Technology

Technologies ("Techs") are empire upgrades that cost Science and provide various benefits. Each Technology unlocks additional Technologies when researched.
All available Techs are placed in a draw pile and shuffled. Whenever a Tech is completed, Four Techs (five, with The Oracle, and three, at the beginning of the game) will be drawn from this shuffled deck and presented to the player to choose from. One can be selected to research, at which point the Nation's Science output will be dedicated to paying the Tech's cost until it is fully researched. Techs not chosen will be put in a discard pile which is shuffled once the deck is empty to form a new deck. #Bonus Cards not chosen will be permanently removed from the game. Scholar Leaders can redraw Techs once each turn, discarding all currently offered Techs (permanently, for Bonus Cards) to draw a new hand.
After a tech is completed, any newly available techs are added to the discard pile and a new set of techs will be drawn from the draw pile for the player to choose from.
Bonus Cards[edit]
Some Technologies unlock Bonus Cards, which are added to the discard pile just like the regular Techs unlocked by researching that Tech. When researched, these Bonus Cards give a one-time bonus, such as 200 , and do not unlock further Techs. If Bonus Cards are not researched the first time they are offered, they are trashed, or permanently removed from the game. Because of this, it is sometimes useful to time Technology research so that Bonus Cards are unlocked when they will be useful, rather than allowing them to be trashed because they appeared when not needed.
List of Bonus Cards[edit]
Name | Unlocked By | Cost | Bonus |
---|---|---|---|
Stone Boost | Stonecutting | 40 ![]() |
200 ![]() |
Food Boost | Husbandry | 60 ![]() |
200 ![]() |
Free Settler | Drama | 60 ![]() |
Gain Settler in Capital |
Border Boost | Aristocracy | 60 ![]() |
[All Cities] +6 Border Tiles |
Free Trireme | Navigation | 100 ![]() |
Gain Trireme in Capital |
Orders Boost | Phalanx | 100 ![]() |
20 ![]() |
Free Exotic Fur | Spoked Wheel | 100 ![]() |
Add Exotic Fur |
Free Archer | Forestry | 100 ![]() |
Gain Archer in Capital |
Free Ebony | Forestry | 100 ![]() |
Add Ebony |
Free Bireme | Steel | 100 ![]() |
Gain Bireme in Capital |
Training Boost | Steel | 100 ![]() |
800 ![]() |
Free War Elephant | Steel | 100 ![]() |
Gain War Elephant in Capital |
Civics Boost | Sovereignty | 100 ![]() |
800 ![]() |
Free Court Scholar | Metaphysics | 100 ![]() |
Gain Court Scholar |
Money Boost | Coinage | 200 ![]() |
4,000 ![]() |
Free Silk | Coinage | 200 ![]() |
Add Silk |
Free Court Minister | Citizenship | 200 ![]() |
Gain Court Minister |
Free Maceman | Portcullis | 200 ![]() |
Gain Maceman in Capital |
Free Onager | Portcullis | 200 ![]() |
Gain Onager in Capital |
Free Perfume | Architecture | 200 ![]() |
Add Perfume |
Free Horseman | Land Consolidation | 200 ![]() |
Gain Horseman in Capital |
Free Horse Archer | Land Consolidation | 200 ![]() |
Gain Horse Archer in Capital |
Free Ballista | Composite Bow | 200 ![]() |
Gain Ballista in Capital |
Free Camel Archer | Monasticism | 200 ![]() |
Gain Camel Archer in Capital |
Free War Elephant | Machinery | 200 ![]() |
Gain War Elephant in Capital |
Goods Boost | Machinery | 200 ![]() |
400 ![]() ![]() ![]() |
Free Court Scholar | Scholarship | 400 ![]() |
Gain Court Scholar |
Happiness Boost | Vaulting | 400 ![]() |
[All Cities] +1 Happiness Level |
Free Longbowman | Manor | 400 ![]() |
Gain Longbowman (x2) in Capital |
Free Court Soldier | Battle Line | 400 ![]() |
Gain Court Soldier |
Free Crossbowman | Hydraulics | 400 ![]() |
Gain Crossbowman (x2) in Capital |
Free Dromon | Cartography | 400 ![]() |
Gain Dromon (x2) in Capital |
Free Porcelain | Lateen Sail | 600 ![]() |
Add Porcelain |
Free Court Minister | Jurisprudence | 600 ![]() |
Gain Court Minister |
Free Court Merchant | Fiscal Policy | 1000 ![]() |
Gain Court Merchant |
Free Court Soldier | Infantry Square | 1000 ![]() |
Gain Court Soldier |
Free Court Merchant | Chain Drive | 1000 ![]() |
Gain Court Merchant |
List of Technologies[edit]
Technologies are listed below, sorted by tier. Technologies of the same tier appear in the same column of the Tech tree, and have the same cost, but are otherwise not necessarily related.
