Difference between revisions of "Units"
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!colspan="2"|[[File:Growth.png|18x18px|Growth]] | !colspan="2" style="text-align:center;"|Build [[File:Growth.png|18x18px|Growth]] | ||
!colspan=" | !colspan="2" style="text-align:center;"|Cost [[File:Food.png|18x18px|Food]] | ||
!colspan="4"| | !colspan="4" style="text-align:center;"|Stats | ||
!colspan="7" style="text-align:center;"|Abilities | !colspan="7" style="text-align:center;"|Abilities | ||
|- | |- | ||
!Name | !style="text-align:center;"|Name | ||
! | !style="text-align:center;"|Initial | ||
!Increase | !style="text-align:center;"|Increase | ||
! | !style="text-align:center;"|Initial | ||
! | !style="text-align:center;"|Upkeep | ||
! | !style="text-align:center;"|HP | ||
!style="text-align:center;"|Fatigue | |||
!Fatigue | !style="text-align:center;"|Movement | ||
!Movement | !style="text-align:center;"|Vision | ||
!Vision | !style="text-align:center;"|Reveal | ||
!Reveal | !style="text-align:center;"|Harvest | ||
!Harvest | !style="text-align:center;"|Build | ||
!Build | !style="text-align:center;"|Buy Tile | ||
!Buy Tile | !style="text-align:center;"|Trade | ||
!Trade | !style="text-align:center;"|Amphib | ||
!Amphib | !style="text-align:left;"|Notes | ||
! | |||
|- | |- | ||
|Settler | |style="text-align:left;"|Settler | ||
|80 | |style="text-align:center;"|80 | ||
|10 | |style="text-align:center;"|10 | ||
| | |style="text-align:center;"|100 | ||
| | |style="text-align:center;"|2 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|2 | ||
|2 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|X | ||
| | |style="text-align:center;"|X | ||
|X | |||
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|style="text-align:center;"| | |||
|style="text-align:left;"|No Hurry | |||
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|Worker | |style="text-align:left;"|Worker | ||
|50 | |style="text-align:center;"|50 | ||
|10 | |style="text-align:center;"|10 | ||
| | |style="text-align:center;"|0 | ||
|0 | |style="text-align:center;"|2 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|2 | ||
|2 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|X | ||
|X | |style="text-align:center;"|X | ||
|X | |style="text-align:center;"|X | ||
|X | |style="text-align:center;"|X | ||
|X | |||
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|style="text-align:center;"| | |||
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|- | |- | ||
|Scout | |style="text-align:left;"|Scout | ||
|50 | |style="text-align:center;"|50 | ||
|10 | |style="text-align:center;"|10 | ||
|0 | |style="text-align:center;"|0 | ||
|0 | |style="text-align:center;"|0 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|4 | ||
|4 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|4 | ||
|4 | |style="text-align:center;"|X | ||
|X | |style="text-align:center;"|X | ||
|X | |||
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|style="text-align:center;"| | |||
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|Caravan | |style="text-align:left;"|Caravan | ||
|80 | |style="text-align:center;"|80 | ||
|10 | |style="text-align:center;"|10 | ||
|0 | |style="text-align:center;"|0 | ||
|0 | |style="text-align:center;"|0 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|2 | ||
|2 | |style="text-align:center;"|2 | ||
|2 | |style="text-align:center;"|X | ||
|X | | | ||
| | | | ||
| | | | ||
|style="text-align:center;"|X | |||
|style="text-align:center;"|X | |||
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|- | |- | ||
| Disciple | |style="text-align:left;"| Disciple | ||
|80 | |style="text-align:center;"|80 | ||
|10 | |style="text-align:center;"|10 | ||
|0 | |style="text-align:center;"|0 | ||
|0 | |style="text-align:center;"|0 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|2 | ||
|2 | |||
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|X | |style="text-align:center;"|X | ||
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|style="text-align:center;"| | |||
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|- | |- | ||
|Militia | |style="text-align:left;"|Militia | ||
|60 | |style="text-align:center;"|60 | ||
|2 | |style="text-align:center;"|2 | ||
| | |style="text-align:center;"|0 | ||
|0 | |style="text-align:center;"|1 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|2 | ||
|2 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|X | ||
|X | |||
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|style="text-align:center;"| | |||
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|- | |- | ||
|Conscript | |style="text-align:left;"|Conscript | ||
|80 | |style="text-align:center;"|80 | ||
|2 | |style="text-align:center;"|2 | ||
| | |style="text-align:center;"|0 | ||
|0 | |style="text-align:center;"|2 | ||
| | |style="text-align:center;"|20 | ||
|20 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|2 | ||
|2 | |style="text-align:center;"|3 | ||
|3 | |style="text-align:center;"|X | ||
|X | |||
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|style="text-align:center;"| | |||
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|} | |} | ||
== Military units == | == Military units == |
Revision as of 15:22, 14 May 2020
Units can be either of two types: Civilian units (which require Growth) or military units (which require Training). This page lists all known units.
