Unit: Difference between revisions
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''' | A '''Unit''' is a game piece on the map belonging to a [[Nations|Nation]]. Units can be either of two types: Civilian Units (which require {{icon|growth|14px}} [[resources|Growth]]) or Military Units (which require {{icon|training|12px}} [[resources|Training]]). Civilian Units, such as Workers, Settlers, and Scouts, are crucial to an empire's expansion and development. Military Units are able to attack other Units, allowing them to clear [[Tribes#Tribal Sites|Tribal Sites]] and defend against other Nations. | ||
==Civilian Units== | ==Civilian Units== | ||
{|class="wikitable" | The Production increase is added each time this particular unit is built in the same city. | ||
{|class="wikitable sortable" | |||
|- | |- | ||
! | ! | ||
!colspan="2" style="text-align:center;"|Build {{icon|growth}} | !colspan="2" style="text-align:center;"|Build {{icon|growth}} | ||
!colspan=" | !colspan="1" style="text-align:center;"|Cost | ||
!colspan=" | !colspan="1" style="text-align:center;"|Upkeep | ||
! | !colspan="3" style="text-align:center;"|Stats | ||
!colspan="2"| | |||
|- | |- | ||
!style="text-align:center;"|Name | !style="text-align:center;"|Name | ||
!style="text-align:center;"|Initial | !style="text-align:center;"|Initial | ||
!style="text-align:center;"|Increase | !style="text-align:center;"|Increase | ||
!style="text-align:center;"| | !style="text-align:center;"|{{icon|food}} | ||
!style="text-align:center;"| | !style="text-align:center;"|{{icon|food}} | ||
!style="text-align:center;"|Strength | !style="text-align:center;"|Strength | ||
!style="text-align:center;"|Move | !class=unsortable style="text-align:center;"|Move | ||
!style="text-align:center;"|Vision | !class=unsortable style="text-align:center;"|Vision | ||
!style="text-align:left;"|Notes | !class=unsortable style="text-align:left;"|Upgrades | ||
!class=unsortable style="text-align:left;"|Notes | |||
|- | |- | ||
|style="text-align:left;"|[[Settler]] | |style="text-align:left;"|<div id="Settler">[[Settler]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|80 | ||
|style="text-align:center;"|10 | |style="text-align:center;"|10 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
Line 29: | Line 33: | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:left;"|Worker | |||
|style="text-align:left;"|Found City, Harvest. Cannot attack. | |style="text-align:left;"|Found City, Harvest. Cannot attack. | ||
|- | |- | ||
|style="text-align:left;"|[[Worker]] | |style="text-align:left;"|<div id="Worker">[[Worker]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 | ||
|style="text-align:center;"| | |style="text-align:center;"|10 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
Line 39: | Line 44: | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:left;"|Militia | |||
|style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack. | |style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack. | ||
|- | |- | ||
|style="text-align:left;"|[[Scout]] | |style="text-align:left;"|<div id="Scout">[[Scout]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|60 | ||
|style="text-align:center;"| | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 49: | Line 55: | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|5 | |style="text-align:center;"|5 | ||
| | |||
|style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack. | |style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack. | ||
|- | |- | ||
|style="text-align:left;"|[[Caravan]] | |style="text-align:left;"|<div id="Caravan">[[Caravan]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"| | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 59: | Line 66: | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
| | |||
|style="text-align:left;"|Caravan Mission. Cannot attack. | |style="text-align:left;"|Caravan Mission. Cannot attack. | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"| <div id="Disciple">Disciple</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"| | |style="text-align:center;"|10 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:left;"|Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. | | | ||
|style="text-align:left;"|Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. Standing on Religion Improvements gives Yields: +1 Science on Monastery, -1 Discontent on Temple, +1 Orders on Cathedral. | |||
|- | |- | ||
|style="text-align:left;"|[[Militia]] | |style="text-align:left;"|<div id="Militia">[[Militia]]</div> | ||
