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Here are listed all nations and tribes. Nations are playable, whereas tribes are not. There are currently 8 nations. Each nation is led by a [[Leaders|Leader]].
Here are listed all known major and minor '''tribes'''. Major nations are playable, whereas minor ones are not. There are currently 7 major nations and an unknown amount of minor nations. The effects of major nations on the player's game are not currently known. Each nation is led by a [[Leaders|Leader]].


== Nations ==
== Major Nations ==


{| border=1 style="border-collapse: collapse;"
{| border=1 style="border-collapse: collapse;"
|-
|-
! Nation !! Leader !! Bonuses !! Starting Technologies !! Unique Buildings !! Unique Units !! Families
! Nation !! Leader !! Bonusses !! Starting Technologies !! Starting Laws !! Unique Buildings !! Unique Units !! Families
|-
|-
| Assyria || [[Ashurbanipal]] <br> (Educated Zealot) || <ul> <li> [All Units] +100% Pillage Yield, +2 {{icon|orders|16px}} per Military Unit killed <br> <li> [All Cities]: All new units start with Focus I </ul>|| <ul> <li> Trapping<br> <li> Administration <br> <li> Military Drill</ul> || <ul> <li> Shrine of Ninurta <br> <li> Shrine of Nuska <br> <li> Shrine of Shamash <br> <li> Shrine of Ashur </ul>||<ul> <li> Battering Ram <br> <li> Siege Tower</ul> || <ul> <li> Sargonid (Champions) <br> <li> Tudiya (Hunters)<br> <li> Adasi (Patrons)<br> <li> Erishum (Clerics)
| Assyria || [[Ashurbanipal]] <br> (fierce tactician) || <ul> <li> +2 {{icon|orders|16px}} per unit killed <br> <li> [All Cities]: All new units start with Focus I </ul>|| <ul> <li> Ironworking <br> <li> Administration <br> <li> Sovereignty </ul> || <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Ninurta <br> <li> Shrine of Nuske <br> <li> Shrine of Shamahs <br> <li> Shrine of Ashur </ul>||<ul> <li> Battering Ram <br> <li> Siege Tower</ul> || <ul> <li> Sargonid <br> <li> Tudiya <br> <li> Adasi <br> <li> Erishum
|-
|-
| Babylonia || [[Nebuchadnezzar]] <br> (Prosperous Scholar) || <ul> <li> [All Cities] +1 {{icon|science|16px}} per Year, +20% {{icon|growth|16px}} <br> <li> [All Cities] [Treasury]: +2{{icon|culture|16px}}</ul> ||<ul> <li> Trapping <br> <li> Administration <br> <li> Rhetoric </ul> || <ul> <li> Shrine of Nabu <br> <li> Shrine of Ishtar <br> <li> Shrine of Ereshkigal <br> <li> Shrine of Marduk </ul>||<ul> <li> Akkadian Archer <br> <li> Cimmerian Archer</ul>||<ul> <li> Kassite (Hunters)<br> <li> Chaldean (Artisans)<br> <li> Isin (Traders)<br> <li> Amorite (Sages)</ul>
| Babylonia || [[Nebuchadnezzar]] <br> (Prosperous Scholar) || <ul> <li> +2 {{icon|science|16px}} per Year, +20% {{icon|growth|16px}} <br> <li> [Treasury]: +2{{icon|culture|16px}}</ul> ||<ul> <li> Trapping <br> <li> Administration <br> <li> Rhetoric </ul> || None ||<ul> <li> Shrine of Nabu <br> <li> Shrine of Ishtar <br> <li> Shrine of Ereshkigal <br> <li> Shrine of Marduk </ul>||<ul> <li> Camel Rider <br> <li> Camel Lancer </ul>||<ul> <li> Kassite <br> <li> Chaldean <br> <li> Isin <br> <li> Amorite </ul>
|-
|-
