|
|
Line 1: |
Line 1: |
| ==Shrines== | | ==Shrines== |
| All Shrines cost 40 [[File:Stone.png|18x18px|Stone]] to build and take 5 turns. They are pillaged for 10 turns and 20 [[File:Stone.png|18x18px|Stone]]. They are built in Urban, Lush, Temperate or Arid locations, and you may only have one of each for your nation per player. | | All Shrines cost 40 {{icon|stone}} to build and take 4 turns. They are built in Urban, Lush, Temperate or Arid locations, and you may only have one of each for your nation per player. |
| | |
| | Building a Shrine will add your nations Paganism religion to that city which gives +2 {{icon|culture}}. All shrines will also improve the opinion of your Paganism religion by +2. |
|
| |
|
| {|class="wikitable" | | {|class="wikitable" |
| |-
| |
| !
| |
| !
| |
| !colspan="7" style="text-align:center;"|Yields
| |
| !
| |
| |- | | |- |
| !style="text-align:center;"|Nation | | !style="text-align:center;"|Nation |
| !style="text-align:center;"|Shrine | | !style="text-align:center;"|Shrine |
| !style="text-align:center;"|[[File:Growth.png|18x18px|Growth]]
| |
| !style="text-align:center;"|[[File:Culture.png|18x18px|Culture]]
| |
| !style="text-align:center;"|[[File:Civics.png|18x18px|Civics]]
| |
| !style="text-align:center;"|[[File:Orders.png|18x18px|Orders]]
| |
| !style="text-align:center;"|[[File:Science.png|18x18px|Science]]
| |
| !style="text-align:center;"|[[File:Training.png|18x18px|Training]]
| |
| !style="text-align:center;"|[[File:Money.png|18x18px|Money]]
| |
| !style="text-align:left;"|Effects | | !style="text-align:left;"|Effects |
| |- | | |- |
| |style="text-align:left;"|Assyria | | |style="text-align:left;"|Assyria |
| |style="text-align:left;"|Shrine of Ashur | | |style="text-align:left;"|Shrine of Ashur |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|civics}}, +1 {{icon|orders}} per adjacent wonder |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Assyria | | |style="text-align:left;"|Assyria |
| |style="text-align:left;"|Shrine of Ninurta | | |style="text-align:left;"|Shrine of Ninurta |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|training}}, +10 xp for idle units |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Assyria | | |style="text-align:left;"|Assyria |
| |style="text-align:left;"|Shrine of Nuska | | |style="text-align:left;"|Shrine of Nuska |
| |style="text-align:center;"|0
| | |style="text-align:left;"|+20% for adjacent mines, +1 {{icon|training}} per adjacent lumbermill |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Mine Output +50% | |
| |- | | |- |
| |style="text-align:left;"|Assyria | | |style="text-align:left;"|Assyria |
| |style="text-align:left;"|Shrine of Shamahs | | |style="text-align:left;"|Shrine of Shamash |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+0.5 {{icon|orders}} , +20% for adjacent farms |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Babylonia | | |style="text-align:left;"|Babylonia |
| |style="text-align:left;"|Shrine of Ereshkigal | | |style="text-align:left;"|Shrine of Ereshkigal |
| |style="text-align:center;"|0 | | |style="text-align:left;"| +2 {{icon|culture}}, +100% {{icon|culture}} per adjacent mountain/volcano |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Quarry Output +50%
| |
| |- | | |- |
| |style="text-align:left;"|Babylonia | | |style="text-align:left;"|Babylonia |
| |style="text-align:left;"|Shrine of Ishtar | | |style="text-align:left;"|Shrine of Ishtar |
| |style="text-align:center;"|1 | | |style="text-align:left;"|+20% for adjacent pastures, +1 {{icon|growth}} |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Babylonia | | |style="text-align:left;"|Babylonia |
| |style="text-align:left;"|Shrine of Marduk | | |style="text-align:left;"|Shrine of Marduk |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|civics}}, +1 {{icon|orders}} per adjacent wonder |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Babylonia | | |style="text-align:left;"|Babylonia |
| |style="text-align:left;"|Shrine of Nabu | | |style="text-align:left;"|Shrine of Nabu |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+1 {{icon|science}}, +1 {{icon|civics}} per adjacent odeon |
| |style="text-align:center;"|2 | |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Carthage | | |style="text-align:left;"|Carthage |
| |style="text-align:left;"|Shrine of Astarte | | |style="text-align:left;"|Shrine of Astarte |
| |style="text-align:center;"|1 | | |style="text-align:left;"|+20% for adjacent pastures, +1 {{icon|growth}} |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Carthage | | |style="text-align:left;"|Carthage |
| |style="text-align:left;"|Shrine of Eshmun | | |style="text-align:left;"|Shrine of Eshmun |
| |style="text-align:center;"|0 | | |style="text-align:left;"|Heals +5 HP for idle units, +1 {{icon|growth}} per adjacent grove |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Units Gain Herbalist Promotion
