | <div id="Military Prestige">Military Prestige</div>||[[#Barding|Barding]]<br>[[#Infantry Square|Infantry Square]]<br>[[#Cohorts|Cohorts]]||Court Soldier<br>+1 Victory Point | ||
|- | |- | ||
| <div id="Industrial Progress">Industrial Progress</div> || [[#Chain Drive|Chain Drive]] | | <div id="Industrial Progress">Industrial Progress</div>||[[#Chain Drive|Chain Drive]]<br>[[#Ballistics|Ballistics]]||Court Minister<br>+1 Victory Point | ||
|} | |} | ||
All Tier 8 technologies can be researched multiple times | All Tier 8 technologies can be researched multiple times, with the cost increasing by 500 Science each time. |
Latest revision as of 03:34, 25 June 2025

Technologies ("Techs") are empire upgrades that cost Science and provide various benefits. Each Technology unlocks additional Technologies when researched.
All available Techs are placed in a draw pile and shuffled. Whenever a Tech is completed, Four Techs (five, with The Oracle, and three, at the beginning of the game) will be drawn from this shuffled deck and presented to the player to choose from. One can be selected to research, at which point the Nation's Science output will be dedicated to paying the Tech's cost until it is fully researched. Techs not chosen will be put in a discard pile which is shuffled once the deck is empty to form a new deck. Bonus Cards not chosen will be permanently removed from the game. Scholar Leaders can redraw Techs once each turn, discarding all currently offered Techs (permanently, for Bonus Cards) to draw a new hand.
After a tech is completed, any newly available techs are added to the discard pile and a new set of techs will be drawn from the draw pile for the player to choose from.
Bonus Cards[edit]
Some Technologies unlock Bonus Cards, which are added to the discard pile just like the regular Techs unlocked by researching that Tech. When researched, these Bonus Cards give a one-time bonus, such as 200 , and do not unlock further Techs. If Bonus Cards are not researched the first time they are offered, they are trashed, or permanently removed from the game. Because of this, it is sometimes useful to time Technology research so that Bonus Cards are unlocked when they will be useful, rather than allowing them to be trashed because they appeared when not needed.
List of Bonus Cards[edit]
Name | Unlocked By | Cost | Bonus |
---|---|---|---|
Stone Boost | Stonecutting | 40 ![]() |
200 ![]() |
Food Boost | Husbandry | 60 ![]() |
200 ![]() |
Free Settler | Drama | 60 ![]() |
Gain Settler in Capital |
Border Boost | Aristocracy | 60 ![]() |
[All Cities] +6 Border Tiles |
Free Trireme | Navigation | 100 ![]() |
Gain Trireme in Capital |
Orders Boost | Phalanx | 100 ![]() |
20 ![]() |
Free Exotic Fur | Spoked Wheel | 100 ![]() |
Add Exotic Fur |
Free Archer | Forestry | 100 ![]() |
Gain Archer in Capital |
Free Ebony | Forestry | 100 ![]() |
Add Ebony |
Free Bireme | Steel | 100 ![]() |
Gain Bireme in Capital |
Training Boost | Steel | 100 ![]() |
800 ![]() |
Free War Elephant | Steel | 100 ![]() |
Gain War Elephant in Capital |
Civics Boost | Sovereignty | 100 ![]() |
800 ![]() |
Free Court Scholar | Metaphysics | 100 ![]() |
Gain Court Scholar |
Money Boost | Coinage | 200 ![]() |
4,000 ![]() |
Free Silk | Coinage | 200 ![]() |
Add Silk |
Free Court Minister | Citizenship | 200 ![]() |
Gain Court Minister |
Free Maceman | Portcullis | 200 ![]() |
Gain Maceman in Capital |
Free Onager | Portcullis | 200 ![]() |
Gain Onager in Capital |
Free Perfume | Architecture | 200 ![]() |
Add Perfume |