|style="text-align:center;"|60 | |style="text-align:center;"|60 | ||
|style="text-align:center;"| | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
Line 79: | Line 88: | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:left;"|Conscript | |||
|style="text-align:left;"|Melee, Infantry, Has ZOC | |style="text-align:left;"|Melee, Infantry, Has ZOC | ||
|- | |- | ||
|style="text-align:left;"|[[Conscript]] | |style="text-align:left;"|<div id="Conscript">[[Conscript]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|100 | ||
|style="text-align:center;"| | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
Line 89: | Line 99: | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
| | |||
|style="text-align:left;"|Melee, Infantry, Polearm, Has ZOC, +25% vs Mounted | |style="text-align:left;"|Melee, Infantry, Polearm, Has ZOC, +25% vs Mounted | ||
|} | |} | ||
Line 99: | Line 110: | ||
! | ! | ||
!style="text-align:center;"|Build | !style="text-align:center;"|Build | ||
!colspan=" | !colspan="4" style="text-align:center;"|Cost | ||
!colspan=" | !colspan="5" style="text-align:center;"|Upkeep | ||
!colspan="4" style="text-align:center;"|Stats | !colspan="4" style="text-align:center;"|Stats | ||
!colspan=" | !colspan="4"| | ||
|- | |- | ||
!class=unsortable style="text-align:left;"|Name | !class=unsortable style="text-align:left;"|Name | ||
Line 109: | Line 120: | ||
!style="text-align:center;"|{{icon|wood}} | !style="text-align:center;"|{{icon|wood}} | ||
!style="text-align:center;"|{{icon|iron}} | !style="text-align:center;"|{{icon|iron}} | ||
!style="text-align:center;"|{{icon|stone}} | |||
!style="text-align:center;"|{{icon|training}} | !style="text-align:center;"|{{icon|training}} | ||
!style="text-align:center;"|{{icon|food}} | !style="text-align:center;"|{{icon|food}} | ||
!style="text-align:center;"|{{icon|wood}} | !style="text-align:center;"|{{icon|wood}} | ||
!style="text-align:center;"|{{icon|iron}} | !style="text-align:center;"|{{icon|iron}} | ||
! | !style="text-align:center;"|{{icon|stone}} | ||
!style="text-align:center;"|Strength | |||
!style="text-align:center;"|Range | !style="text-align:center;"|Range | ||
!class=unsortable style="text-align:center;"|Move | !class=unsortable style="text-align:center;"|Move | ||
Line 120: | Line 133: | ||
!class=unsortable style="text-align:left;"|Upgrades | !class=unsortable style="text-align:left;"|Upgrades | ||
!class=unsortable style="text-align:left;"|Notes | !class=unsortable style="text-align:left;"|Notes | ||
!class=unsortable style="text-align:left;"|Nation | |||
|- | |- | ||
|style="text-align:left;"|[[Warrior]] | |style="text-align:left;"|<div id="Warrior">[[Warrior]]</div> | ||
|style="text-align:center;"|60 | |style="text-align:center;"|60 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 137: | Line 153: | ||
|Axeman, Spearman | |Axeman, Spearman | ||
|style="text-align:left;"|Can Fortify | |style="text-align:left;"|Can Fortify | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Axeman]] | |style="text-align:left;"|<div id="Axeman">[[Axeman]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|5 | |style="text-align:center;"|5 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 154: | Line 173: | ||
|Maceman, Swordsman | |Maceman, Swordsman | ||
|style="text-align:left;"|Can Fortify, +25% vs Polearm, starts with Cleave I | |style="text-align:left;"|Can Fortify, +25% vs Polearm, starts with Cleave I | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Spearman]] | |style="text-align:left;"|<div id="Spearman">[[Spearman]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|5 | |style="text-align:center;"|5 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 171: | Line 193: | ||
|Pikeman, Swordsman | |Pikeman, Swordsman | ||
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Pierce I | |style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Pierce I | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Maceman]] | |style="text-align:left;"|<div id="Maceman">[[Maceman]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|150 | |style="text-align:center;"|150 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|3 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 188: | Line 213: | ||
|Pikeman, Swordsman | |Pikeman, Swordsman | ||
