Name |
Cost |
Time to build |
Effects !
|
Pyramids |
600 |
10 |
+4 , +1, -25% initial law cost
|
Ziggurat |
600 |
10 |
+4 , -10% improvement cost
|
Oracle |
200 400 |
10 |
+4 , +10No Icon Found per religion, +1 tech card hand, all holy cities visible
|
Hanging gardens |
200 400 |
10 |
+4 , +4 , +20% (all cities)
|
Ishtar gate |
300 600 |
12 |
+6 , +1 per culture level, +1 culture level (all cities)
|
Necropolis |
900 |
12 |
+6 , +1 per specialist, +2 per temple
|
Lighthouse |
300 600 |
12 |
+6 , +2No Icon Found per specialist, +50%No Icon Found coast cities
|
Apadana |
300 600 |
12 |
+6 , +4 No Icon Found, +0.5 per state religion city
|
The mausoleum |
1200 |
14 |
+20 , +4 No Icon Found per connected city
|
The musauem |
400 800 |
14 |
+8 , +4 per culture level, elder specialist +4 (all cities)
|
Acropolis |
400 800 |
14 |
+8 , +2 No Icon Found per religion, forum gives +0.5 per turn
|
Colussus |
800 400 |
14 |
+8 , +0.5 per culture level, all units start with guard 1 (spreads borders and trade network)
|
Circus maximus |
600 1200 |
16 |
+10 , +5 , +2hp for idle mounted, all new mounted units get swift (all cities)
|
Pantheon |
600 1200 |
16 |
+10 , +1 per religion, +2 No Icon Found per culture level, free great merchant
|
Grand bazaar |
600 1200 |
16 |
+10 , +2 , -1 No Icon Found per luxury (all cities)
|
Hagia sophia |
600 1200 |
16 |
-2 No Icon Found per year, +50% (all cities)
|