Free Horseman | Land Consolidation | 200 ![]() |
Gain Horseman in Capital |
Free Horse Archer | Land Consolidation | 200 ![]() |
Gain Horse Archer in Capital |
Free Ballista | Composite Bow | 200 ![]() |
Gain Ballista in Capital |
Free Camel Archer | Monasticism | 200 ![]() |
Gain Camel Archer in Capital |
Free War Elephant | Machinery | 200 ![]() |
Gain War Elephant in Capital |
Goods Boost | Machinery | 200 ![]() |
400 ![]() ![]() ![]() |
Free Court Scholar | Scholarship | 400 ![]() |
Gain Court Scholar |
Happiness Boost | Vaulting | 400 ![]() |
[All Cities] +1 Happiness Level |
Free Longbowman | Manor | 400 ![]() |
Gain Longbowman (x2) in Capital |
Free Court Soldier | Battle Line | 400 ![]() |
Gain Court Soldier |
Free Crossbowman | Hydraulics | 400 ![]() |
Gain Crossbowman (x2) in Capital |
Free Dromon | Cartography | 400 ![]() |
Gain Dromon (x2) in Capital |
Free Porcelain | Lateen Sail | 600 ![]() |
Add Porcelain |
Free Court Minister | Jurisprudence | 600 ![]() |
Gain Court Minister |
Free Court Merchant | Fiscal Policy | 1000 ![]() |
Gain Court Merchant |
Free Court Soldier | Infantry Square | 1000 ![]() |
Gain Court Soldier |
Free Court Merchant | Chain Drive | 1000 ![]() |
Gain Court Merchant |
List of Technologies[edit]
Technologies are listed below, sorted by tier. Technologies of the same tier appear in the same column of the Tech tree, and have the same cost, but are otherwise not necessarily related.
Tier 1 (80 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Ironworking |
None | Husbandry Labor Force Steel (with Military Drill) |
Warrior | ||
Stonecutting |
None | Drama Polis Stone Boost |
Fort Quarry |
||
Trapping |
None | Military Drill | Slinger | Camp | |
Divination |
None | Aristocracy | Shrine | ||
Administration |
None | Rhetoric Free Worker |
Treasury Granary |
Tier 2 (120 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Labor Force |
Ironworking | Navigation Phalanx |
Roads Slavery / Freedom Revelation | ||
Husbandry |
Ironworking | Spoked Wheel Food Boost |
Pasture | ||
Drama |
Stonecutting | Portcullis (with Spoked Wheel) Free Settler |
Odeon | Gnosticism | |
Polis |
Stonecutting | Forestry | Hamlet | Ask To Declare War | |
Military Drill |
Trapping | Composite Bow Steel (with Ironworking) |
Barracks | Rally Troops | |
Aristocracy |
Divination | Sovereignty (with Rhetoric) Monasticism Border Boost |
Ambassador Centralization / Vassalage | ||
Rhetoric |
Administration | Metaphysics Sovereignty (with Aristocracy) |
Forum I Epics / Exploration Dualism |
Tier 3 (200 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Labor Force | Coinage Cartography (with Metaphysics) Free Bireme |
Bireme | Colonies / Serfdom Can automate scouts | ||
Phalanx |
Labor Force | Citizenship Battle Line (with Steel) Free Hoplite Orders Boost |
Spearman | ||
Spoked Wheel |
Husbandry | Portcullis (with Drama) Stirrups (with Citizenship) Free Chariot |
Chariot | Chancellor | |
Forestry |
Polis | Land Consolidation Free Court Scholar Free Heavy Chariot Free Light Chariot |
Lumbermill | Enlightenment | |
Steel |
Ironworking Military Drill |
Battle Line (with Phalanx) Free African Elephant Free Hastatus Training Boost |
Axeman | ||
Sovereignty |
Aristocracy Rhetoric |
Machinery Civics Boost |
Tyranny / Constitution | ||
Metaphysics |
Rhetoric | Cartography (with Navigation) | Convert to State Religion High Synod Archive I Redemption |
Tier 4 (400 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Coinage |
Navigation | Lateen Sail (with Cartography) Money Boost |
Market | Pacify City Automate Workers | |