|style="text-align:left;"|Can Fortify, +25% vs Infantry | |style="text-align:left;"|Can Fortify, +25% vs Infantry | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Swordsman]] | |style="text-align:left;"|<div id="Swordsman">[[Swordsman]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|200 | |style="text-align:center;"|200 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 205: | Line 233: | ||
| | | | ||
|style="text-align:left;"|Can Fortify, +50% vs Infantry, starts with Cleave II | |style="text-align:left;"|Can Fortify, +50% vs Infantry, starts with Cleave II | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Pikeman]] | |style="text-align:left;"|<div id="Pikeman">[[Pikeman]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|50 | |||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|3 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 222: | Line 253: | ||
| | | | ||
|style="text-align:left;"|Can Fortify, +100% vs Mounted, starts with Pierce II | |style="text-align:left;"|Can Fortify, +100% vs Mounted, starts with Pierce II | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Slinger]] | |style="text-align:left;"|<div id="Slinger">[[Slinger]]</div> | ||
|style="text-align:center;"|60 | |style="text-align:center;"|60 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
Line 239: | Line 273: | ||
|Archer, Longbowman | |Archer, Longbowman | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Archer]] | |style="text-align:left;"|<div id="Archer">[[Archer]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|5 | |style="text-align:center;"|5 | ||
Line 256: | Line 293: | ||
|Longbowman, Crossbowman | |Longbowman, Crossbowman | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Longbowman]] | |style="text-align:left;"|<div id="Longbowman">[[Longbowman]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|150 | |style="text-align:center;"|150 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
Line 273: | Line 313: | ||
| | | | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Crossbowman]] | |style="text-align:left;"|<div id="Crossbowman">[[Crossbowman]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
Line 290: | Line 333: | ||
| | | | ||
|style="text-align:left;"|+50% vs Melee, starts with Pierce II | |style="text-align:left;"|+50% vs Melee, starts with Pierce II | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Polybolos]] | |style="text-align:left;"|<div id="Polybolos">[[Polybolos]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|10 | |style="text-align:center;"|10 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
Line 307: | Line 353: | ||
| | | | ||
|style="text-align:left;"|+50% vs Ranged, starts with Cleave II and Pierce II | |style="text-align:left;"|+50% vs Ranged, starts with Cleave II and Pierce II | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Chariot]] | |style="text-align:left;"|<div id="Chariot">[[Chariot]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 324: | Line 373: | ||
|Horseman, Horse Archer | |Horseman, Horse Archer | ||
|style="text-align:left;"|Ignores ZOC, Starts with Rout | |style="text-align:left;"|Ignores ZOC, Starts with Rout | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Horseman]] | |style="text-align:left;"|<div id="Horseman">[[Horseman]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 341: | Line 393: | ||
|Cataphract | |Cataphract | ||
|style="text-align:left;"|Ignores ZOC, Starts with Rout | |style="text-align:left;"|Ignores ZOC, Starts with Rout | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Cataphract]] | |style="text-align:left;"|<div id="Cataphract">[[Cataphract]]</div> | ||
|style="text-align:center;"|160 | |style="text-align:center;"|160 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 358: | Line 413: | ||
| | | | ||
|style="text-align:left;"|Ignores ZOC, Starts with Rout and Circle | |style="text-align:left;"|Ignores ZOC, Starts with Rout and Circle | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Horse Archer]] | |style="text-align:left;"|<div id="Horse Archer">[[Horse Archer]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 375: | Line 433: | ||
| | | | ||
|style="text-align:left;"| | |style="text-align:left;"| | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Camel Archer]] | |style="text-align:left;"|<div id="Camel Archer">[[Camel Archer]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 392: | Line 453: | ||
| | | | ||
|style="text-align:left;"|+1 Fatigue, +50% vs Horse, starts with Nomad | |style="text-align:left;"|+1 Fatigue, +50% vs Horse, starts with Nomad | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[War Elephant]] | |style="text-align:left;"|<div id="War Elephant">[[War Elephant]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 409: | Line 473: | ||
