Difference between revisions of "Laws"
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(→List of laws: Almost finished - cannot figure out the some from the source code.) |
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| 1 {{icon|civics|12px}} | | 1 {{icon|civics|12px}} | ||
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| | | '''Monasticism''' | ||
| | | | ||
| '''Monotheism''' | | '''Monotheism''' | ||
|<ul> </ul> | |<ul> <li> [State Religion City]: +1 {{icon|orders|12px}} </ul> | ||
| | | 1 {{icon|civic|12px}} | ||
|style="background: #aaaaaa"| | |style="background: #aaaaaa"| | ||
| '''Polytheism''' | | '''Polytheism''' | ||
|<ul> </ul> | |<ul> <li> [All Cities]: Can build unlimited Shrines </ul> | ||
| | | 1 {{icon|civic|12px}} | ||
|- | |- | ||
| | | '''Citizenship''' | ||
| | | | ||
| '''Professional Army''' | | '''Professional Army''' | ||
|<ul> </ul> | |<ul> <li> [All Cities]: -25% Unit Training time <br> <li> [All Cities]: Archive: +2 {{icon|training|12px}} </ul> | ||
| | | 2 {{icon|training|12px}} | ||
|style="background: #aaaaaa"| | |style="background: #aaaaaa"| | ||
| '''Volunteers''' | | '''Volunteers''' | ||
|<ul> </ul> | |<ul> <li> Every war yields +200 {{icon|training|12px}} <br> <li> Can hurry Unit production with Citizens </ul> | ||
| | | 2 {{icon|training|12px}} | ||
|- | |- | ||
| '''Theology''' | | '''Theology''' | ||
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| 2 {{icon|civic|12px}} | | 2 {{icon|civic|12px}} | ||
|- | |- | ||
| | | '''Architecture''' | ||
| | | | ||
| '''Philosophy''' | | '''Philosophy''' | ||
|<ul> | |<ul> <li> [All Cities]: +1 {{icon|science|12px}} </ul> | ||
| | | 3 {{icon|civic|12px}} | ||
|style="background: #aaaaaa"| | |style="background: #aaaaaa"| | ||
| '''Engineering''' | | '''Engineering''' | ||
|<ul> | |<ul> <li> Wonders cost -20% resources </ul> | ||
| | | 3 {{icon|training|12px}} | ||
|- | |- | ||
| | | '''Aesthetics''' | ||
| | | | ||
| '''Iconography''' | | '''Iconography''' | ||
|<ul> | |<ul> <li> [All Cities]: Temples: +2 {{icon|growth|12px}} <br> <li> [All Cities]: Holy Site: +5 {{icon|orders|12px}} </ul> | ||
| | | 3 {{icon|training|12px}} | ||
|style="background: #aaaaaa"| | |style="background: #aaaaaa"| | ||
| '''Calligraphy''' | | '''Calligraphy''' | ||
|<ul> | |<ul> <li> [All Cities]: Library: +4 {{icon|science|12px}} </ul> | ||
| | | 3 {{icon|civic|12px}} | ||
|- | |- | ||
| | | '''Lateen Sail''' | ||
| | | | ||
| '''Isolationism''' | | '''Isolationism''' | ||
|<ul> | |<ul> <li> [All Cities]: Receive ?? <br> <li> All infantry units receive the Garrison promotion. </ul> | ||
| | | 3 {{icon|civic|12px}} | ||
|style="background: #aaaaaa"| | |style="background: #aaaaaa"| | ||
| '''Trade League''' | | '''Trade League''' | ||
|<ul> </ul> | |<ul> <li> Convoy? <br><li>[All Coastal Cities]: +3 {{icon|growth|12px}} </ul> | ||
| | | 3 {{icon|civic|12px}} | ||
|- | |- | ||
| '''Warrior Code''' | | '''Warrior Code''' |
Revision as of 19:46, 1 June 2020
A law is always a choice between two opposing options. Enacting a law requires 400 No Icon Found and a prerequisite technology. More advanced laws have a higher upkeep such as No Icon Found or upkeep. Changing a law costs 600 No Icon Found, which may be reduces through an archetype.