Difference between revisions of "Victory conditions"
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(Created page with "# Ambitions: Complete 10 ambitions. # Victory Points: Get to (number) Victory Points. # Conquest: Conquer all other nations. # Time: Have the highest VP after 200 turns. # Dou...") |
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# Conquest: Conquer all other nations. | # Conquest: Conquer all other nations. | ||
# Time: Have the highest VP after 200 turns. | # Time: Have the highest VP after 200 turns. | ||
# Double Victory: | # Double Victory: Have twice as many points as the next nation, AND at least half the required VP points. | ||
VP's can be obtained via : | VP's can be obtained via : | ||
* Cities and city level (each culture level gives +1 VP) | * Cities and city level (each culture level gives +1 VP) | ||
* Research the 3 reform techs (+1 VP each time) | * Research the 3 reform techs (+1 VP each time) | ||
* +2 for each Wonder | * +2 for each Wonder or Religious Wonder | ||
* +2 for each Minor City (surround a city site with your borders and absorb it into a city) | |||
* + |
Latest revision as of 18:52, 4 November 2021
- Ambitions: Complete 10 ambitions.
- Victory Points: Get to (number) Victory Points.
- Conquest: Conquer all other nations.
- Time: Have the highest VP after 200 turns.
- Double Victory: Have twice as many points as the next nation, AND at least half the required VP points.
VP's can be obtained via :
- Cities and city level (each culture level gives +1 VP)
- Research the 3 reform techs (+1 VP each time)
- +2 for each Wonder or Religious Wonder
- +2 for each Minor City (surround a city site with your borders and absorb it into a city)