Difference between revisions of "Units"

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==Civilian Units==
==Civilian Units==


{|class="wikitable"
The Production increase is each time this particular unit is built in the same city (it is no longer by unit type since [[Update #105|Patches]]).
 
{|class="wikitable sortable"
|-
|-
!
!
!colspan="2" style="text-align:center;"|Build {{icon|growth}}
!colspan="2" style="text-align:center;"|Build {{icon|growth}}
!colspan="2" style="text-align:center;"|Cost {{icon|food}}
!colspan="1" style="text-align:center;"|Cost
!colspan="2" style="text-align:center;"|Stats
!colspan="1" style="text-align:center;"|Upkeep
!
!colspan="3" style="text-align:center;"|Stats
!colspan="2"|
|-
|-
!style="text-align:center;"|Name
!style="text-align:center;"|Name
!style="text-align:center;"|Initial
!style="text-align:center;"|Initial
!style="text-align:center;"|Increase
!style="text-align:center;"|Increase
!style="text-align:center;"|Initial
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|Upkeep
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|Strength
!style="text-align:center;"|Strength
!style="text-align:center;"|Move
!class=unsortable style="text-align:center;"|Move
!style="text-align:center;"|Vision
!class=unsortable style="text-align:center;"|Vision
!style="text-align:left;"|Notes
!class=unsortable style="text-align:left;"|Upgrades
!class=unsortable style="text-align:left;"|Notes
|-
|-
|style="text-align:left;"|[[Settler]]
|style="text-align:left;"|<div id="Settler">[[Settler]]</div>
|style="text-align:center;"|90
|style="text-align:center;"|80
|style="text-align:center;"|10
|style="text-align:center;"|10
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|2
|style="text-align:center;"|2
!style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:left;"|Worker
|style="text-align:left;"|Found City, Harvest.  Cannot attack.
|style="text-align:left;"|Found City, Harvest.  Cannot attack.
|-
|-
|style="text-align:left;"|[[Worker]]
|style="text-align:left;"|<div id="Worker">[[Worker]]</div>
|style="text-align:center;"|50
|style="text-align:center;"|60
|style="text-align:center;"|5
|style="text-align:center;"|10
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
!style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:left;"|Militia
|style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack.
|style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack.
|-
|-
|style="text-align:left;"|[[Scout]]
|style="text-align:left;"|<div id="Scout">[[Scout]]</div>
|style="text-align:center;"|50
|style="text-align:center;"|60
|style="text-align:center;"|5
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
!style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|5
|
|style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack.
|style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack.
|-
|-
|style="text-align:left;"|[[Caravan]]
|style="text-align:left;"|<div id="Caravan">[[Caravan]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|5
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
!style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|3
|style="text-align:center;"|3
|
|style="text-align:left;"|Caravan Mission. Cannot attack.
|style="text-align:left;"|Caravan Mission. Cannot attack.
|-
|-
|style="text-align:left;"|[[ Disciple]]
|style="text-align:left;"| <div id="Disciple">Disciple</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|5
|style="text-align:center;"|10
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
!style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:left;"|Build Religious Improvement, Spread Religion. Cannot attack.
|
|style="text-align:left;"|Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. Standing on Religion Improvements gives Yields: +1 Science on Monastery, -1 Discontent on Temple, +1 Orders on Cathedral.
|-
|-
|style="text-align:left;"|[[Militia]]
|style="text-align:left;"|<div id="Militia">[[Militia]]</div>
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
!style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:left;"|Conscript
|style="text-align:left;"|Melee, Infantry, Has ZOC
|style="text-align:left;"|Melee, Infantry, Has ZOC
