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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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! Name !! Cost !! Time to build !! Effects ! | |||
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| | | Pyramids || 600s || 10|| +4 culture, 1 order, -25% initial law cost | ||
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| | | Ziggurat || 600s || 10|| +4 culture, -10% improvement cost | ||
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| | | Oracle || 200f 400s|| 10|| +4 culture, +10g per religion, +1 tech card hand, all holy cities visible | ||
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| | | Hanging gardens || 200w 400s|| 10|| +4 culture, +4 science, +20% growth (all cities) | ||
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| | | Ishtar gate || 300i 600s|| 12|| +6 culture, +1 growth per culture level, +1 culture level (all cities) | ||
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| | | Necropolis || 900s || 12|| +6 culture, +1 culture per specialist, +2c per temple| | ||
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| | | Lighthouse || 300i 600s|| 12|| +6 culture, +2g per specialist, +50%g coast cities | ||
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| | | Apadana || 300f 600s|| 12|| +6 culture, +4 law, 0.5 order per state religion city | ||
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| | | The mausoleum || 1200s|| 14|| +20 culture, +4 law per connected city | ||
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| | | The musauem|| 400w 800s|| 14|| +8 culture, +4 science per culture level, elder specialist +4 culture (all cities) | ||
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| | | Acropolis || 400w 800s|| 14|| +8 culture, +2 law per religion, forum gives 0.5 orders per turn | ||
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| | | Colussus || 800i 400s|| 14|| +8 culture, 0.5 orders per culture level, all units start with guard 1 (spreads borders and trade network) | ||
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| | | Circus maximus|| 600f 1200s|| 16|| +10 culture, +5 military, +2hp for idle mounted, all new mounted units get swift (all cities) | ||
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| | | Pantheon || 600w 1200s|| 16|| +10 culture, +1 order per religion, +2 law per culture level, free great merchant | ||
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| | | Grand bazaar || 600f 1200s|| 16|| +10 culture, +2 growth, +1 happiness per luxury (all cities) | ||
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| | | Hagia sophia || 600i 1200s|| 16|| +2 happiness per year, +50% culture (all cities) | ||
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|} | |} | ||