Difference between revisions of "Victory conditions"

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(Created page with "# Ambitions: Complete 10 ambitions. # Victory Points: Get to (number) Victory Points. # Conquest: Conquer all other nations. # Time: Have the highest VP after 200 turns. # Dou...")
 
 
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# Conquest: Conquer all other nations.
# Conquest: Conquer all other nations.
# Time: Have the highest VP after 200 turns.
# Time: Have the highest VP after 200 turns.
# Double Victory: (Probably the hardest to understand initially) Have twice as many points as the next nation, AND at least half the required VP points.
# Double Victory: Have twice as many points as the next nation, AND at least half the required VP points.


VP's can be obtained via :
VP's can be obtained via :
* Cities and city level (each culture level gives +1 VP)
* Cities and city level (each culture level gives +1 VP)
* Research the 3 reform techs (+1 VP each time)
* Research the 3 reform techs (+1 VP each time)
* +2 for each Wonder
* +2 for each Wonder or Religious Wonder
* +1 for each Religious Wonder
* +2 for each Minor City (surround a city site with your borders and absorb it into a city)
* +1 for surrounding city sites with your borders and absorbing them (called Minor City)

Latest revision as of 18:52, 4 November 2021

  1. Ambitions: Complete 10 ambitions.
  2. Victory Points: Get to (number) Victory Points.
  3. Conquest: Conquer all other nations.
  4. Time: Have the highest VP after 200 turns.
  5. Double Victory: Have twice as many points as the next nation, AND at least half the required VP points.

VP's can be obtained via :

  • Cities and city level (each culture level gives +1 VP)
  • Research the 3 reform techs (+1 VP each time)
  • +2 for each Wonder or Religious Wonder
  • +2 for each Minor City (surround a city site with your borders and absorb it into a city)