| |
| |- | | |- |
| |style="text-align:left;"|Carthage | | |style="text-align:left;"|Carthage |
| |style="text-align:left;"|Shrine of Melqart | | |style="text-align:left;"|Shrine of Melqart |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+10 {{icon|money}}, +20% for adjacent nets |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Carthage | | |style="text-align:left;"|Carthage |
| |style="text-align:left;"|Shrine of Tanit | | |style="text-align:left;"|Shrine of Tanit |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|culture}}, +10 {{icon|money}} per adjacent resource |
| |style="text-align:center;"|5 | |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Egypt | | |style="text-align:left;"|Egypt |
| |style="text-align:left;"|Shrine of Isis | | |style="text-align:left;"|Shrine of Isis |
| |style="text-align:center;"|0 | | |style="text-align:left;"|Heals +5 HP for idle units, +1 {{icon|growth}} per adjacent grove |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Units Gain Herbalist Promotion
| |
| |- | | |- |
| |style="text-align:left;"|Egypt | | |style="text-align:left;"|Egypt |
| |style="text-align:left;"|Shrine of Neith | | |style="text-align:left;"|Shrine of Neith |
| |style="text-align:center;"|0
| | |style="text-align:left;"|+1 level for new ranged units, +20% for adjacent camps |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|New Units Gain 1 Level | |
| |- | | |- |
| |style="text-align:left;"|Egypt | | |style="text-align:left;"|Egypt |
| |style="text-align:left;"|Shrine of Osiris | | |style="text-align:left;"|Shrine of Osiris |
| |style="text-align:center;"|0 | | |style="text-align:left;"| +2 {{icon|culture}}, +100% {{icon|culture}} per adjacent mountain/volcano |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Quarry Output +50%
| |
| |- | | |- |
| |style="text-align:left;"|Egypt | | |style="text-align:left;"|Egypt |
| |style="text-align:left;"|Shrine of Ra | | |style="text-align:left;"|Shrine of Ra |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+0.5 {{icon|orders}} , +20% for adjacent farms |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Greece | | |style="text-align:left;"|Greece |
| |style="text-align:left;"|Shrine of Athena | | |style="text-align:left;"|Shrine of Athena |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+1 {{icon|science}} , +1 {{icon|civics}} per adjacent courthouse |
| |style="text-align:center;"|2 | |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Greece | | |style="text-align:left;"|Greece |
| |style="text-align:left;"|Shrine of Hades | | |style="text-align:left;"|Shrine of Hades |
| |style="text-align:center;"|0 | | |style="text-align:left;"| +2 {{icon|culture}}, +100% {{icon|culture}} per adjacent mountain/volcano |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Quarry Output +50%
| |
| |- | | |- |
| |style="text-align:left;"|Greece | | |style="text-align:left;"|Greece |
| |style="text-align:left;"|Shrine of Poseidon | | |style="text-align:left;"|Shrine of Poseidon |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+10 {{icon|money}}, +20% for adjacent nets |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Greece | | |style="text-align:left;"|Greece |
| |style="text-align:left;"|Shrine of Zeus | | |style="text-align:left;"|Shrine of Zeus |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|civics}}, +1 {{icon|orders}} per adjacent wonder |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Persia | | |style="text-align:left;"|Persia |
| |style="text-align:left;"|Shrine of Anahita | | |style="text-align:left;"|Shrine of Anahita |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+10 {{icon|money}}, +20% for adjacent nets |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Persia | | |style="text-align:left;"|Persia |
| |style="text-align:left;"|Shrine of Atar | | |style="text-align:left;"|Shrine of Atar |
| |style="text-align:center;"|0
| | |style="text-align:left;"|+20% for adjacent mines, +1 {{icon|training}} per adjacent lumbermill |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Mine Output +50% | |
| |- | | |- |
| |style="text-align:left;"|Persia | | |style="text-align:left;"|Persia |
| |style="text-align:left;"|Shrine of Mithra | | |style="text-align:left;"|Shrine of Mithra |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+1 level for new ranged units, +20% for adjacent camps |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |
| |
| |- | | |- |
| |style="text-align:left;"|Persia | | |style="text-align:left;"|Persia |
| |style="text-align:left;"|Shrine of Tishtrya | | |style="text-align:left;"|Shrine of Hvar Khshaita |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+0.5 {{icon|orders}} , +20% for adjacent farms |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Rome | | |style="text-align:left;"|Rome |