| Carthage || [[Dido]] <br> (Cunning Diplomat) || <ul> <li> New Cites: +200 {{icon|civics|16px}} <br> <li> [All Cities]: +10 {{icon|money|16px}} per Connected city <br> <li> Can hire Mercenaries from Tribes</ul> || <ul> <li> Divination<br> <li> Trapping <br> <li> Aristocracy</ul>|| <ul> <li> Shrine of Melqart <br> <li> Shrine of Baal Hammon <br> <li> Shrine of Eshmun <br> <li> Shrine of Tranit </ul> || <ul><li> African Elephant <br> <li> Turreted Elephant</ul> || <ul> <li> Barcid (Riders)<br> <li> Magonid (Artisans)<br> <li> Hannonid (Traders)<br> <li> Didonian (Statesmen)</ul>
| Carthage || [[Dido]] <br> (Inspired Diplomat) || <ul> <li> New Cites: +100 {{icon|science|16px}} <br> <li> [All Cities]: +50% {{icon|gold|16px}} income </ul> || <ul> <li> Stonecutting <br> <li> Trapping <br> <li> Military Drill </ul>||<ul> <li> Primogeniture</ul> || <ul> <li> Shrine of Melgart <br> <li> Shrine of Astarte <br> <li> Shrine of Eshmun <br> <li> Shrine of Tranit </ul> || <ul><li> Mahout <br> <li> Howdah </ul> || <ul> <li> Barcid <br> <li> Magonid <br> <li> Hannonid <br> <li> Didonian </ul>
|-
|-
| Egypt || [[Wiki/Hatshepsut|Hatshepsut]] <br> (Inspired Builder)) || <ul> <li> On Start: +400 {{icon|stone|16px}} <br> <li> [All Cities]: +40% from Farm on River <br> <li> [All Cities]: -25% cost for identical adjacent improvements</ul>|| <ul> <li> Ironworking <br> <li> Stonecutting<br> <li> Labour Force </ul> || <ul> <li> Shrine of Ra <br> <li> Shrine of Osiris <br> <li> Shrine of Isis <br> <li> Shrine of Neith </ul> || <ul> <li> Light Chariot <br> <li> Kushite Cavalry </ul> || <ul> <li> Ramesside (Riders)<br> <li> Amarna (Clerics)<br> <li> Thurmonid (Sages)<br> <li> Saite (Landowners)</ul>
| Egypt || [[Wiki/Hatsheput|Hatsheput]] <br> (Inspired Builder)) || <ul> <li> +400 {{icon|stone|16px}} <br> <li> [All Cities]: +50% from farm and quarry on river </ul>|| <ul> <li> Ironworking <br> <li> Divination <br> <li> Labour Force </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Ra <br> <li> Shrine of Osiris <br> <li> Shrine of Isis <br> <li> Shrine of Neith </ul> || <ul> <li> Light Chariot <br> <li> Kushiite Cavalry </ul> || <ul> <li> Ramesside <br> <li> Amarna <br> <li> Thurmonid <br> <li> Saite </ul>
|-
|-
| Greece || [[Phillip II.]] <br> (Bold Commander) || <ul> <li> Unlocks Olympiad <br> <li> [All Cities]: +2 {{icon|culture|16px}}, -25% Cost for Settlers </ul> || <ul> <li> Ironworking <br> <li> Stonecutting <br> <li> Drama </ul> || <ul> <li> Shrine of Athena <br> <li> Shrine of Poseidon <br> <li> Shrine of Hades <br> <li> Shrine of Zeus </ul> || <ul> <li> Hoplite <br> <li> Phalangite </ul> || <ul> <li> Argeads (Champions)<br> <li> Cypselids (Artisans)<br> <li> Seleucids (Patrons)<br> <li> Alcmaenidae (Sages)</ul>
| Greece || [[Phillip II.]] <br> (Bold Commander) || <ul> <li> Unlock Olympics <br> <li> [All Cities]: +4 {{icon|culture|16px}}, -25% Cost for Settlers </ul> || <ul> <li> Ironworking <br> <li> Stonecutting <br> <li> Drama </ul> || <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Athena <br> <li> Shrine of Poseidon <br> <li> Shrine of Hades <br> <li> Shrine of Zeus </ul> || <ul> <li> Hoplite <br> <li> Phalangite </ul> || <ul> <li> Argeads <br> <li> Cypselids <br> <li> Seleucids <br> <li> Alcmaenidae </ul>
