Difference between revisions of "Units"

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!
!
!colspan="2"|[[File:Growth.png|18x18px|Growth]]
!colspan="2" style="text-align:center;"|Build [[File:Growth.png|18x18px|Growth]]
!colspan="3" style="text-align:center;"|Upkeep
!colspan="2" style="text-align:center;"|Cost [[File:Food.png|18x18px|Food]]
!colspan="4"|
!colspan="4" style="text-align:center;"|Stats
!colspan="7" style="text-align:center;"|Abilities
!colspan="7" style="text-align:center;"|Abilities
|-
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!Name
!style="text-align:center;"|Name
!Cost
!style="text-align:center;"|Initial
!Increase
!style="text-align:center;"|Increase
![[File:Food.png|18x18px|Food]]
!style="text-align:center;"|Initial
![[File:Iron.png|18x18px|Iron]]
!style="text-align:center;"|Upkeep
![[File:Training.png|18x18px|Training]]
!style="text-align:center;"|HP
!HP
!style="text-align:center;"|Fatigue
!Fatigue
!style="text-align:center;"|Movement
!Movement
!style="text-align:center;"|Vision
!Vision
!style="text-align:center;"|Reveal
!Reveal
!style="text-align:center;"|Harvest
!Harvest
!style="text-align:center;"|Build
!Build
!style="text-align:center;"|Buy Tile
!Buy Tile
!style="text-align:center;"|Trade
!Trade
!style="text-align:center;"|Amphib
!Amphib.
!style="text-align:left;"|Notes
!Hurry
|-
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|Settler
|style="text-align:left;"|Settler
|80
|style="text-align:center;"|80
|10
|style="text-align:center;"|10
|2
|style="text-align:center;"|100
|0
|style="text-align:center;"|2
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|3
|3
|style="text-align:center;"|2
|2
|style="text-align:center;"|3
|3
|style="text-align:center;"|X
|X
|style="text-align:center;"|X
|X
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|style="text-align:center;"|
|style="text-align:left;"|No Hurry
|-
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|Worker
|style="text-align:left;"|Worker
|50
|style="text-align:center;"|50
|10
|style="text-align:center;"|10
|2
|style="text-align:center;"|0
|0
|style="text-align:center;"|2
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|3
|3
|style="text-align:center;"|2
|2
|style="text-align:center;"|3
|3
|style="text-align:center;"|X
|X
|style="text-align:center;"|X
|X
|style="text-align:center;"|X
|X
|style="text-align:center;"|X
|X
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|style="text-align:center;"|
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|X
|-
|-
|Scout
|style="text-align:left;"|Scout
|50
|style="text-align:center;"|50
|10
|style="text-align:center;"|10
|0
|style="text-align:center;"|0
|0
|style="text-align:center;"|0
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|4
|4
|style="text-align:center;"|3
|3
|style="text-align:center;"|4
|4
|style="text-align:center;"|X
|X
|style="text-align:center;"|X
|X
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|style="text-align:center;"|
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|X
|-
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|Caravan
|style="text-align:left;"|Caravan
|80
|style="text-align:center;"|80
|10
|style="text-align:center;"|10
|0
|style="text-align:center;"|0
|0
|style="text-align:center;"|0
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|3
|3
|style="text-align:center;"|2
|2
|style="text-align:center;"|2
|2
|style="text-align:center;"|X
|X
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|style="text-align:center;"|X
|style="text-align:center;"|X
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|X
|X
|X
|-
|-
| Disciple
|style="text-align:left;"| Disciple
|80
|style="text-align:center;"|80
|10
|style="text-align:center;"|10
|0
|style="text-align:center;"|0
|0
|style="text-align:center;"|0
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|3
|3
|style="text-align:center;"|3
|3
|style="text-align:center;"|2
|2
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|X
|style="text-align:center;"|X
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|style="text-align:center;"|
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|X
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|Militia
|style="text-align:left;"|Militia
|60
|style="text-align:center;"|60
|2
|style="text-align:center;"|2
|1
|style="text-align:center;"|0
|0
|style="text-align:center;"|1
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|3
|3
|style="text-align:center;"|2
|2
|style="text-align:center;"|3
|3
|style="text-align:center;"|X
|X
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|style="text-align:center;"|
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|X
|-
|-
|Conscript
|style="text-align:left;"|Conscript
|80
|style="text-align:center;"|80
|2
|style="text-align:center;"|2
|2
|style="text-align:center;"|0
|0
|style="text-align:center;"|2
|0
|style="text-align:center;"|20
|20
|style="text-align:center;"|3
|3
|style="text-align:center;"|2
|2
|style="text-align:center;"|3
|3
|style="text-align:center;"|X
|X
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|style="text-align:center;"|
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|X
|}
|}


== Military units ==
== Military units ==

Revision as of 15:22, 14 May 2020

Units can be either of two types: Civilian units (which require Growth.pngGrowth) or military units (which require Training.pngTraining). This page lists all known units.