| |style="text-align:left;"|Shrine of Diana | | |style="text-align:left;"|Shrine of Vesta |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|culture}}, +10 {{icon|money}} per adjacent resource |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|New Units Gain 1 Level
| |
| |- | | |- |
| |style="text-align:left;"|Rome | | |style="text-align:left;"|Rome |
| |style="text-align:left;"|Shrine of Mars | | |style="text-align:left;"|Shrine of Mars |
| |style="text-align:center;"|0 | | |style="text-align:left;"|+2 {{icon|training}}, +10 xp for idle units |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Rome | | |style="text-align:left;"|Rome |
| |style="text-align:left;"|Shrine of Venus | | |style="text-align:left;"|Shrine of Venus |
| |style="text-align:center;"|1 | | |style="text-align:left;"|+20% for adjacent pastures, +1 {{icon|growth}} |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| | | |
| |- | | |- |
| |style="text-align:left;"|Rome | | |style="text-align:left;"|Rome |
| |style="text-align:left;"|Shrine of Vulcan | | |style="text-align:left;"|Shrine of Vulcan |
| |style="text-align:center;"|0
| | |style="text-align:left;"|+20% for adjacent mines, +1 {{icon|training}} per adjacent lumbermill |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|Mine Output +50% | |
| |} | | |} |
|
| |
|
| ==Religious Buildings== | | ==Religious Buildings== |
| All religious buildings require either Urban, Lush, Temperate or Arid Terrain, and obviously the city must follow the appropriate religion. | | All religious buildings require either Urban, Lush, Temperate or Arid Terrain, and the city must follow the appropriate religion. |
|
| |
|
| {|class="wikitable" | | {|class="wikitable" |
Line 336: |
Line 130: |
| ! | | ! |
| !colspan="4" style="text-align:center;"|Build Cost | | !colspan="4" style="text-align:center;"|Build Cost |
| !colspan="4" style="text-align:center;"|Pillaging
| |
| !colspan="4" style="text-align:center;"|Yields | | !colspan="4" style="text-align:center;"|Yields |
| !
| |
| |- | | |- |
| !style="text-align:left;"|Building | | !style="text-align:left;"|Building |
| !style="text-align:center;"|Turns | | !style="text-align:center;"|Turns |
| !style="text-align:center;"|[[File:Wood.png|18x18px|Wood]] | | !style="text-align:center;"|{{icon|wood}} |
| !style="text-align:center;"|[[File:Stone.png|18x18px|Stone]] | | !style="text-align:center;"|{{icon|stone}} |
| !style="text-align:center;"|[[File:Civics.png|18x18px|Civics]] | | !style="text-align:center;"|{{icon|civics}} |
| !style="text-align:center;"|Turns | | !style="text-align:center;"|{{icon|science}} |
| !style="text-align:center;"|[[File:Science.png|18x18px|Science]]
| | !style="text-align:center;"|{{icon|culture}} |
| !style="text-align:center;"|[[File:Culture.png|18x18px|Culture]] | | !style="text-align:center;"|{{icon|stone}} |
| !style="text-align:center;"|[[File:Orders.png|18x18px|Orders]] | |
| !style="text-align:center;"|[[File:Science.png|18x18px|Science]]
| |
| !style="text-align:center;"|[[File:Culture.png|18x18px|Culture]]
| |
| !style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
| |
| !style="text-align:center;"|[[File:Stone.png|18x18px|Stone]]
| |
| !style="text-align:left;"|Notes | | !style="text-align:left;"|Notes |
| |- | | |- |
| |style="text-align:left;"|Christian Cathedral | | |style="text-align:left;"|Monastery |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|100
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-4
| |
| |style="text-align:left;"|+50% [[File:Culture.png|18x18px|Culture]]
| |
| |-
| |
| |style="text-align:left;"|The Church of the Holy Sepulchre
| |
| |style="text-align:center;"|8
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|120
| |
| |style="text-align:center;"|400
| |
| |style="text-align:center;"|
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:left;"|+10 [[File:Money.png|18x18px|Money]], +20% [[File:Culture.png|18x18px|Culture]], Spreads Borders, 1 Victory Point, Units in 20 turns
| |
| |-
| |
| |style="text-align:left;"|Christian Monastery
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|60
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|4
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|
| |
| |-
| |
| |style="text-align:left;"|Christian Temple
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|60
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|3
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:left;"|+0.5 [[File:Orders.png|18x18px|Orders]]
| |
| |-
| |
| |style="text-align:left;"|Jewish Cathedral
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|100
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-4
| |
| |style="text-align:left;"|+50% [[File:Culture.png|18x18px|Culture]]
