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  • 08:47, 27 June 2022 diff hist +341 N WoodCreated page with "Wood is a tradable resource required for several advanced units, upkeep of those units, and most immediately for tile improvements. Workers can spend orders to harvest wood f..." current
  • 08:42, 27 June 2022 diff hist +171 N IronCreated page with "Iron is a tradable resource key to training many military units and paying their upkeep. Iron is gained through mine improvements, which are most efficient on hill tiles." current
  • 08:41, 27 June 2022 diff hist +397 N MoneyCreated page with "Money is a flexible resource convertible into any other tradable resource. It is used to pay city upkeep for some units, for cities as they grow, and for royal and courtier ch..." current
  • 08:34, 27 June 2022 diff hist +182 N StoneCreated page with "Stone is used for the construction of wonders and advanced improvements, as well as some units. Stone is gained from quarry improvements, which requires the technology stonew..." current
  • 08:29, 27 June 2022 diff hist −105 Foodcurrent
  • 17:18, 26 June 2022 diff hist +2,643 Citiescurrent
  • 15:37, 26 June 2022 diff hist +293 CitiesRome
  • 15:08, 26 June 2022 diff hist +323 N CharactersCreated page with "Characters provide resources based on their core ability ratings (if they are a Leader, Courtier, spouse of the leader, or one the next four people in line for the throne), ca..." current