Citizenship |
Phalanx | Scholarship Stirrups (with Spoked Wheell) Free Court Minister |
Courthouse | Divine Rule / Legal Code | |
Portcullis |
Drama Spoked Wheel |
Architecture Free Battering Ram Free Maceman |
Spymaster Moat | ||
Land Consolidation |
Forestry | Cohorts (with Battle Line) Manor (with Composite Bow) Free Camel Archer Free War Elephant |
Camel Archer War Elephant |
Grove | |
Composite Bow |
Military Drill | Manor (with Land Consolidation) Free Akkadian Archer Free Archer Free Palton Cavalry |
Archer | Range | |
Monasticism |
Aristocracy | Doctrine | Monastery | Monotheism / Polytheism | |
Machinery |
Sovereignty | Hydraulics Free Onager |
Onager |
Tier 5 (600 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Scholarship |
Citizenship | Jurisprudence Windlass (with Hydraulics) Free Court Scholar |
Library | Expose Agent Network Move Agent Network | |
Stirrups |
Citizenship Spoked Wheel |
Martial Code Free Horse Archer Free Horseman Free Kushite Cavalry Free Three Man Chariot |
Horse Archer Horseman |
||
Architecture |
Portcullis | Vaulting Free Siege Tower |
Bath | Philosophy / Engineering | |
Manor |
Composite Bow Land Consolidation |
Bodkin Arrow Free Turreted Elephant Goods Boost |
Conscript | Professional Army / Volunteers | |
Battle Line |
Phalanx Steel |
Barding (with Martial Code) Cohorts (with Land Consolidation) Free Court Soldier |
Maceman | ||
Doctrine |
Monasticism | Temple | Tolerance / Orthodoxy | ||
Hydraulics |
Machinery | Windlass (with Scholarship) Ballistics (with Cartography) Free Ballista |
Ballista | Mill | |
Cartography |
Metaphysics Navigation |
Lateen Sail (with Coinage) Ballistics (with Hydraulics) |
Trireme | Harbor | Steal Research |
Tier 6 (1000 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Lateen Sail |
Cartography Coinage |
Fiscal Policy (with Jurisprudence) Free Dromon |
Dromon | Autarky / Trade League | |
Jurisprudence |
Scholarship | Fiscal Policy (with Lateen Sail) Free Court Minister |
Insurrection Guilds / Elites | ||
Martial Code |
Stirrups | Barding (with Battle Line) | Towers | Pilgrimage / Holy War | |
Vaulting |
Architecture | Happiness Boost | Cathedral | Iconography / Calligraphy | |
Bodkin Arrow |
Manor | Infantry Square Free Longbowman Free Cimmerian Archer |
Longbowman | ||
Windlass |
Scholarship Hydraulics |
Chain Drive Free Cataphract Archer Free Crossbowman |
Crossbowman |
Tier 7 (1600 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Other Unlocks |
---|---|---|---|---|
Fiscal Policy |
Lateen Sail Jurisprudence |
Economic Reform Free Court Merchant |
Coin Debasement / Monetary Reform | |
Barding |
Steel Martial Code |
Military Prestige (with Infantry Square and Cohorts) | Cataphract | |
Infantry Square |
Bodkin Arrow | Military Prestige (with Barding and Cohorts) Free Court Soldier Free Phalangite |
Pikeman | |
Cohorts |
Land Consolidation Battle Line |
Military Prestige (with Barding and Infantry Square) Free Legionary |
Swordsman | |
Chain Drive |
Windlass | Industrial Progress (with Ballistics) | Polybolos | |
Ballistics |
Hydraulics Cartography |
Industrial Progress (with Chain Drive) | Mangonel |
Tier 8 (2000 Science)[edit]
Technology | Prerequisites | Other Unlocks |
---|---|---|
Economic Reform |
Fiscal Policy | Court Merchant +1 Victory Point |
Military Prestige |
Barding Infantry Square Cohorts |
Court Soldier +1 Victory Point |
Industrial Progress |
Chain Drive Ballistics |
Court Minister +1 Victory Point |
All Tier 8 technologies can be researched multiple times, with the cost increasing by 500 Science each time.