| | | | ||
|style="text-align:left;"|starts with Rout, Panic | |style="text-align:left;"|starts with Rout, Panic | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Akkadian Archer]] | |style="text-align:left;"|<div id="Akkadian Archer">[[Akkadian Archer]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|150 | |style="text-align:center;"|150 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
Line 426: | Line 493: | ||
|Cimmerian Archer | |Cimmerian Archer | ||
|style="text-align:left;"|starts with Splash I | |style="text-align:left;"|starts with Splash I | ||
|[[Babylonia]] | |||
|- | |- | ||
|style="text-align:left;"|[[Cimmerian Archer]] | |style="text-align:left;"|<div id="Cimmerian Archer">[[Cimmerian Archer]]</div> | ||
|style="text-align:center;"|160 | |style="text-align:center;"|160 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|200 | |style="text-align:center;"|200 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
Line 443: | Line 513: | ||
| | | | ||
|style="text-align:left;"|starts with Splash I | |style="text-align:left;"|starts with Splash I | ||
|[[Babylonia]] | |||
|- | |- | ||
|style="text-align:left;"|[[African | |style="text-align:left;"|<div id="African Elephant">[[African Elephant]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 460: | Line 533: | ||
|Turreted Elephant | |Turreted Elephant | ||
|style="text-align:left;"|starts with Rout, Panic, Circle | |style="text-align:left;"|starts with Rout, Panic, Circle | ||
|[[Carthage]] | |||
|- | |- | ||
|style="text-align:left;"|[[Turreted Elephant]] | |style="text-align:left;"|<div id="Turreted Elephant">[[Turreted Elephant]]</div> | ||
|style="text-align:center;"|160 | |style="text-align:center;"|160 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 477: | Line 553: | ||
| | | | ||
|style="text-align:left;"|starts with Rout, Panic, Circle | |style="text-align:left;"|starts with Rout, Panic, Circle | ||
|[[Carthage]] | |||
|- | |- | ||
|style="text-align:left;"|[[Light Chariot]] | |style="text-align:left;"|<div id="Light Chariot">[[Light Chariot]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 492: | Line 571: | ||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|Ranged, Mounted, Horse | |Ranged, Mounted, Horse | ||
| | |Mounted Lancer | ||
|style="text-align:left;"|Ignores ZOC | |style="text-align:left;"|Ignores ZOC | ||
|[[Egypt]] | |||
|- | |- | ||
|style="text-align:left;"|[[ | |style="text-align:left;"|<div id="Mounted Lancer">[[Mounted Lancer]]</div> | ||
|style="text-align:center;"|160 | |style="text-align:center;"|160 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
Line 511: | Line 593: | ||
| | | | ||
|style="text-align:left;"|Ignores ZOC | |style="text-align:left;"|Ignores ZOC | ||
|[[Egypt]] | |||
|- | |- | ||
|style="text-align:left;"|[[Hoplite]] | |style="text-align:left;"|<div id="Hoplite">[[Hoplite]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 528: | Line 613: | ||
|Phalangite | |Phalangite | ||
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I | |style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I | ||
|[[Greece]] | |||
|- | |- | ||
|style="text-align:left;"|[[Phalangite]] | |style="text-align:left;"|<div id="Phalangite">[[Phalangite]]</div> | ||
|style="text-align:center;"|160 | |style="text-align:center;"|160 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 545: | Line 633: | ||
| | | | ||
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I | |style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I | ||
|[[Greece]] | |||
|- | |- | ||
|style="text-align:left;"|[[ | |style="text-align:left;"|<div id="Heavy Chariot">[[Heavy Chariot]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|100 | |||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|2 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|6 | |||
|style="text-align:center;"| | |||
|style="text-align:center;"|3 | |||
|style="text-align:center;"|5 | |||
|Melee, Mounted, Horse | |||
|Three Man Chariot | |||
|style="text-align:left;"|Ignores ZOC, starts with Rout, Circle | |||
|[[Hatti]] | |||
|- | |||
|style="text-align:left;"|<div id="Three Man Chariot">[[Three Man Chariot]]</div> | |||
|style="text-align:center;"|160 | |||
|style="text-align:center;"|100 | |||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |||