Civilian Units

Growth Units
Build Growth Cost Food Stats Abilities
Name Initial Increase Initial Upkeep HP Fatigue Movement Vision Reveal Harvest Build Buy Tile Trade Amphib Notes
Settler 80 10 100 2 20 3 2 3 X X No Hurry
Worker 50 10 0 2 20 3 2 3 X X X X
Scout 50 10 0 0 20 4 3 4 X X
Caravan 80 10 0 0 20 3 2 2 X X X
Disciple 80 10 0 0 20 3 3 2 X
Militia 60 2 0 1 20 3 2 3 X
Conscript 80 2 0 2 20 3 2 3 X

Military units

Warrior (Cost: 50 Iron ) (Upkeep: 1 Iron) (Movement: 2, Range: 1, Attack: 4)

Maceman (Cost: 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 5)

Spearman (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 5)

Axeman (Cost: 150 Iron ) (Upkeep: 1 Training 3 Iron) (Movement: 2, Range: 1, Attack: 6)

Swordsman (Cost: 200 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8)

Pikeman (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8)

Slinger (Cost: 50 Food ) (Upkeep: 1 Food) (Movement: 2, Range: 2, Attack: 4)

Archer (Cost: 100 Wood ) (Upkeep: 2 Wood) (Movement: 2, Range: 3, Attack: 5)

Longbowman (Cost: 150 Wood ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 3, Attack: 8)

Crossbowman (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 1, Attack: 8)

Polybolos (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 10)

Chariot (Cost: 50 Food 50 Wood ) (Upkeep: 2 Food) (Movement: 3, Range: 1, Attack: 5)

Horseman (Cost: 100 Food 50 Iron ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 1, Attack: 6)

Cataphract (Cost: 100 Food 100 Iron ) (Upkeep: 2 Training 4 Food) (Movement: 3, Range: 1, Attack: 10)

Horse Archer (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 2, Attack: 6)

Camel Archer (Cost: 50 Wood 100 Food ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 2, Attack: 5)

War Elephant (Cost: 50 Iron 100 Food ) (Upkeep: 1 Training 3 Food) (Movement: 2, Range: 1, Attack: 6)

Ballista (Cost: 50 Wood 100 Iron ) (Upkeep: 1 Training 3 Iron) (Movement: 1, Range: 1, Attack: 5)

Catapult (Cost: 50 Wood 100 Stone ) (Upkeep: 1 Training 3 Stone) (Movement: 1, Range: 4, Attack: 6)

Onager (Cost: 100 Wood 100 Stone ) (Upkeep: 2 Training 4 Stone) (Movement: 1, Range: 5, Attack: 8)

Bireme (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Wood) (Movement: 3, Range: 1, Attack: 4)

Trireme (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 4, Range: 1, Attack: 6)

Dromon (Cost: 150 Wood 50 Iron ) (Upkeep: 2 Training 4 Wood) (Movement: 5, Range: 1, Attack: 8)

Battering Ram (Cost: 50 Wood 50 Iron ) (Upkeep: 2 Wood) (Movement: 1, Range: 1, Attack: 3)

Siege Tower (Cost: 100 Wood 50 Iron ) (Upkeep: 1 Training 3 Wood) (Movement: 1, Range: 1, Attack: 4)

Akkadian Archer (Cost: 100 Wood ) (Upkeep: 2 Wood) (Movement: 2, Range: 3, Attack: 6)

Cimmerian Archer (Cost: 150 Wood ) (Upkeep: 1 Training 3 Wood) (Movement: 2, Range: 4, Attack: 8)

African Elephant (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 3, Range: 1, Attack: 6)

Turreted Elephant (Cost: 100 Food 100 Wood ) (Upkeep: 2 Training 4 Food) (Movement: 3, Range: 1, Attack: 8)

Light Chariot (Cost: 50 Food 50 Wood ) (Upkeep: 2 Food) (Movement: 4, Range: 2, Attack: 5)

Kushite Cavalry (Cost: 100 Food 50 Wood ) (Upkeep: 1 Training 3 Food) (Movement: 4, Range: 2, Attack: 7)

Hoplite (Cost: 50 Wood 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 6)

Phalangite (Cost: 100 Wood 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 8)

Palton Cavalry (Cost: 50 Food 100 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 2, Attack: 6)

Cataphract Archer (Cost: 100 Food 100 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 2, Attack: 8)

Hastatus (Cost: 150 Iron ) (Upkeep: 2 Iron) (Movement: 2, Range: 1, Attack: 7)

Legionary (Cost: 200 Iron ) (Upkeep: 2 Training 4 Iron) (Movement: 2, Range: 1, Attack: 10)