Nations

From Old World Wiki
Revision as of 21:05, 26 May 2020 by 80.114.174.31 (talk) (Fixed link)
Jump to navigation Jump to search

Here are listed all known major and minor tribes. Major nations are playable, whereas minor ones are not. There are currently 7 major nations and an unknown amount of minor nations. The effects of major nations on the player's game are not currently known. Each nation is led by a Leader.

Major Nations

Assyria

Led by Ashurbanipal (fierce tactician).

Bonus:

  • +2 Orders per Unit Killed
  • [All Cities] All new Units start with Focus I

Starting techs:

  • Ironworking
  • Administration
  • Sovereignty

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Ninurta
  • Shrine of Nuska
  • Shrine of Shamahs
  • Shrine of Ashur

Unique units:

  • Battering Ram
  • Siege Tower

Ruling families:

  • Sargonid
  • Tudiya
  • Adasi
  • Erishum

Babylonia

Led by Nebuchadnezzar (Prosperous Scholar).

Bonus:

  • [All Cities]: +2 Science/Year, +20% Growth. Treasure: +2 Culture

Starting techs:

  • Trapping
  • Administration
  • Rhetoric

Unique buildings:

  • Shrine of Nabu
  • Shrine of Ishtar
  • Shrine of Ereshkigal
  • Shrine of Marduk

Unique units:

  • Camel Rider
  • Camel Lancer

Ruling families:

  • Kassite
  • Chaldean
  • Isin
  • Amorite

Carthage

Led by Dido (Inspired Diplomat).

Bonus:

  • New Cities: +100 Science
  • [All Cities]: +50% Gold Income

Starting techs:

  • Stonecutting
  • Trapping
  • Military Drill

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Melqart
  • Shrine of Astarte
  • Shrine of Eshmun
  • Shrine of Tanit

Unique units:

  • Mahout
  • Howdah

Ruling families:

  • Barcid
  • Magonid
  • Hannonid
  • Didonian

Egypt

Led by Hatsheput (Inspired Builder) at game start.

Bonus:

  • +400 Stone
  • [All Cities] + 50% from farm on river, +50% from quarry on river

Starting techs:

  • Ironmaking
  • Divination
  • Labour Force

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Ra.
  • Shrine of Osiris
  • Shrine of Isis
  • Shrine of Neith

Unique units:

  • Light Chariot
  • Kushiite Cavalry

Ruling families:

  • Ramesside
  • Amarna
  • Thutmonid
  • Saite

Greece

Led by Phillip II. (Bold Commander) at game start.

Bonus:

  • Unlocks Olympics
  • [All Cities]: +4 Culture/Year, -25% Cost for Settlers

Staring techs:

  • Ironworking
  • Stonecutting
  • Drama

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Athena
  • Shrine of Poseidon
  • Shrine of Hades
  • Shrine of Zeus

Unique units:

  • Hopite
  • Phalangite

Ruling families:

Persia

Led by Cyrus (Hardy Hero)at game start.

Bonus:

  • +50% Harvest Production
  • [All Cities]: Pastures: +0.5 Orders, -25% Cost for Ranged Units

Starting techs:

  • Ironworking
  • Trapping
  • Husbandry

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Atar
  • Shrine of Mithra
  • Shrine of Anahita
  • Shrine of Tishtrya

Unique units:

  • Palton Cavalry
  • Cataphract Archer

Families:

  • Sasanid
  • Mhranid
  • Arsacid
  • Achaemenid

Rome

Led by Romulus (Warlike Oligarch) at game start.

Bonus:

  • +1 Fatigue Limit
  • +100% exp for all units during combat
  • [All cities] + 2 Training per year

Starting techs:

  • Ironworking
  • Divination
  • Aristocracy

Starting laws:

  • Primogeniture

Unique buildings:

  • Shrine of Mars
  • Shrine of Venus
  • Shrine of Vulcan
  • Shrine of Diana

Unique units:

  • Hastatus
  • Legionary

Ruling families:

  • Julius
  • Claudius
  • Fabius
  • Valerius

Minor tribes

Scythians

Danes

Gauls

Vandals

Numidians