|style="text-align:center;"|4 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|8 | |||
|style="text-align:center;"| | |||
|style="text-align:center;"|3 | |||
|style="text-align:center;"|5 | |||
|Melee, Mounted, Horse | |||
| | |||
|style="text-align:left;"|Ignores ZOC, starts with Rout, Circle | |||
|[[Hatti]] | |||
|- | |||
|style="text-align:left;"|<div id="Palton Cavalry">[[Palton Cavalry]]</div> | |||
|style="text-align:center;"|120 | |||
|style="text-align:center;"|50 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|100 | |||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
Line 562: | Line 693: | ||
|Cataphract Archer | |Cataphract Archer | ||
|style="text-align:left;"|Ignores ZOC, starts with Rout | |style="text-align:left;"|Ignores ZOC, starts with Rout | ||
|[[Persia]] | |||
|- | |- | ||
|style="text-align:left;"|[[Cataphract Archer]] | |style="text-align:left;"|<div id="Cataphract Archer">[[Cataphract Archer]]</div> | ||
|style="text-align:center;"|160 | |style="text-align:center;"|160 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
Line 579: | Line 713: | ||
| | | | ||
|style="text-align:left;"|Ignores ZOC, starts with Rout | |style="text-align:left;"|Ignores ZOC, starts with Rout | ||
|[[Persia]] | |||
|- | |- | ||
|style="text-align:left;"|[[Hastatus]] | |style="text-align:left;"|<div id="Hastatus">[[Hastatus]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|150 | |style="text-align:center;"|150 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 595: | Line 732: | ||
|Melee, Infantry | |Melee, Infantry | ||
|Legionary | |Legionary | ||
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry | |style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry | ||
|[[Rome]] | |||
|- | |- | ||
|style="text-align:left;"|[[Legionary]] | |style="text-align:left;"|<div id="Legionary">[[Legionary]]</div> | ||
|style="text-align:center;"| | |style="text-align:center;"|160 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|200 | |style="text-align:center;"|200 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|0 | |||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
Line 612: | Line 752: | ||
|Melee, Infantry | |Melee, Infantry | ||
| | | | ||
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry | |style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry | ||
|[[Rome]] | |||
|} | |} | ||
==Military Siege Units== | ==Military Siege Units== | ||
All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage | All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage. | ||
{|class="wikitable" | {|class="wikitable sortable" | ||
|- | |- | ||
! | ! | ||
Line 624: | Line 765: | ||
!colspan="3" style="text-align:center;"|Cost | !colspan="3" style="text-align:center;"|Cost | ||
!colspan="4" style="text-align:center;"|Upkeep | !colspan="4" style="text-align:center;"|Upkeep | ||
!colspan=" | !colspan="4" style="text-align:center;"|Stats | ||
! | !colspan="3"| | ||
|- | |- | ||
!style="text-align:left;"|Name | !style="text-align:left;"|Name | ||
Line 638: | Line 779: | ||
!style="text-align:center;"|Strength | !style="text-align:center;"|Strength | ||
!style="text-align:center;"|Range | !style="text-align:center;"|Range | ||
!style="text-align:left;"|Upgrades | !class=unsortable style="text-align:center;"|Move | ||
!style="text-align:left;"|Notes | !class=unsortable style="text-align:center;"|Vision | ||
!class=unsortable style="text-align:left;"|Upgrades | |||
!class=unsortable style="text-align:left;"|Notes | |||
!class=unsortable style="text-align:left;"|Nation | |||
|- | |- | ||
|style="text-align:left;"|[[Ballista]] | |style="text-align:left;"|<div id="Ballista">[[Ballista]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
Line 650: | Line 794: | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"| | |style="text-align:center;"|6 | ||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|1 | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |||
|style="text-align:left;"|Polybolos | |style="text-align:left;"|Polybolos | ||
|style="text-align:left;"|+100% vs Infantry, starts with Pierce III | |style="text-align:left;"|+100% vs Infantry, starts with Pierce III | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Onager]] | |style="text-align:left;"|<div id="Onager">[[Onager]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
Line 665: | Line 812: | ||
|style="text-align:center;"|3 | |style="text-align:center;"|3 | ||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|style="text-align:center;"|4 | |style="text-align:center;"|2-4 | ||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|3 | |||