|-
|-
|style="text-align:left;"|[[Conscript]]
|style="text-align:left;"|<div id="Conscript">[[Conscript]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|100
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
!style="text-align:center;"|5
|style="text-align:center;"|5
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|
|style="text-align:left;"|Melee, Infantry, Polearm, Has ZOC, +25% vs Mounted
|style="text-align:left;"|Melee, Infantry, Polearm, Has ZOC, +25% vs Mounted
|}
|}
Line 99: Line 110:
!
!
!style="text-align:center;"|Build
!style="text-align:center;"|Build
!colspan="3" style="text-align:center;"|Cost
!colspan="4" style="text-align:center;"|Cost
!colspan="4" style="text-align:center;"|Upkeep
!colspan="5" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Stats
!colspan="4" style="text-align:center;"|Stats
!colspan="3" stlye="text-align:center;"|
!colspan="4"|
|-
|-
!class=unsortable style="text-align:left;"|Name
!class=unsortable style="text-align:left;"|Name
Line 109: Line 120:
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|{{icon|stone}}
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|{{icon|iron}}
!class=unsortable style="text-align:center;"|Strength
!style="text-align:center;"|{{icon|stone}}
!style="text-align:center;"|Strength
!style="text-align:center;"|Range
!style="text-align:center;"|Range
!class=unsortable style="text-align:center;"|Move
!class=unsortable style="text-align:center;"|Move
Line 120: Line 133:
!class=unsortable style="text-align:left;"|Upgrades
!class=unsortable style="text-align:left;"|Upgrades
!class=unsortable style="text-align:left;"|Notes
!class=unsortable style="text-align:left;"|Notes
!class=unsortable style="text-align:left;"|Nation
|-
|-
|style="text-align:left;"|[[Warrior]]
|style="text-align:left;"|<div id="Warrior">[[Warrior]]</div>
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|
|style="text-align:center;"|
Line 137: Line 153:
|Axeman, Spearman
|Axeman, Spearman
|style="text-align:left;"|Can Fortify
|style="text-align:left;"|Can Fortify
|
|-
|-
|style="text-align:left;"|[[Axeman]]
|style="text-align:left;"|<div id="Axeman">[[Axeman]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|5
|style="text-align:center;"|
|style="text-align:center;"|
Line 154: Line 173:
|Maceman, Swordsman
|Maceman, Swordsman
|style="text-align:left;"|Can Fortify, +25% vs Polearm, starts with Cleave I
|style="text-align:left;"|Can Fortify, +25% vs Polearm, starts with Cleave I
|
|-
|-
|style="text-align:left;"|[[Spearman]]
|style="text-align:left;"|<div id="Spearman">[[Spearman]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|5
|style="text-align:center;"|
|style="text-align:center;"|
Line 171: Line 193:
|Pikeman, Swordsman
|Pikeman, Swordsman
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Pierce I
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Pierce I
|
|-
|-
|style="text-align:left;"|[[Maceman]]
|style="text-align:left;"|<div id="Maceman">[[Maceman]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|6
|style="text-align:center;"|6
|style="text-align:center;"|
|style="text-align:center;"|
Line 188: Line 213:
|Pikeman, Swordsman
|Pikeman, Swordsman
|style="text-align:left;"|Can Fortify, +25% vs Infantry
|style="text-align:left;"|Can Fortify, +25% vs Infantry
|
|-
|-
|style="text-align:left;"|[[Swordsman]]
|style="text-align:left;"|<div id="Swordsman">[[Swordsman]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|200
|style="text-align:center;"|200
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|
|style="text-align:center;"|
Line 205: Line 233:
|
|
|style="text-align:left;"|Can Fortify, +50% vs Infantry, starts with Cleave II
|style="text-align:left;"|Can Fortify, +50% vs Infantry, starts with Cleave II
|
|-
|-
|style="text-align:left;"|[[Pikeman]]
|style="text-align:left;"|<div id="Pikeman">[[Pikeman]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|
|style="text-align:center;"|
Line 222: Line 253:
|
|
|style="text-align:left;"|Can Fortify, +100% vs Mounted, starts with Pierce II
|style="text-align:left;"|Can Fortify, +100% vs Mounted, starts with Pierce II
|
|-
|-
|style="text-align:left;"|[[Slinger]]
