Difference between revisions of "Tech Tree"
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| <div id="Ironworking">Ironworking</div> || None || [[#Husbandry|Husbandry]], [[#Labor Force|Labor Force]], Steel (with Military Drill) || Warrior | | <div id="Ironworking">Ironworking</div> || None || [[#Husbandry|Husbandry]], [[#Labor Force|Labor Force]], [[#Steel|Steel]] (with [[#Military Drill|Military Drill]]) || Warrior | ||
|- | |- | ||
| <div id="Stonecutting">Stonecutting</div> || None || Drama, Polis, Stone Boost || Fort, Quarry | | <div id="Stonecutting">Stonecutting</div> || None || [[#Drama|Drama]], [[#Polis|Polis]], Stone Boost || Fort, Quarry | ||
|- | |- | ||
| <div id="Trapping">Trapping</div> || None || Military Drill || Slinger, Camp | | <div id="Trapping">Trapping</div> || None || [[#Military Drill|Military Drill]] || Slinger, Camp | ||
|- | |- | ||
| <div id="Divination">Divination</div> || None || Aristocracy || Shrine | | <div id="Divination">Divination</div> || None || [[#Aristocracy|Aristocracy]] || Shrine | ||
|- | |- | ||
| <div id="Administration">Administration</div> || None || Rhetoric, Free Worker || Treasury, Granary | | <div id="Administration">Administration</div> || None || [[#Rhetoric|Rhetoric]], Free Worker || Treasury, Granary | ||
|} | |} | ||
Stone Boost | ;Stone Boost | ||
:+200 {{icon|stone}} | |||
= Tier 2 (150 Science) = | = Tier 2 (150 Science) = | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| <div id="Labor Force">Labor Force</div> || Ironworking || Navigation, Phalanx || Roads, Slavery / Freedom, Revelation | | <div id="Labor Force">Labor Force</div> || [[#Ironworking|Ironworking]] || [[#Navigation|Navigation]], [[#Phalanx|Phalanx]] || Roads, Slavery / Freedom, Revelation | ||
|- | |- | ||
| <div id="Husbandry">Husbandry</div> || Ironworking || Spoked Wheel, Food Boost || Pasture | | <div id="Husbandry">Husbandry</div> || [[#Ironworking|Ironworking]] || [[#Spoked Wheel|Spoked Wheel]], Food Boost || Pasture | ||
|- | |- | ||
| <div id="Drama">Drama</div> || Stonecutting || Portcullis (with Spoked Wheel), Free Settler || Odeon, Gnosticism | | <div id="Drama">Drama</div> || [[#Stonecutting|Stonecutting]] || [[#Portcullis|Portcullis]] (with [[#Spoked Wheel|Spoked Wheel]]), Free Settler || Odeon, Gnosticism | ||
|- | |- | ||
| <div id="Polis">Polis</div> || Stonecutting || Forestry || Hamlet, Ask To Declare War | | <div id="Polis">Polis</div> || [[#Stonecutting|Stonecutting]] || [[#Forestry|Forestry]] || Hamlet, Ask To Declare War | ||
|- | |- | ||
| <div id="Military Drill">Military Drill</div> || Trapping | | <div id="Military Drill">Military Drill</div> || [[#Trapping|Trapping]] || [[#Composite Bow|Composite Bow]], [[#Steel|Steel]] (with [[#Ironworking|Ironworking]]) || Barracks, Rally Troops | ||
|- | |- | ||
| <div id="Aristocracy">Aristocracy</div> || Divination || Border Boost, Sovereignty (with Rhetoric), Monasticism || Ambassador, Centralization / Vassalage | | <div id="Aristocracy">Aristocracy</div> || [[#Divination|Divination]] || Border Boost, [[#Sovereignty|Sovereignty]] (with [[#Rhetoric|Rhetoric]]), [[#Monasticism|Monasticism]] || Ambassador, Centralization / Vassalage | ||
|- | |- | ||
| <div id="Rhetoric">Rhetoric</div> || Administration || Metaphysics, Sovereignty (with Aristocracy) || Forum I, Epics / Exploration, Dualism | | <div id="Rhetoric">Rhetoric</div> || [[#Administration|Administration]] || [[#Metaphysics|Metaphysics]], [[#Sovereignty|Sovereignty]] (with [[#Aristocracy|Aristocracy]]) || Forum I, Epics / Exploration, Dualism | ||
|} | |} | ||
Border Boost | ;Border Boost | ||
Food Boost | :All Cities +6 Border Tiles | ||
;Food Boost | |||
:+200 {{icon|food}} | |||
= Tier 3 (250 Science) = | = Tier 3 (250 Science) = | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| <div id="Navigation">Navigation</div> || Labor Force || Coinage, Cartography (with Metaphysics), Free Bireme || Bireme, Colonies / Serfdom, Can automate scouts | | <div id="Navigation">Navigation</div> || [[#Labor Force|Labor Force]] || Coinage, Cartography (with [[#Metaphysics|Metaphysics]]), Free Bireme || Bireme, Colonies / Serfdom, Can automate scouts | ||
|- | |- | ||
| <div id="Phalanx">Phalanx</div> || Labor Force || Citizenship, Battle Line (with Steel), Free Hoplite, Orders Boost || Spearman | | <div id="Phalanx">Phalanx</div> || [[#Labor Force|Labor Force]] || Citizenship, Battle Line (with [[#Steel|Steel]]), Free Hoplite, Orders Boost || Spearman | ||
|- | |- | ||
| <div id="Spoked Wheel">Spoked Wheel</div> || Husbandry || Portcullis (with Drama), Stirrups (with Citizenship), Free Chariot || Chariot, Chancellor | | <div id="Spoked Wheel">Spoked Wheel</div> || [[#Husbandry|Husbandry]] || [[#Portcullis|Portcullis]] (with [[#Drama|Drama]]), Stirrups (with Citizenship), Free Chariot || Chariot, Chancellor | ||
|- | |- | ||
| <div id="Forestry">Forestry</div> || Polis || Land Consolidation, Free Court Scholar, Free Heavy Chariot, Free Light Chariot || Lumbermill, Enlightenment | | <div id="Forestry">Forestry</div> || [[#Polis|Polis]] || [[#Land Consolidation|Land Consolidation]], Free Court Scholar, Free Heavy Chariot, Free Light Chariot || Lumbermill, Enlightenment | ||
|- | |- | ||
| <div id="Steel">Steel</div> || Ironworking, Military Drill || Battle Line (with Phalanx), Free African Elephant, Free Hastatus, Training Boost || Axeman | | <div id="Steel">Steel</div> || [[#Ironworking|Ironworking]], [[#Military Drill|Military Drill]] || Battle Line (with [[#Phalanx|Phalanx]]), Free African Elephant, Free Hastatus, Training Boost || Axeman | ||
|- | |- | ||
| <div id="Sovereignty">Sovereignty</div> || Aristocracy, Rhetoric || Machinery, Civics Boost || Tyranny / Constitution | | <div id="Sovereignty">Sovereignty</div> || [[#Aristocracy|Aristocracy]], [[#Rhetoric|Rhetoric]] || Machinery, Civics Boost || Tyranny / Constitution | ||
|- | |- | ||
| <div id="Metaphysics">Metaphysics</div> || Rhetoric || Cartography (with Navigation) || Convert to State Religion, High Synod, Archive I, Redemption, | | <div id="Metaphysics">Metaphysics</div> || [[#Rhetoric|Rhetoric]] || Cartography (with [[#Navigation|Navigation]]) || Convert to State Religion, High Synod, Archive I, Redemption, | ||
|} | |} | ||
Civics Boost | ;Civics Boost | ||
Orders Boost | :+800 {{icon|civics}} | ||
Training Boost | ;Orders Boost | ||
:+20 {{icon|orders}} | |||
;Training Boost: | |||
:+800 {{icon|training}} | |||
= Tier 4 (400 Science) = | = Tier 4 (400 Science) = | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| <div id="Coinage">Coinage</div> || Navigation || Money Boost, Lateen Sail (with Cartography) || Market, Pacify City, Automate Workers | | <div id="Coinage">Coinage</div> || [[#Navigation|Navigation]] || Money Boost, Lateen Sail (with Cartography) || Market, Pacify City, Automate Workers | ||
|- | |- | ||
| <div id="Citizenship">Citizenship</div> || Phalanx || Scholarship, Stirrups (with Spoked Wheel), Free Court Minister || Courthouse, Divine Rule / Legal Code | | <div id="Citizenship">Citizenship</div> || [[#Phalanx|Phalanx]] || Scholarship, Stirrups (with [[#Spoked Wheel|Spoked Wheel]]l), Free Court Minister || Courthouse, Divine Rule / Legal Code | ||
|- | |- | ||
| <div id="Portcullis">Portcullis</div> || Drama, Spoked Wheel || Architecture, Free Battering Ram, Free Maceman || Spymaster, Moat | | <div id="Portcullis">Portcullis</div> || [[#Drama|Drama]], [[#Spoked Wheel|Spoked Wheel]] || Architecture, Free Battering Ram, Free Maceman || Spymaster, Moat | ||
|- | |- | ||
| <div id="Land Consolidation">Land Consolidation</div> || Forestry || Cohorts (with Battle Line), Manor (with Composite Bow), Free Camel Archer, Free War Elephant || Camel Archer, War Elephant, Grove | | <div id="Land Consolidation">Land Consolidation</div> || [[#Forestry|Forestry]] || Cohorts (with Battle Line), Manor (with [[#Composite Bow|Composite Bow]]), Free Camel Archer, Free War Elephant || Camel Archer, War Elephant, Grove | ||
|- | |- | ||
| <div id="Composite Bow">Composite Bow</div> || Military Drill || Manor (with Land Consolidation), Free Akkadian Archer, Free Archer, Free Palton Cavalry || Archer, Range | | <div id="Composite Bow">Composite Bow</div> || [[#Military Drill|Military Drill]] || Manor (with [[#Land Consolidation|Land Consolidation]]), Free Akkadian Archer, Free Archer, Free Palton Cavalry || Archer, Range | ||
|- | |- | ||
| <div id="Monasticism">Monasticism</div> || Aristocracy || Doctrine || Monastery, Monotheism / Polytheism | | <div id="Monasticism">Monasticism</div> || [[#Aristocracy|Aristocracy]] || Doctrine || Monastery, Monotheism / Polytheism | ||
|- | |- | ||
| <div id="Machinery">Machinery</div> || Sovereignty || Hydraulics, Free Onager || Onager | | <div id="Machinery">Machinery</div> || [[#Sovereignty|Sovereignty]] || Hydraulics, Free Onager || Onager | ||
|} | |} | ||
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| <div id="Scholarship">Scholarship</div> || Citizenship || Jurisprudence, Windlass (with Hydraulics), Free Court Scholar || Library, Expose Agent Network, Move Agent Network | | <div id="Scholarship">Scholarship</div> || Citizenship || Jurisprudence, Windlass (with Hydraulics), Free Court Scholar || Library, Expose Agent Network, Move Agent Network | ||
|- | |- | ||
| <div id="Stirrups">Stirrups</div> || Citizenship, Spoked Wheel || Martial Code, Free Horse Archer, Free Horseman, Free Kushite Cavalry, Free Three Man Chariot || Horse Archer, Horseman | | <div id="Stirrups">Stirrups</div> || Citizenship, [[#Spoked Wheel|Spoked Wheel]] || Martial Code, Free Horse Archer, Free Horseman, Free Kushite Cavalry, Free Three Man Chariot || Horse Archer, Horseman | ||
|- | |- | ||
| <div id="Architecture">Architecture</div> || Portcullis || Vaulting, Free Siege Tower || Bath, Philosophy / Engineering | | <div id="Architecture">Architecture</div> || [[#Portcullis|Portcullis]] || Vaulting, Free Siege Tower || Bath, Philosophy / Engineering | ||
|- | |- | ||
| <div id="Manor">Manor</div> || Composite Bow, Land Consolidation || Bodkin Arrow, Goods Boost, Free Turreted Elephant || Conscript, Professional Army / Volunteers | | <div id="Manor">Manor</div> || [[#Composite Bow|Composite Bow]], [[#Land Consolidation|Land Consolidation]] || Bodkin Arrow, Goods Boost, Free Turreted Elephant || Conscript, Professional Army / Volunteers | ||
|- | |- | ||
| <div id="Battle Line">Battle Line</div> || Phalanx, Steel || Barding (with Martial Code), Cohorts (with Land Consolidation), Free Court Soldier || Maceman | | <div id="Battle Line">Battle Line</div> || [[#Phalanx|Phalanx]], [[#Steel|Steel]] || Barding (with Martial Code), Cohorts (with [[#Land Consolidation|Land Consolidation]]), Free Court Soldier || Maceman | ||
|- | |- | ||
| <div id="Doctrine">Doctrine</div> || Monasticism || || Temple, Tolerance / Orthodoxy | | <div id="Doctrine">Doctrine</div> || [[#Monasticism|Monasticism]] || || Temple, Tolerance / Orthodoxy | ||
|- | |- | ||
| <div id="Hydraulics">Hydraulics</div> || Machinery || Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista || Ballista, Mill | | <div id="Hydraulics">Hydraulics</div> || Machinery || Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista || Ballista, Mill | ||
|- | |- | ||
| <div id="Cartography">Cartography</div> || Metaphysics, Navigation || Lateen Sail (with Coinage), Ballistics (with Hydraulics) || Trireme, Harbor, Steal Research | | <div id="Cartography">Cartography</div> || [[#Metaphysics|Metaphysics]], [[#Navigation|Navigation]] || Lateen Sail (with Coinage), Ballistics (with Hydraulics) || Trireme, Harbor, Steal Research | ||
|} | |} | ||
Goods Boost | ;Goods Boost | ||
:+400 {{icon|iron}}, +400 {{icon|stone}}, +400 {{icon|wood}} | |||
= Tier 6 (1000 Science) = | = Tier 6 (1000 Science) = | ||
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|} | |} | ||
Happiness Boost | ;Happiness Boost | ||
:(All Cities) - +1 Happiness Level | |||
= Tier 7 (1500 Science) = | = Tier 7 (1500 Science) = | ||
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| <div id="Fiscal Policy">Fiscal Policy</div> || Lateen Sail, Jurisprudence || Economic Reform, Free Court Merchant || Coin Debasement / Monetary Reform | | <div id="Fiscal Policy">Fiscal Policy</div> || Lateen Sail, Jurisprudence || Economic Reform, Free Court Merchant || Coin Debasement / Monetary Reform | ||
|- | |- | ||
| <div id="Barding">Barding</div> || Steel, Martial Code || Military Prestige (with Infantry Square and Cohorts) || Cataphract | | <div id="Barding">Barding</div> || [[#Steel|Steel]], Martial Code || Military Prestige (with Infantry Square and Cohorts) || Cataphract | ||
|- | |- | ||
| <div id="Infantry Square">Infantry Square</div> || Bodkin Arrow || Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite || Pikeman | | <div id="Infantry Square">Infantry Square</div> || Bodkin Arrow || Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite || Pikeman | ||
|- | |- | ||
| <div id="Cohorts">Cohorts</div> || Land Consolidation, Battle Line || Military Prestige (with Barding and Infantry Square), Free Legionary || Swordsman | | <div id="Cohorts">Cohorts</div> || [[#Land Consolidation|Land Consolidation]], Battle Line || Military Prestige (with Barding and Infantry Square), Free Legionary || Swordsman | ||
|- | |- | ||
| <div id="Chain Drive">Chain Drive</div> || Windlass || Industrial Progress (with Ballistics) || Polybolos | | <div id="Chain Drive">Chain Drive</div> || Windlass || Industrial Progress (with Ballistics) || Polybolos |
Revision as of 15:03, 11 March 2023
Techs (short for "technologies") are empire upgrades that cost science and provide various benefits and make additional techs and some laws and events available.
Tier 1 (100 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Ironworking |
None | Husbandry, Labor Force, Steel (with Military Drill) | Warrior |
Stonecutting |
None | Drama, Polis, Stone Boost | Fort, Quarry |
Trapping |
None | Military Drill | Slinger, Camp |
Divination |
None | Aristocracy | Shrine |
Administration |
None | Rhetoric, Free Worker | Treasury, Granary |
Tier 2 (150 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Labor Force |
Ironworking | Navigation, Phalanx | Roads, Slavery / Freedom, Revelation |
Husbandry |
Ironworking | Spoked Wheel, Food Boost | Pasture |
Drama |
Stonecutting | Portcullis (with Spoked Wheel), Free Settler | Odeon, Gnosticism |
Polis |
Stonecutting | Forestry | Hamlet, Ask To Declare War |
Military Drill |
Trapping | Composite Bow, Steel (with Ironworking) | Barracks, Rally Troops |
Aristocracy |
Divination | Border Boost, Sovereignty (with Rhetoric), Monasticism | Ambassador, Centralization / Vassalage |
Rhetoric |
Administration | Metaphysics, Sovereignty (with Aristocracy) | Forum I, Epics / Exploration, Dualism |
Tier 3 (250 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Labor Force | Coinage, Cartography (with Metaphysics), Free Bireme | Bireme, Colonies / Serfdom, Can automate scouts | |
Phalanx |
Labor Force | Citizenship, Battle Line (with Steel), Free Hoplite, Orders Boost | Spearman |
Spoked Wheel |
Husbandry | Portcullis (with Drama), Stirrups (with Citizenship), Free Chariot | Chariot, Chancellor |
Forestry |
Polis | Land Consolidation, Free Court Scholar, Free Heavy Chariot, Free Light Chariot | Lumbermill, Enlightenment |
Steel |
Ironworking, Military Drill | Battle Line (with Phalanx), Free African Elephant, Free Hastatus, Training Boost | Axeman |
Sovereignty |
Aristocracy, Rhetoric | Machinery, Civics Boost | Tyranny / Constitution |
Metaphysics |
Rhetoric | Cartography (with Navigation) | Convert to State Religion, High Synod, Archive I, Redemption, |
Tier 4 (400 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Coinage |
Navigation | Money Boost, Lateen Sail (with Cartography) | Market, Pacify City, Automate Workers |
Citizenship |
Phalanx | Scholarship, Stirrups (with Spoked Wheell), Free Court Minister | Courthouse, Divine Rule / Legal Code |
Portcullis |
Drama, Spoked Wheel | Architecture, Free Battering Ram, Free Maceman | Spymaster, Moat |
Land Consolidation |
Forestry | Cohorts (with Battle Line), Manor (with Composite Bow), Free Camel Archer, Free War Elephant | Camel Archer, War Elephant, Grove |
Composite Bow |
Military Drill | Manor (with Land Consolidation), Free Akkadian Archer, Free Archer, Free Palton Cavalry | Archer, Range |
Monasticism |
Aristocracy | Doctrine | Monastery, Monotheism / Polytheism |
Machinery |
Sovereignty | Hydraulics, Free Onager | Onager |
Tier 5 (600 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Scholarship |
Citizenship | Jurisprudence, Windlass (with Hydraulics), Free Court Scholar | Library, Expose Agent Network, Move Agent Network |
Stirrups |
Citizenship, Spoked Wheel | Martial Code, Free Horse Archer, Free Horseman, Free Kushite Cavalry, Free Three Man Chariot | Horse Archer, Horseman |
Architecture |
Portcullis | Vaulting, Free Siege Tower | Bath, Philosophy / Engineering |
Manor |
Composite Bow, Land Consolidation | Bodkin Arrow, Goods Boost, Free Turreted Elephant | Conscript, Professional Army / Volunteers |
Battle Line |
Phalanx, Steel | Barding (with Martial Code), Cohorts (with Land Consolidation), Free Court Soldier | Maceman |
Doctrine |
Monasticism | Temple, Tolerance / Orthodoxy | |
Hydraulics |
Machinery | Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista | Ballista, Mill |
Cartography |
Metaphysics, Navigation | Lateen Sail (with Coinage), Ballistics (with Hydraulics) | Trireme, Harbor, Steal Research |
Tier 6 (1000 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Lateen Sail |
Cartography, Coinage | Fiscal Policy (with Jurisprudence), Free Dromon | Dromon, Autarky / Trade League |
Jurisprudence |
Scholarship | Fiscal Policy (with Lateen Sail), Free Court Minister | Insurrection, Guilds / Elites |
Martial Code |
Stirrups | Barding (with Battle Line) | Towers, Pilgrimage / Holy War |
Vaulting |
Architecture | Happiness Boost | Cathedral, Iconography / Calligraphy |
Bodkin Arrow |
Manor | Infantry Square, Free Longbowman, Free Cimmerian Archer | Longbowman |
Windlass |
Torsion | Chain Drive, Free Cataphract Archer, Free Crossbowman | Crossbowman |
- Happiness Boost
- (All Cities) - +1 Happiness Level
Tier 7 (1500 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Fiscal Policy |
Lateen Sail, Jurisprudence | Economic Reform, Free Court Merchant | Coin Debasement / Monetary Reform |
Barding |
Steel, Martial Code | Military Prestige (with Infantry Square and Cohorts) | Cataphract |
Infantry Square |
Bodkin Arrow | Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite | Pikeman |
Cohorts |
Land Consolidation, Battle Line | Military Prestige (with Barding and Infantry Square), Free Legionary | Swordsman |
Chain Drive |
Windlass | Industrial Progress (with Ballistics) | Polybolos |
Ballistics |
Hydraulics, Cartography | Industrial Progress (with Chain Drive) | Mangonel |
Tier 8 (2000 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Economic Reform |
Fiscal Policy | Court Merchant, +1 Victory Point | |
Military Prestige |
Barding, Infantry Square, Cohorts | Court Soldier, +1 Victory Point | |
Industrial Progress |
Chain Drive, Ballistics | Court Minister, +1 Victory Point |
All Tier 8 technologies can be researched multiple times