|style="text-align:left;"|Mangonel | |style="text-align:left;"|Mangonel | ||
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash I | |style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash I | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Mangonel]] | |style="text-align:left;"|<div id="Mangonel">[[Mangonel]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
Line 679: | Line 829: | ||
|style="text-align:center;"|4 | |style="text-align:center;"|4 | ||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"|5 | |style="text-align:center;"|2-5 | ||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|3 | |||
| | | | ||
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash II | |style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash II | ||
| | |||
|- | |- | ||
|style="text-align:left;"|[[Battering Ram]] | |style="text-align:left;"|<div id="Battering Ram">[[Battering Ram]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"| | |style="text-align:center;"|1 | ||
|style="text-align:center;"|2 | |style="text-align:center;"|2 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|style="text-align:center;"| | | | ||
|style="text-align:center;"|1 | |||
|style="text-align:center;"|3 | |||
|style="text-align:left;"|Siege Tower | |style="text-align:left;"|Siege Tower | ||
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault | |style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault | ||
|[[Assyria]] | |||
|- | |- | ||
|style="text-align:left;"|[[Siege Tower]] | |style="text-align:left;"|<div id="Siege Tower">[[Siege Tower]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
Line 707: | Line 863: | ||
|style="text-align:center;"|0 | |style="text-align:center;"|0 | ||
|style="text-align:center;"|8 | |style="text-align:center;"|8 | ||
|style="text-align:center;"| | | | ||
|style="text-align: | |style="text-align:center;"|1 | ||
|style="text-align:center;"|3 | |||
| | |||
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault | |style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault | ||
|[[Assyria]] | |||
|} | |} | ||
Line 715: | Line 874: | ||
All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals. | All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals. | ||
{|class="wikitable" | {|class="wikitable sortable" | ||
|- | |- | ||
! | ! | ||
Line 730: | Line 889: | ||
!style="text-align:center;"|{{icon|wood}} | !style="text-align:center;"|{{icon|wood}} | ||
!style="text-align:center;"|Strength | !style="text-align:center;"|Strength | ||
!style="text-align:center;"| | !class=unsortable style="text-align:center;"|Move | ||
!style="text-align:center;"|Vision | !class=unsortable style="text-align:center;"|Vision | ||
|- | |- | ||
|style="text-align:left;"|[[Bireme]] | |style="text-align:left;"|<div id="Bireme">[[Bireme]]</div> | ||
|style="text-align:center;"|80 | |style="text-align:center;"|80 | ||
|style="text-align:center;"|50 | |style="text-align:center;"|50 | ||
Line 743: | Line 902: | ||
|style="text-align:center;"|5 | |style="text-align:center;"|5 | ||
|- | |- | ||
|style="text-align:left;"|[[Trireme]] | |style="text-align:left;"|<div id="Trireme">[[Trireme]]</div> | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
Line 753: | Line 912: | ||
|style="text-align:center;"|6 | |style="text-align:center;"|6 | ||
|- | |- | ||
|style="text-align:left;"|[[Dromon]] | |style="text-align:left;"|<div id="Dromon">[[Dromon]]</div> | ||
|style="text-align:center;"|120 | |style="text-align:center;"|120 | ||
|style="text-align:center;"|150 | |style="text-align:center;"|150 | ||
Line 763: | Line 922: | ||
|style="text-align:center;"|7 | |style="text-align:center;"|7 | ||
|} | |} | ||
==Military Traits== | ==Military Traits== |
Latest revision as of 14:05, 25 March 2025
A Unit is a game piece on the map belonging to a Nation. Units can be either of two types: Civilian Units (which require Growth) or Military Units (which require
Training). Civilian Units, such as Workers, Settlers, and Scouts, are crucial to an empire's expansion and development. Military Units are able to attack other Units, allowing them to clear Tribal Sites and defend against other Nations.
Civilian Units[edit]
The Production increase is added each time this particular unit is built in the same city.
Military Units[edit]
All infantry and mounted units can Pillage and appoint Generals. All Infantry units have Zone of Control.