|style="text-align:left;"|<div id="Slinger">[[Slinger]]</div>
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|2
|style="text-align:center;"|2
Line 239: Line 273:
|Archer, Longbowman
|Archer, Longbowman
|style="text-align:left;"|
|style="text-align:left;"|
|
|-
|-
|style="text-align:left;"|[[Archer]]
|style="text-align:left;"|<div id="Archer">[[Archer]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|5
Line 256: Line 293:
|Longbowman, Crossbowman
|Longbowman, Crossbowman
|style="text-align:left;"|
|style="text-align:left;"|
|
|-
|-
|style="text-align:left;"|[[Longbowman]]
|style="text-align:left;"|<div id="Longbowman">[[Longbowman]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
Line 273: Line 313:
|
|
|style="text-align:left;"|
|style="text-align:left;"|
|
|-
|-
|style="text-align:left;"|[[Crossbowman]]
|style="text-align:left;"|<div id="Crossbowman">[[Crossbowman]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
Line 290: Line 333:
|
|
|style="text-align:left;"|+50% vs Melee, starts with Pierce II
|style="text-align:left;"|+50% vs Melee, starts with Pierce II
|
|-
|-
|style="text-align:left;"|[[Polybolos]]
|style="text-align:left;"|<div id="Polybolos">[[Polybolos]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|10
|style="text-align:center;"|10
|style="text-align:center;"|1
|style="text-align:center;"|1
Line 307: Line 353:
|
|
|style="text-align:left;"|+50% vs Ranged, starts with Cleave II and Pierce II
|style="text-align:left;"|+50% vs Ranged, starts with Cleave II and Pierce II
|
|-
|-
|style="text-align:left;"|[[Chariot]]
|style="text-align:left;"|<div id="Chariot">[[Chariot]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 324: Line 373:
|Horseman, Horse Archer
|Horseman, Horse Archer
|style="text-align:left;"|Ignores ZOC, Starts with Rout
|style="text-align:left;"|Ignores ZOC, Starts with Rout
|
|-
|-
|style="text-align:left;"|[[Horseman]]
|style="text-align:left;"|<div id="Horseman">[[Horseman]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 341: Line 393:
|Cataphract
|Cataphract
|style="text-align:left;"|Ignores ZOC, Starts with Rout
|style="text-align:left;"|Ignores ZOC, Starts with Rout
|
|-
|-
|style="text-align:left;"|[[Cataphract]]
|style="text-align:left;"|<div id="Cataphract">[[Cataphract]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 358: Line 413:
|
|
|style="text-align:left;"|Ignores ZOC, Starts with Rout and Circle
|style="text-align:left;"|Ignores ZOC, Starts with Rout and Circle
|
|-
|-
|style="text-align:left;"|[[Horse Archer]]
|style="text-align:left;"|<div id="Horse Archer">[[Horse Archer]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 375: Line 433:
|
|
|style="text-align:left;"|
|style="text-align:left;"|
|
|-
|-
|style="text-align:left;"|[[Camel Archer]]
|style="text-align:left;"|<div id="Camel Archer">[[Camel Archer]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 392: Line 453:
|
|
|style="text-align:left;"|+1 Fatigue, +50% vs Horse, starts with Nomad
|style="text-align:left;"|+1 Fatigue, +50% vs Horse, starts with Nomad
|
|-
|-
|style="text-align:left;"|[[War Elephant]]
|style="text-align:left;"|<div id="War Elephant">[[War Elephant]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 409: Line 473:
|
|
|style="text-align:left;"|starts with Rout, Panic
|style="text-align:left;"|starts with Rout, Panic
|
|-
|-
|style="text-align:left;"|[[Akkadian Archer]]
|style="text-align:left;"|<div id="Akkadian Archer">[[Akkadian Archer]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|6
Line 426: Line 493:
|Cimmerian Archer
|Cimmerian Archer
|style="text-align:left;"|starts with Splash I
|style="text-align:left;"|starts with Splash I
|[[Babylonia]]
|-
|-
|style="text-align:left;"|[[Cimmerian Archer]]
|style="text-align:left;"|<div id="Cimmerian Archer">[[Cimmerian Archer]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|200
|style="text-align:center;"|200
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
Line 443: Line 513:
|
|
|style="text-align:left;"|starts with Splash I
|style="text-align:left;"|starts with Splash I
|[[Babylonia]]
|-
|-
|style="text-align:left;"|[[African Elephants]]
|style="text-align:left;"|<div id="African Elephant">[[African Elephant]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 460: Line 533:
|Turreted Elephant
|Turreted Elephant
|style="text-align:left;"|starts with Rout, Panic, Circle
|style="text-align:left;"|starts with Rout, Panic, Circle
|[[Carthage]]
|-
|-
|style="text-align:left;"|[[Turreted Elephant]]
|style="text-align:left;"|<div id="Turreted Elephant">[[Turreted Elephant]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 477: Line 553:
|
|
|style="text-align:left;"|starts with Rout, Panic, Circle
|style="text-align:left;"|starts with Rout, Panic, Circle
|[[Carthage]]
|-
|-
|style="text-align:left;"|[[Light Chariot]]
|style="text-align:left;"|<div id="Light Chariot">[[Light Chariot]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 492: Line 571:
|style="text-align:center;"|6
|style="text-align:center;"|6
|Ranged, Mounted, Horse
|Ranged, Mounted, Horse
|Kushite Cavalry
|Mounted Lancer
|style="text-align:left;"|Ignores ZOC
|style="text-align:left;"|Ignores ZOC
|[[Egypt]]
|-
|-
|style="text-align:left;"|[[Kushite Cavalry]]
|style="text-align:left;"|<div id="Mounted Lancer">[[Mounted Lancer]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 511: Line 593:
|
|
|style="text-align:left;"|Ignores ZOC
|style="text-align:left;"|Ignores ZOC
|[[Egypt]]
|-
|-
|style="text-align:left;"|[[Hoplite]]
|style="text-align:left;"|<div id="Hoplite">[[Hoplite]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|6
|style="text-align:center;"|
|style="text-align:center;"|
Line 528: Line 613:
|Phalangite
|Phalangite
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I
|[[Greece]]
|-
|-
|style="text-align:left;"|[[Phalangite]]
|style="text-align:left;"|<div id="Phalangite">[[Phalangite]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|
|style="text-align:center;"|
Line 545: Line 633:
|
|
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I
|[[Greece]]
|-
|-
|style="text-align:left;"|[[Palton Cavalry]]
|style="text-align:left;"|<div id="Heavy Chariot">[[Heavy Chariot]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|
|style="text-align:center;"|3
|style="text-align:center;"|5
|Melee, Mounted, Horse
|Three Man Chariot
|style="text-align:left;"|Ignores ZOC, starts with Rout, Circle
|[[Hatti]]
|-
|style="text-align:left;"|<div id="Three Man Chariot">[[Three Man Chariot]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|
|style="text-align:center;"|3
|style="text-align:center;"|5
|Melee, Mounted, Horse
|
|style="text-align:left;"|Ignores ZOC, starts with Rout, Circle
|[[Hatti]]
|-
|style="text-align:left;"|<div id="Palton Cavalry">[[Palton Cavalry]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|6
|style="text-align:center;"|2
|style="text-align:center;"|2
Line 562: Line 693:
|Cataphract Archer
|Cataphract Archer
|style="text-align:left;"|Ignores ZOC, starts with Rout
|style="text-align:left;"|Ignores ZOC, starts with Rout
|[[Persia]]
|-
|-
|style="text-align:left;"|[[Cataphract Archer]]
|style="text-align:left;"|<div id="Cataphract Archer">[[Cataphract Archer]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|2
|style="text-align:center;"|2
Line 579: Line 713:
|
|
|style="text-align:left;"|Ignores ZOC, starts with Rout
|style="text-align:left;"|Ignores ZOC, starts with Rout
|[[Persia]]
|-
|-
|style="text-align:left;"|[[Hastatus]]
|style="text-align:left;"|<div id="Hastatus">[[Hastatus]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|6
|style="text-align:center;"|
|style="text-align:center;"|
Line 595: Line 732:
|Melee, Infantry
|Melee, Infantry
|Legionary
|Legionary
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry, Ignores ZOC
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry
|[[Rome]]
|-
|-
|style="text-align:left;"|[[Legionary]]
|style="text-align:left;"|<div id="Legionary">[[Legionary]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|160
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|200
|style="text-align:center;"|200
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|
|style="text-align:center;"|
Line 612: Line 752:
|Melee, Infantry
|Melee, Infantry
|
|
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry, Ignores ZOC
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry
|[[Rome]]
|}
|}


