Difference between revisions of "Vision"

From Old World Wiki
Jump to navigation Jump to search
(New)
 
m
 
Line 8: Line 8:
* Tile heights increase the reveal range of units on them, but also cost accordingly more to be reveal:
* Tile heights increase the reveal range of units on them, but also cost accordingly more to be reveal:
{| class="wikitable"
{| class="wikitable"
|+ Caption text
|+ Height reveal modifieres
|-
|-
! Header text !! Header text !! Header text
! Header text !! Header text
|-
|-
| Hill || 2
| Hill || 2

Latest revision as of 18:19, 9 February 2022

Vision and Reveal Ranges[edit]

lorem ipsum


Reveal[edit]

  • All units have a reveal range of 1
  • Vegetation (trees and scrub) reduce reveal range by 1
  • Tile heights increase the reveal range of units on them, but also cost accordingly more to be reveal:
Height reveal modifieres
Header text Header text
Hill 2
Flat 1
Various waters 0

Example: - A unit on a hill tile reveals tiles in a distance of 1+2-0 water, 1+2-1 of flat land, 1+2-2 of hills.