Build | Cost | Upkeep | Stats | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | ![]() |
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Strength | Range | Move | Vision | Traits | Upgrades | Notes | Nation |
60 | 0 | 0 | 50 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 2 | 4 | Melee, Infantry | Axeman, Spearman | Can Fortify | |||
80 | 0 | 0 | 100 | 0 | 0 | 0 | 0 | 2 | 0 | 5 | 2 | 4 | Melee, Infantry | Maceman, Swordsman | Can Fortify, +25% vs Polearm, starts with Cleave I | |||
80 | 0 | 50 | 50 | 0 | 0 | 0 | 0 | 2 | 0 | 5 | 2 | 4 | Melee, Infantry, Polearm | Pikeman, Swordsman | Can Fortify, +50% vs Mounted, starts with Pierce I | |||
100 | 0 | 0 | 150 | 0 | 1 | 1 | 0 | 3 | 0 | 6 | 2 | 4 | Melee, Infantry | Pikeman, Swordsman | Can Fortify, +25% vs Infantry | |||
120 | 0 | 0 | 200 | 0 | 2 | 0 | 0 | 4 | 0 | 8 | 2 | 4 | Melee, Infantry | Can Fortify, +50% vs Infantry, starts with Cleave II | ||||
100 | 0 | 50 | 100 | 0 | 1 | 0 | 0 | 3 | 0 | 8 | 2 | 4 | Melee, Infantry, Polearm | Can Fortify, +100% vs Mounted, starts with Pierce II | ||||
60 | 0 | 0 | 0 | 50 | 0 | 0 | 0 | 0 | 1 | 4 | 2 | 2 | 4 | Ranged, Infantry | Archer, Longbowman | |||
80 | 0 | 100 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 5 | 3 | 2 | 4 | Ranged, Infantry | Longbowman, Crossbowman | |||
100 | 0 | 150 | 0 | 0 | 1 | 0 | 3 | 0 | 0 | 8 | 3 | 2 | 4 | Ranged, Infantry | ||||
100 | 0 | 100 | 50 | 0 | 1 | 0 | 3 | 0 | 0 | 8 | 1 | 2 | 4 | Ranged, Infantry | +50% vs Melee, starts with Pierce II | |||
120 | 0 | 100 | 100 | 0 | 2 | 0 | 0 | 4 | 0 | 10 | 1 | 2 | 4 | Ranged, Siege | +50% vs Ranged, starts with Cleave II and Pierce II | |||
80 | 50 | 50 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 5 | 3 | 5 | Melee, Mounted, Horse | Horseman, Horse Archer | Ignores ZOC, Starts with Rout | |||
100 | 100 | 0 | 50 | 0 | 1 | 3 | 0 | 0 | 0 | 6 | 3 | 5 | Melee, Mounted, Horse | Cataphract | Ignores ZOC, Starts with Rout | |||
160 | 100 | 0 | 100 | 0 | 2 | 4 | 0 | 0 | 0 | 10 | 3 | 5 | Melee, Mounted, Horse | Ignores ZOC, Starts with Rout and Circle | ||||
100 | 100 | 50 | 0 | 0 | 1 | 3 | 0 | 0 | 0 | 6 | 2 | 3 | 5 | Ranged, Mounted, Horse | ||||
80 | 100 | 50 | 0 | 0 | 1 | 3 | 0 | 0 | 0 | 5 | 2 | 3 | 5 | Ranged, Mounted, Camel | +1 Fatigue, +50% vs Horse, starts with Nomad | |||
100 | 100 | 0 | 50 | 0 | 1 | 3 | 0 | 0 | 0 | 6 | 2 | 4 | Melee, Mounted, Elephant | starts with Rout, Panic | ||||
120 | 0 | 150 | 0 | 0 | 1 | 0 | 2 | 0 | 0 | 6 | 3 | 2 | 4 | Ranged, Infantry | Cimmerian Archer | starts with Splash I | Babylonia | |
160 | 0 | 200 | 0 | 0 | 2 | 0 | 4 | 0 | 0 | 8 | 3 | 2 | 4 | Ranged, Infantry | starts with Splash I | Babylonia | ||
120 | 100 | 50 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 6 | 2 | 5 | Melee, Mounted, Elephant | Turreted Elephant | starts with Rout, Panic, Circle | Carthage | ||
160 | 100 | 100 | 0 | 0 | 2 | 4 | 0 | 0 | 0 | 8 | 2 | 5 | Melee, Mounted, Elephant | starts with Rout, Panic, Circle | Carthage | |||