Tier 1 (80 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Ironworking |
None | Husbandry Labor Force Steel (with Military Drill) |
Warrior | ||
Stonecutting |
None | Drama Polis Stone Boost |
Fort Quarry |
||
Trapping |
None | Military Drill | Slinger | Camp | |
Divination |
None | Aristocracy | Shrine | ||
Administration |
None | Rhetoric Free Worker |
Treasury Granary |
Tier 2 (120 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Labor Force |
Ironworking | Navigation Phalanx |
Roads Slavery / Freedom Revelation | ||
Husbandry |
Ironworking | Spoked Wheel Food Boost |
Pasture | ||
Drama |
Stonecutting | Portcullis (with Spoked Wheel) Free Settler |
Odeon | Gnosticism | |
Polis |
Stonecutting | Forestry | Hamlet | Ask To Declare War | |
Military Drill |
Trapping | Composite Bow Steel (with Ironworking) |
Barracks | Rally Troops | |
Aristocracy |
Divination | Sovereignty (with Rhetoric) Monasticism Border Boost |
Ambassador Centralization / Vassalage | ||
Rhetoric |
Administration | Metaphysics Sovereignty (with Aristocracy) |
Forum I Epics / Exploration Dualism |
Tier 3 (200 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Labor Force | Coinage Cartography (with Metaphysics) Free Bireme |
Bireme | Colonies / Serfdom Can automate scouts | ||
Phalanx |
Labor Force | Citizenship Battle Line (with Steel) Free Hoplite Orders Boost |
Spearman | ||
Spoked Wheel |
Husbandry | Portcullis (with Drama) Stirrups (with Citizenship) Free Chariot |
Chariot | Chancellor | |
Forestry |
Polis | Land Consolidation Free Court Scholar Free Heavy Chariot Free Light Chariot |
Lumbermill | Enlightenment | |
Steel |
Ironworking Military Drill |
Battle Line (with Phalanx) Free African Elephant Free Hastatus Training Boost |
Axeman | ||
Sovereignty |
Aristocracy Rhetoric |
Machinery Civics Boost |
Tyranny / Constitution | ||
Metaphysics |
Rhetoric | Cartography (with Navigation) | Convert to State Religion High Synod Archive I Redemption |
Tier 4 (400 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Coinage |
Navigation | Lateen Sail (with Cartography) Money Boost |
Market | Pacify City Automate Workers | |
Citizenship |
Phalanx | Scholarship Stirrups (with Spoked Wheell) Free Court Minister |
Courthouse | Divine Rule / Legal Code | |
Portcullis |
Drama Spoked Wheel |
Architecture Free Battering Ram Free Maceman |
Spymaster Moat | ||
Land Consolidation |
Forestry | Cohorts (with Battle Line) Manor (with Composite Bow) Free Camel Archer Free War Elephant |
Camel Archer War Elephant |
Grove | |
Composite Bow |
Military Drill | Manor (with Land Consolidation) Free Akkadian Archer Free Archer Free Palton Cavalry |
Archer | Range | |
Monasticism |
Aristocracy | Doctrine | Monastery | Monotheism / Polytheism | |
Machinery |
Sovereignty | Hydraulics Free Onager |
Onager |
Tier 5 (600 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Scholarship |
Citizenship | Jurisprudence Windlass (with Hydraulics) Free Court Scholar |
Library | Expose Agent Network Move Agent Network | |
Stirrups |
Citizenship Spoked Wheel |
Martial Code Free Horse Archer Free Horseman Free Kushite Cavalry Free Three Man Chariot |
Horse Archer Horseman |
||
Architecture |
Portcullis | Vaulting Free Siege Tower |
Bath | Philosophy / Engineering | |
Manor |
Composite Bow Land Consolidation |
Bodkin Arrow Free Turreted Elephant Goods Boost |
Conscript | Professional Army / Volunteers | |
Battle Line |
Phalanx Steel |
Barding (with Martial Code) Cohorts (with Land Consolidation) Free Court Soldier |
Maceman | ||
Doctrine |
Monasticism | Temple | Tolerance / Orthodoxy | ||
Hydraulics |
Machinery | Windlass (with Scholarship) Ballistics (with Cartography) Free Ballista |
Ballista | Mill | |
Cartography |
Metaphysics Navigation |
Lateen Sail (with Coinage) Ballistics (with Hydraulics) |
Trireme | Harbor | Steal Research |
Tier 6 (1000 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Lateen Sail |
Cartography Coinage |
Fiscal Policy (with Jurisprudence) Free Dromon |
Dromon | Autarky / Trade League | |
Jurisprudence |
Scholarship | Fiscal Policy (with Lateen Sail) Free Court Minister |
Insurrection Guilds / Elites | ||
Martial Code |
Stirrups | Barding (with Battle Line) | Towers | Pilgrimage / Holy War | |
Vaulting |
Architecture | Happiness Boost | Cathedral | Iconography / Calligraphy | |
Bodkin Arrow |
Manor | Infantry Square Free Longbowman Free Cimmerian Archer |
Longbowman | ||
Windlass |
Scholarship Hydraulics |
Chain Drive Free Cataphract Archer Free Crossbowman |
Crossbowman |
Tier 7 (1600 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Other Unlocks |
---|---|---|---|---|
Fiscal Policy |
Lateen Sail Jurisprudence |
Economic Reform Free Court Merchant |
Coin Debasement / Monetary Reform | |
Barding |
Steel Martial Code |
Military Prestige (with Infantry Square and Cohorts) | Cataphract | |
Infantry Square |
Bodkin Arrow | Military Prestige (with Barding and Cohorts) Free Court Soldier Free Phalangite |
Pikeman | |
Cohorts |
Land Consolidation Battle Line |
Military Prestige (with Barding and Infantry Square) Free Legionary |
Swordsman | |
Chain Drive |
Windlass | Industrial Progress (with Ballistics) | Polybolos | |
Ballistics |
Hydraulics Cartography |
Industrial Progress (with Chain Drive) | Mangonel |
Tier 8 (2000 Science)[edit]
Technology | Prerequisites | Other Unlocks |
---|---|---|
Economic Reform |
Fiscal Policy | Court Merchant +1 Victory Point |
Military Prestige |
Barding Infantry Square Cohorts |
Court Soldier +1 Victory Point |
Industrial Progress |
Chain Drive Ballistics |
Court Minister +1 Victory Point |
All Tier 8 technologies can be researched multiple times, with the cost increasing by 500 Science each time.