| |
| |-
| |
| |style="text-align:left;"|The Temple of Solomon
| |
| |style="text-align:center;"|8
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|120
| |
| |style="text-align:center;"|400
| |
| |style="text-align:center;"|
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:left;"|+10 [[File:Money.png|18x18px|Money]], +20% [[File:Culture.png|18x18px|Culture]], Spreads Borders, 1 Victory Point, Units in 20 turns
| |
| |-
| |
| |style="text-align:left;"|Jewish Monastery
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|60
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|4 | | |style="text-align:center;"|4 |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|
| |
| |-
| |
| |style="text-align:left;"|Jewish Temple
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|60 | | |style="text-align:center;"|60 |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|2 | | |style="text-align:center;"|2 |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|3
| |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|-2 | | |style="text-align:center;"|-2 |
| |style="text-align:left;"|+0.5 [[File:Orders.png|18x18px|Orders]] | | |style="text-align:left;"|+2 religion opinion |
| |- | | |- |
| |style="text-align:left;"|Manichaean Cathedral | | |style="text-align:left;"|Temple |
| |style="text-align:center;"|5 | | |style="text-align:center;"|5 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|100
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-4
| |
| |style="text-align:left;"|+50% [[File:Culture.png|18x18px|Culture]]
| |
| |-
| |
| |style="text-align:left;"|The Cao'an
| |
| |style="text-align:center;"|8
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|120
| |
| |style="text-align:center;"|400
| |
| |style="text-align:center;"|
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:left;"|+10 [[File:Money.png|18x18px|Money]], +20% [[File:Culture.png|18x18px|Culture]], Spreads Borders, 1 Victory Point, Units in 20 turns
| |
| |-
| |
| |style="text-align:left;"|Manichaean Monastery
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|60 | | |style="text-align:center;"|60 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|4
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:left;"|
| |
| |-
| |
| |style="text-align:left;"|Manichaean Temple
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|60
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|3 | | |style="text-align:center;"|3 |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2 | | |style="text-align:center;"|-2 |
| |style="text-align:left;"|+0.5 [[File:Orders.png|18x18px|Orders]] | | |style="text-align:left;"|+0.5 {{icon|orders}}, +2 religion opinion |
| |- | | |- |
| |style="text-align:left;"|Zoroastrian Cathedral | | |style="text-align:left;"|Cathedral |
| |style="text-align:center;"|5 | | |style="text-align:center;"|6 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|100 | | |style="text-align:center;"|100 |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|-4 | | |style="text-align:center;"|-4 |
| |style="text-align:left;"|+50% [[File:Culture.png|18x18px|Culture]] | | |style="text-align:left;"|+50% {{icon|culture}}, +5 legitimacy, +4 religion opinion |
| |- | | |- |
| |style="text-align:left;"|The Adur Burzen-Mihr | | |style="text-align:left;"|Holy Site |
| |style="text-align:center;"|8 | | |style="text-align:center;"|8 |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|120 | | |style="text-align:center;"|200 |
| |style="text-align:center;"|400 | | |style="text-align:center;"|200 |
| |style="text-align:center;"|
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:left;"|+10 [[File:Money.png|18x18px|Money]], +20% [[File:Culture.png|18x18px|Culture]], Spreads Borders, 1 Victory Point, Units in 20 turns
| |
| |-
| |
| |style="text-align:left;"|Zoroastrian Monastery
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|60
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|20
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|4
| |
| |style="text-align:center;"|0 | | |style="text-align:center;"|0 |
| |style="text-align:center;"|-2 | | |style="text-align:center;"|-2 |
| |style="text-align:center;"|0
| | |style="text-align:left;"|+10 Religion Opinion, +20% {{icon|culture}}, 2 Victory points, creates disciple every 20 turns |
| |style="text-align:left;"| | |
| |-
| |
| |style="text-align:left;"|Zoroastrian Temple
| |
| |style="text-align:center;"|5
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|60
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|10
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|2
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|3
| |
| |style="text-align:center;"|0
| |
| |style="text-align:center;"|-2
| |
| |style="text-align:left;"|+0.5 [[File:Orders.png|18x18px|Orders]]
| |
| |} | |