==Military Siege Units==
==Military Siege Units==
All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage. All have 1 Movement and 3 Vision.
All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage.


{|class="wikitable"
{|class="wikitable sortable"
|-
|-
!
!
Line 624: Line 765:
!colspan="3" style="text-align:center;"|Cost
!colspan="3" style="text-align:center;"|Cost
!colspan="4" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Upkeep
!colspan="2" style="text-align:center;"|Stats
!colspan="4" style="text-align:center;"|Stats
!
!colspan="3"|
|-
|-
!style="text-align:left;"|Name
!style="text-align:left;"|Name
Line 638: Line 779:
!style="text-align:center;"|Strength
!style="text-align:center;"|Strength
!style="text-align:center;"|Range
!style="text-align:center;"|Range
!style="text-align:left;"|Upgrades
!class=unsortable style="text-align:center;"|Move
!style="text-align:left;"|Notes
!class=unsortable style="text-align:center;"|Vision
!class=unsortable style="text-align:left;"|Upgrades
!class=unsortable style="text-align:left;"|Notes
!class=unsortable style="text-align:left;"|Nation
|-
|-
|style="text-align:left;"|[[Ballista]]
|style="text-align:left;"|<div id="Ballista">[[Ballista]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
Line 650: Line 794:
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|6
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:left;"|Polybolos
|style="text-align:left;"|Polybolos
|style="text-align:left;"|+100% vs Infantry, starts with Pierce III
|style="text-align:left;"|+100% vs Infantry, starts with Pierce III
|
|-
|-
|style="text-align:left;"|[[Onager]]
|style="text-align:left;"|<div id="Onager">[[Onager]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
Line 665: Line 812:
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|6
|style="text-align:center;"|6
|style="text-align:center;"|4
|style="text-align:center;"|2-4
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:left;"|Mangonel
|style="text-align:left;"|Mangonel
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash I
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash I
|
|-
|-
|style="text-align:left;"|[[Mangonel]]
|style="text-align:left;"|<div id="Mangonel">[[Mangonel]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
Line 679: Line 829:
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|5
|style="text-align:center;"|2-5
|style="text-align:center;"|1
|style="text-align:center;"|3
|
|
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash II
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash II
|
|-
|-
|style="text-align:left;"|[[Battering Ram]]
|style="text-align:left;"|<div id="Battering Ram">[[Battering Ram]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|6
|style="text-align:center;"|
|
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:left;"|Siege Tower
|style="text-align:left;"|Siege Tower
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault
|[[Assyria]]
|-
|-
|style="text-align:left;"|[[Siege Tower]]
|style="text-align:left;"|<div id="Siege Tower">[[Siege Tower]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
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|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|8
|style="text-align:center;"|
|
|style="text-align:left;"|
|style="text-align:center;"|1
|style="text-align:center;"|3
|
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault
|[[Assyria]]
|}
|}