120 | 100 | 50 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 6 | 2 | 4 | 6 | Ranged, Mounted, Horse | Mounted Lancer | Ignores ZOC | Egypt | |
160 | 100 | 100 | 0 | 0 | 1 | 3 | 0 | 0 | 0 | 8 | 2 | 4 | 6 | Ranged, Mounted, Horse | Ignores ZOC | Egypt | ||
120 | 0 | 50 | 100 | 0 | 1 | 0 | 0 | 2 | 0 | 6 | 2 | 4 | Melee, Infantry, Polearm | Phalangite | Can Fortify, +50% vs Mounted, starts with Formation, Pierce I | Greece | ||
160 | 0 | 100 | 100 | 0 | 2 | 0 | 0 | 4 | 0 | 8 | 2 | 4 | Melee, Infantry, Polearm | Can Fortify, +50% vs Mounted, starts with Formation, Pierce I | Greece | |||
120 | 100 | 50 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 6 | 3 | 5 | Melee, Mounted, Horse | Three Man Chariot | Ignores ZOC, starts with Rout, Circle | Hatti | ||
160 | 100 | 100 | 0 | 0 | 2 | 4 | 0 | 0 | 0 | 8 | 3 | 5 | Melee, Mounted, Horse | Ignores ZOC, starts with Rout, Circle | Hatti | |||
120 | 50 | 0 | 100 | 0 | 1 | 0 | 0 | 2 | 0 | 6 | 2 | 3 | 4 | Ranged, Mounted, Horse | Cataphract Archer | Ignores ZOC, starts with Rout | Persia | |
160 | 100 | 0 | 100 | 0 | 2 | 0 | 0 | 4 | 0 | 8 | 2 | 3 | 4 | Ranged, Mounted, Horse | Ignores ZOC, starts with Rout | Persia | ||
120 | 0 | 0 | 150 | 0 | 1 | 0 | 0 | 2 | 0 | 6 | 2 | 4 | Melee, Infantry | Legionary | Can Fortify, Can Testudo, +25% vs Infantry | Rome | ||
160 | 0 | 0 | 200 | 0 | 2 | 0 | 0 | 4 | 0 | 8 | 2 | 4 | Melee, Infantry | Can Fortify, Can Testudo, +25% vs Infantry | Rome |
Military Siege Units[edit]
All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage.
Build | Cost | Upkeep | Stats | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | ![]() |
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Strength | Range | Move | Vision | Upgrades | Notes | Nation |
100 | 50 | 100 | 0 | 1 | 0 | 3 | 0 | 6 | 1 | 1 | 3 | Polybolos | +100% vs Infantry, starts with Pierce III | ||
100 | 50 | 0 | 100 | 1 | 0 | 0 | 3 | 6 | 2-4 | 1 | 3 | Mangonel | Must be Unlimbered before attacking, starts with Splash I | ||
120 | 100 | 0 | 100 | 2 | 0 | 0 | 4 | 8 | 2-5 | 1 | 3 | Must be Unlimbered before attacking, starts with Splash II | |||
80 | 50 | 50 | 0 | 1 | 2 | 0 | 0 | 6 | 1 | 3 | Siege Tower | Melee, +25% vs Ranged, starts with Assault | Assyria | ||
100 | 100 | 50 | 0 | 2 | 4 | 0 | 0 | 8 | 1 | 3 | Melee, +25% vs Ranged, starts with Assault | Assyria |
Military Water Units[edit]
All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals.
Build | Cost | Upkeep | Stats | ||||||
---|---|---|---|---|---|---|---|---|---|
Name | ![]() |
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Strength | Move | Vision | |
80 | 50 | 50 | 0 | 2 | 6 | 3 | 5 | ||
100 | 100 | 50 | 1 | 3 | 8 | 4 | 6 | ||
120 | 150 | 50 | 2 | 4 | 10 | 5 | 7 |
Military Traits[edit]
Name | Feature |
---|---|
Melee |
|
Infantry | Defending Urban +25% |
Polearm | ZOC blocks Mounted |
Ranged |
|
Mounted |
|
Siege |
|