Civilian Units
Military units
Warrior (Cost: 50 Iron ) (Upkeep: 1 Iron) (Movement: 2, Range: 1, Attack: 4)
Maceman (Cost: 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 5)
Spearman (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 5)
Axeman (Cost: 150 Iron ) (Upkeep: 1 Training 3 Iron) (Movement: 2, Range: 1, Attack: 6)
Swordsman (Cost: 200 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8)
Pikeman (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8)
Slinger (Cost: 50 Food ) (Upkeep: 1 Food) (Movement: 2, Range: 2, Attack: 4)
Archer (Cost: 100 Wood ) (Upkeep: 2 Wood) (Movement: 2, Range: 3, Attack: 5)
Longbowman (Cost: 150 Wood ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 3, Attack: 8)
Crossbowman (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 1, Attack: 8)
Polybolos (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 10)
Chariot (Cost: 50 Food 50 Wood ) (Upkeep: 2 Food) (Movement: 3, Range: 1, Attack: 5)
Horseman (Cost: 100 Food 50 Iron ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 1, Attack: 6)
Cataphract (Cost: 100 Food 100 Iron ) (Upkeep: 2 Training 4 Food) (Movement: 3, Range: 1, Attack: 10)
Horse Archer (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 2, Attack: 6)
Camel Archer (Cost: 50 Wood 100 Food ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 2, Attack: 5)
War Elephant (Cost: 50 Iron 100 Food ) (Upkeep: 1 Training 3 Food) (Movement: 2, Range: 1, Attack: 6)
Ballista (Cost: 50 Wood 100 Iron ) (Upkeep: 1 Training 3 Iron) (Movement: 1, Range: 1, Attack: 5)
Catapult (Cost: 50 Wood 100 Stone ) (Upkeep: 1 Training 3 Stone) (Movement: 1, Range: 4, Attack: 6)
Onager (Cost: 100 Wood 100 Stone ) (Upkeep: 2 Training 4 Stone) (Movement: 1, Range: 5, Attack: 8)
Bireme (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Wood) (Movement: 3, Range: 1, Attack: 4)
Trireme (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 4, Range: 1, Attack: 6)
Dromon (Cost: 150 Wood 50 Iron ) (Upkeep: 2 Training 4 Wood) (Movement: 5, Range: 1, Attack: 8)
Battering Ram (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Wood) (Movement: 1, Range: 1, Attack: 3)
Siege Tower (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 1, Range: 1, Attack: 4)
Akkadian Archer (Cost: 100 Wood ) (Upkeep: 2 Wood) (Movement: 2, Range: 3, Attack: 6)
Cimmerian Archer (Cost: 150 Wood ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 4, Attack: 8)
African Elephant (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 1, Attack: 6)
Turreted Elephant (Cost: 100 Food 100 Wood ) (Upkeep: 2 Training 4 Food) (Movement: 3, Range: 1, Attack: 8)
Light Chariot (Cost: 50 Food 50 Wood ) (Upkeep: 2 Food) (Movement: 4, Range: 2, Attack: 5)
Kushite Cavalry (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 4, Range: 2, Attack: 7)
Hoplite (Cost: 50 Wood 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 6)
Phalangite (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8)
Palton Cavalry (Cost: 50 Food 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 2, Attack: 6)
Cataphract Archer (Cost: 100 Food 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 2, Attack: 8)
Hastatus (Cost: 150 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 7)
Legionary (Cost: 200 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 10)