Editing Units

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 25: Line 25:
!class=unsortable style="text-align:left;"|Notes
!class=unsortable style="text-align:left;"|Notes
|-
|-
|style="text-align:left;"|<div id="Settler">[[Settler]]</div>
|style="text-align:left;"|<div id="Settler">Settler</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|10
|style="text-align:center;"|10
Line 36: Line 36:
|style="text-align:left;"|Found City, Harvest.  Cannot attack.
|style="text-align:left;"|Found City, Harvest.  Cannot attack.
|-
|-
|style="text-align:left;"|<div id="Worker">[[Worker]]</div>
|style="text-align:left;"|<div id="Worker">Worker</div>
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|10
|style="text-align:center;"|10
Line 47: Line 47:
|style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack.
|style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack.
|-
|-
|style="text-align:left;"|<div id="Scout">[[Scout]]</div>
|style="text-align:left;"|<div id="Scout">Scout</div>
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 58: Line 58:
|style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack.
|style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack.
|-
|-
|style="text-align:left;"|<div id="Caravan">[[Caravan]]</div>
|style="text-align:left;"|<div id="Caravan">Caravan</div>
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 80: Line 80:
|style="text-align:left;"|Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. Standing on Religion Improvements gives Yields: +1 Science on Monastery, -1 Discontent on Temple, +1 Orders on Cathedral.
|style="text-align:left;"|Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. Standing on Religion Improvements gives Yields: +1 Science on Monastery, -1 Discontent on Temple, +1 Orders on Cathedral.
|-
|-
|style="text-align:left;"|<div id="Militia">[[Militia]]</div>
|style="text-align:left;"|<div id="Militia">Militia</div>
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 91: Line 91:
|style="text-align:left;"|Melee, Infantry, Has ZOC
|style="text-align:left;"|Melee, Infantry, Has ZOC
|-
|-
|style="text-align:left;"|<div id="Conscript">[[Conscript]]</div>
|style="text-align:left;"|<div id="Conscript">Conscript</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0

Please note that all contributions to Old World Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Old World Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Template used on this page: