Difference between revisions of "Specialists"
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(Put into a table) |
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!style="text-align:left;"|Output multiplier | !style="text-align:left;"|Output multiplier | ||
!style="text-align:left;"|Extra output | !style="text-align:left;"|Extra output | ||
!style="text-align:center;"|Cost [[File: | !style="text-align:center;"|Cost [[File:Civics.png|18x18px|Civics]] | ||
!style="text-align:left;"|Note | !style="text-align:left;"|Note | ||
|- | |- | ||
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|style="text-align:left;"|Farm | |style="text-align:left;"|Farm | ||
|style="text-align:center;"|150% | |style="text-align:center;"|150% | ||
|style="text-align:left;"|+1 [[File: | |style="text-align:left;"|+1 [[File:Growth.png|18x18px|Growth]], +2 [[File:Science.png|18x18px|Science]] | ||
|style="text-align:center;"|80 (?) | |style="text-align:center;"|80 (?) | ||
|style="text-align:left;"|Note | |style="text-align:left;"|Note | ||
Line 20: | Line 20: | ||
|style="text-align:left;"|Mine | |style="text-align:left;"|Mine | ||
|style="text-align:center;"|150% | |style="text-align:center;"|150% | ||
|style="text-align:left;"|+1 [[File: | |style="text-align:left;"|+1 [[File:Training.png|18x18px|Training]], +2 [[File:Science.png|18x18px|Science]] | ||
|style="text-align:center;"|80 (?) | |style="text-align:center;"|80 (?) | ||
|style="text-align:left;"|Note | |style="text-align:left;"|Note | ||
|} | |} |
Revision as of 11:41, 1 June 2020
Specialist are certain profession which can be assigned in cities. They improve the yield of some goods and for each specialist a citizens (note, the boni and penalties and food consumption are of citizen are not lost) is used. They are durther divided into rural and non-rural.
Name | Requires | Output multiplier | Extra output | Cost | Note |
---|---|---|---|---|---|
Farmer (rural) | Farm | 150% | +1 , +2 | 80 (?) | Note |
Miner (rural) | Mine | 150% | +1 , +2 | 80 (?) | Note |