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All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals.
All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals.


{|class="wikitable"
{|class="wikitable sortable"
|-
|-
!
!
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!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|Strength
!style="text-align:center;"|Strength
!style="text-align:center;"|Movement
!class=unsortable style="text-align:center;"|Move
!style="text-align:center;"|Vision
!class=unsortable style="text-align:center;"|Vision
|-
|-
|style="text-align:left;"|[[Bireme]]
|style="text-align:left;"|<div id="Bireme">[[Bireme]]</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|50
|style="text-align:center;"|50
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|style="text-align:center;"|5
|style="text-align:center;"|5
|-
|-
|style="text-align:left;"|[[Trireme]]
|style="text-align:left;"|<div id="Trireme">[[Trireme]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
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|style="text-align:center;"|6
|style="text-align:center;"|6
|-
|-
|style="text-align:left;"|[[Dromon]]
|style="text-align:left;"|<div id="Dromon">[[Dromon]]</div>
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|150
|style="text-align:center;"|150
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|style="text-align:center;"|7
|style="text-align:center;"|7
|}
|}


==Military Traits==
==Military Traits==

Latest revision as of 18:59, 8 October 2023

Units can be either of two types: Civilian units (which require Growth.png Growth) or Military units (which require Training.png Training). This page lists all known units.