|-
|-
| Hatti || [[Hattusili]] <br> (Warlike Judge) || <ul> <li> [All Cities]: +2 {{icon|civics|16px}}, <li> [All Units]: Can Remove Vegetation, Ignore Hill Movement Terrain Cost </ul> || <ul> <li> Ironworking <br> <li> Husbandry <br> <li> Admnistration </ul> || <ul> <li> Shrine of Tahrun <br> <li> Shrine of Arinnitti <br> <li> Shrine of Kamrusepa  <br> <li> Shrine of Halki </ul> || <ul> <li> Heavy Chariot <br> <li> Three Man Chariot</ul> || <ul> <li> Kussaran (Riders)<br> <li> Nenassan(Landowners)<br> <li> Zalupwan (Patrons)<br> <li> Hattusan (Traders)</ul>
| Persia || [[Cyrus]] <br> (Hardy Hero) || <ul> <li> +50% Harvest Production <br> <li> [All Cities]: Pastures: +0.5 {{icon|orders|16px}}, -25% Cost for Ranged Units </ul> || <ul> <li> Ironworking<br> <li> Trapping <br> <li> Husbandry </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Atar <br> <li> Shrine of Mithra <br> <li> Shrine of Anahita <br> <li> Shrine of Tishtrya </ul> || <ul> <li> Palton Cavalry <br> <li> Cataphract Archer </ul> || <ul> <li> Sasanid <br> <li> Mhranid <br> <li> Arsacid <br> <li> Achaemnid </ul>
|-
|-
| Persia || [[Cyrus]] <br> (Hardy Hero) || <ul> <li> +50% Harvest Production <br> <li> [All Cities]: Pastures: +0.5 {{icon|orders|16px}}, -25% Cost for Ranged Units </ul> || <ul> <li> Ironworking<br> <li> Trapping <br> <li> Husbandry  </ul>|| <ul> <li> Shrine of Atar <br> <li> Shrine of Mithra <br> <li> Shrine of Anahita <br> <li> Shrine of Hvar Khshaita </ul> || <ul> <li> Palton Cavalry <br> <li> Cataphract Archer </ul> || <ul> <li> Sasanid (Riders)<br> <li> Mihranid (Hunters)<br> <li> Arsacid (Clerics)<br> <li> Achaemenid (Statesmen)</ul>
| Rome || [[Romulus]] <br> (Warlike Oligarch) || <ul> <li> +1 Fatigue Limit <br> <li> +100% EXP during combat <br> [All cities] + 2 {{icon|training|16px}} </ul> || <ul> <li> Ironworking<br> <li> Divination <br> <li> Aristocracy </ul>|| <ul> <li> Primogeniture </ul> || <ul> <li> Shrine of Mars <br> <li> Shrine of Venus <br> <li> Shrine of Vulcan <br> <li> Shrine of Diana </ul>|| <ul> <li> Hastatus <br> <li> Legionary  </ul> || <ul> <li> Julius <br> <li> Claudius <br> <li> Fabius <br> <li> Valerius </ul>
|-
| Rome || [[Romulus]] <br> (Ruthless Tactician) || <ul> <li> +1 Fatigue Limit <br> <li> [All cities] + 2 {{icon|training|16px}} </ul> || <ul> <li> Ironworking<br> <li> Stonecutting<br> <li> Polis </ul>|| <ul> <li> Shrine of Bellona <br> <li> Shrine of Feronia <br> <li> Shrine of Sol <br> <li> Shrine of Ceres</ul>|| <ul> <li> Hastatus <br> <li> Legionary  </ul> || <ul> <li> Julius (Statesmen)<br> <li> Claudius (Landowners)<br> <li> Fabius (Champions)<br> <li> Valerius (Patrons)</ul>
|}
|}


== Tribes ==
== Minor tribes ==
<ul>
 
<li>Danes
=== Scythians ===
 
 
=== Danes ===
 


<li>Gauls
=== Gauls ===


<li>Numidians


<li>Scythians
=== Vandals ===


<li>Thracians


<li>Vandals
=== Numidians ===
</ul>

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