Civilian Units[edit]

The Production increase is each time this particular unit is built in the same city (it is no longer by unit type since Patches).

Build Growth.png Cost Upkeep Stats
Name Initial Increase Food.png Food.png Strength Move Vision Upgrades Notes
80 10 100 2 3 2 4 Worker Found City, Harvest. Cannot attack.
60 10 0 2 3 2 4 Militia Harvest, Build Improvement, Build Road. Cannot attack.
60 0 0 0 3 3 5 4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack.
80 0 0 0 3 2 3 Caravan Mission. Cannot attack.
Disciple
80 10 0 2 3 3 3 Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. Standing on Religion Improvements gives Yields: +1 Science on Monastery, -1 Discontent on Temple, +1 Orders on Cathedral.
60 0 0 1 3 2 4 Conscript Melee, Infantry, Has ZOC
100 0 0 2 5 2 4 Melee, Infantry, Polearm, Has ZOC, +25% vs Mounted

Military Units[edit]

All infantry and mounted units can Pillage and appoint Generals. All Infantry units have Zone of Control.

Build Cost Upkeep Stats
Name Training.png Food.png Wood.png Iron.png Stone.png Training.png Food.png Wood.png Iron.png Stone.png Strength Range Move Vision Traits Upgrades Notes Nation
60 0 0 50 0 0 0 0 1 0 4 2 4 Melee, Infantry Axeman, Spearman Can Fortify
80 0 0 100 0 0 0 0 2 0 5 2 4 Melee, Infantry Maceman, Swordsman Can Fortify, +25% vs Polearm, starts with Cleave I
80 0 50 50 0 0 0 0 2 0 5 2 4 Melee, Infantry, Polearm Pikeman, Swordsman Can Fortify, +50% vs Mounted, starts with Pierce I
100 0 0 150 0 1 1 0 3 0 6 2 4 Melee, Infantry Pikeman, Swordsman Can Fortify, +25% vs Infantry
120 0 0 200 0 2 0 0 4 0 8 2 4 Melee, Infantry Can Fortify, +50% vs Infantry, starts with Cleave II
100 0 50 100 0 1 0 0 3 0 8 2 4 Melee, Infantry, Polearm Can Fortify, +100% vs Mounted, starts with Pierce II
60 0 0 0 50 0 0 0 0 1 4 2 2 4 Ranged, Infantry Archer, Longbowman
80 0 100 0 0 0 0 2 0 0 5 3 2 4 Ranged, Infantry Longbowman, Crossbowman
100 0 150 0 0 1 0 3 0 0 8 3 2 4 Ranged, Infantry
100 0 100 50 0 1 0 3 0 0 8 1 2 4 Ranged, Infantry +50% vs Melee, starts with Pierce II
120 0 100 100 0 2 0 0 4 0 10 1 2 4 Ranged, Siege +50% vs Ranged, starts with Cleave II and Pierce II
80 50 50 0 0 0 2 0 0 0 5 3 5 Melee, Mounted, Horse Horseman, Horse Archer Ignores ZOC, Starts with Rout
100 100 0 50 0 1 3 0 0 0 6 3 5 Melee, Mounted, Horse Cataphract Ignores ZOC, Starts with Rout
160 100 0 100 0 2 4 0 0 0 10 3 5 Melee, Mounted, Horse Ignores ZOC, Starts with Rout and Circle
100 100 50 0 0 1 3 0 0 0 6 2 3 5 Ranged, Mounted, Horse
80 100 50 0 0 1 3 0 0 0 5 2 3 5 Ranged, Mounted, Camel +1 Fatigue, +50% vs Horse, starts with Nomad
100 100 0 50 0 1 3 0 0 0 6 2 4 Melee, Mounted, Elephant starts with Rout, Panic
120 0 150 0 0 1 0 2 0 0 6 3 2 4 Ranged, Infantry Cimmerian Archer starts with Splash I Babylonia
160 0 200 0 0 2 0 4 0 0 8 3 2 4 Ranged, Infantry starts with Splash I Babylonia
120 100 50 0 0 1 2 0 0 0 6 2 5 Melee, Mounted, Elephant Turreted Elephant starts with Rout, Panic, Circle Carthage
160 100 100 0 0 2 4 0 0 0 8 2 5 Melee, Mounted, Elephant starts with Rout, Panic, Circle Carthage
120 100 50 0 0 1 2 0 0 0 6 2 4 6 Ranged, Mounted, Horse Mounted Lancer Ignores ZOC Egypt
160 100 100 0 0 1 3 0 0 0 8 2 4 6 Ranged, Mounted, Horse Ignores ZOC Egypt
120 0 50 100 0 1 0 0 2 0 6 2 4 Melee, Infantry, Polearm Phalangite Can Fortify, +50% vs Mounted, starts with Formation, Pierce I Greece
160 0 100 100 0 2 0 0 4 0 8 2 4 Melee, Infantry, Polearm Can Fortify, +50% vs Mounted, starts with Formation, Pierce I Greece
120 100 50 0 0 1 2 0 0 0 6 3 5 Melee, Mounted, Horse Three Man Chariot Ignores ZOC, starts with Rout, Circle Hatti
160 100 100 0 0 2 4 0 0 0 8 3 5 Melee, Mounted, Horse Ignores ZOC, starts with Rout, Circle Hatti
120 50 0 100 0 1 0 0 2 0 6 2 3 4 Ranged, Mounted, Horse Cataphract Archer Ignores ZOC, starts with Rout Persia
160 100 0 100 0 2 0 0 4 0 8 2 3 4 Ranged, Mounted, Horse Ignores ZOC, starts with Rout Persia
120 0 0 150 0 1 0 0 2 0 6 2 4 Melee, Infantry Legionary Can Fortify, Can Testudo, +25% vs Infantry Rome
160 0 0 200 0 2 0 0 4 0 8 2 4 Melee, Infantry Can Fortify, Can Testudo, +25% vs Infantry Rome

Military Siege Units[edit]

All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage.

Build Cost Upkeep Stats
Name Training.png Wood.png Iron.png Stone.png Training.png Wood.png Iron.png Stone.png Strength Range Move Vision Upgrades Notes Nation
100 50 100 0 1 0 3 0 6 1 1 3 Polybolos +100% vs Infantry, starts with Pierce III
100 50 0 100 1 0 0 3 6 2-4 1 3 Mangonel Must be Unlimbered before attacking, starts with Splash I
120 100 0 100 2 0 0 4 8 2-5 1 3 Must be Unlimbered before attacking, starts with Splash II
80 50 50 0 1 2 0 0 6 1 3 Siege Tower Melee, +25% vs Ranged, starts with Assault Assyria
100 100 50 0 2 4 0 0 8 1 3 Melee, +25% vs Ranged, starts with Assault Assyria

Military Water Units[edit]

All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals.

Build Cost Upkeep Stats
Name Training.png Wood.png Iron.png Training.png Wood.png Strength Move Vision
80 50 50 0 2 6 3 5
100 100 50 1 3 8 4 6
120 150 50 2 4 10 5 7

Military Traits[edit]

Name Feature
Melee
  • across River -50%
  • Counterattacks for 1HP during melee combat
Infantry Defending Urban +25%
Polearm ZOC blocks Mounted
Ranged
  • attack into Trees -50%
  • attack into Scrub -25%
Mounted
  • attacking Siege +50%
  • attack into Flat/Clear +25%
Siege
  • attack into Urban +50%
  • Ignores distance modifier