Editing Units

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
'''Units''' can be either of two types: Civilian units (which require {{icon|growth|14px}} [[resources|Growth]]) or Military units (which require {{icon|training|12px}} [[resources|Training]]). This page lists all known units.
'''Units''' can be either of two types: Civilian units (which require {{icon|growth}}[[resources|Growth]]) or military units (which require {{icon|training}}[[resources|Training]]). This page lists all known units.


==Civilian Units==
==Civilian Units==
The Production increase is each time this particular unit is built in the same city (it is no longer by unit type since [[Update #105|Patches]]).
{|class="wikitable sortable"
{|class="wikitable sortable"
!colspan="16"|Growth Units
|-
|-
!
!
!colspan="2" style="text-align:center;"|Build {{icon|growth}}
!colspan="2" style="text-align:center;"|Build [[File:Growth.png|18x18px|Growth]]
!colspan="1" style="text-align:center;"|Cost
!colspan="2" style="text-align:center;"|Cost [[File:Food.png|18x18px|Food]]
!colspan="1" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Stats
!colspan="3" style="text-align:center;"|Stats
!colspan="7" style="text-align:center;"|Abilities
!colspan="2"|
|-
|-
!style="text-align:center;"|Name
!style="text-align:center;"|Name
!style="text-align:center;"|Initial
!style="text-align:center;"|Initial
!style="text-align:center;"|Increase
!style="text-align:center;"|Increase
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|Initial
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|Upkeep
!style="text-align:center;"|Strength
!style="text-align:center;"|HP
!class=unsortable style="text-align:center;"|Move
!style="text-align:center;"|Fatigue
!class=unsortable style="text-align:center;"|Vision
!style="text-align:center;"|Movement
!class=unsortable style="text-align:left;"|Upgrades
!style="text-align:center;"|Vision
!class=unsortable style="text-align:left;"|Notes
!style="text-align:center;"|Reveal
!style="text-align:center;"|Harvest
!style="text-align:center;"|Build
!style="text-align:center;"|Buy Tile
!style="text-align:center;"|Trade
!style="text-align:center;"|Amphib
!style="text-align:left;"|Notes
|-
|-
|style="text-align:left;"|<div id="Settler">[[Settler]]</div>
|style="text-align:left;"|Settler
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|10
|style="text-align:center;"|10
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|
|style="text-align:center;"|
|style="text-align:left;"|No Hurry
|-
|style="text-align:left;"|Worker
|style="text-align:left;"|Worker
|style="text-align:left;"|Found City, Harvest.  Cannot attack.
|style="text-align:center;"|50
|-
|style="text-align:left;"|<div id="Worker">[[Worker]]</div>
|style="text-align:center;"|60
|style="text-align:center;"|10
|style="text-align:center;"|10
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:left;"|Militia
|style="text-align:center;"|X
|style="text-align:left;"|Harvest, Build Improvement, Build Road. Cannot attack.
|style="text-align:center;"|X
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|style="text-align:center;"|
|
|-
|-
|style="text-align:left;"|<div id="Scout">[[Scout]]</div>
|style="text-align:left;"|Scout
|style="text-align:center;"|60
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|10
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|20
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|5
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|
|style="text-align:center;"|
|
|
|style="text-align:left;"|4 Fatigue, Harvest, Stealth in Trees, Ignore ZOC. Cannot attack.
|-
|-
|style="text-align:left;"|<div id="Caravan">[[Caravan]]</div>
|style="text-align:left;"|Caravan
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|10
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|X
|
|
|
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|style="text-align:left;"|Caravan Mission. Cannot attack.
|-
|-
|style="text-align:left;"| <div id="Disciple">Disciple</div>
|style="text-align:left;"| Disciple
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|10
|style="text-align:center;"|10
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|
|
|
|style="text-align:center;"|X
|
|style="text-align:center;"|
|
|
|style="text-align:left;"|Build Religious Improvement, Spread Religion, Establish Theology. Cannot attack. Standing on Religion Improvements gives Yields: +1 Science on Monastery, -1 Discontent on Temple, +1 Orders on Cathedral.
|-
|-
|style="text-align:left;"|<div id="Militia">[[Militia]]</div>
|style="text-align:left;"|Militia
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|X
|
|
|
|
|style="text-align:center;"|
|
|-
|style="text-align:left;"|Conscript
|style="text-align:left;"|Conscript
|style="text-align:left;"|Melee, Infantry, Has ZOC
|style="text-align:center;"|80
|-
|style="text-align:center;"|2
|style="text-align:left;"|<div id="Conscript">[[Conscript]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|5
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|X
|
|
|
|
|style="text-align:center;"|
|
|
|style="text-align:left;"|Melee, Infantry, Polearm, Has ZOC, +25% vs Mounted
|}
|}


==Military Units==
==Militia Units==
All infantry and mounted units can Pillage and appoint Generals. All Infantry units have Zone of Control.
All Below Units have Zone of Control, can Pillage, and can appoint Generals


{|class="wikitable sortable"
{|class="wikitable sortable"
!colspan = "23"|Training Units
|-
|-
!
!
!style="text-align:center;"|Build
!style="text-align:center;"|Build
!colspan="4" style="text-align:center;"|Cost
!colspan="4" style="text-align:center;"|Cost
!colspan="5" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Stats
!colspan="6" style="text-align:center;"|Stats
!colspan="4"|
!colspan="2" style="text-align:center;"|Abilities
!
!
!
|-
|-
!class=unsortable style="text-align:left;"|Name
!style="text-align:center;"|Name
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|[[File:Training.png|18x18px|Training]]
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|[[File:Food.png|18x18px|Food]]
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|[[File:Iron.png|18x18px|Iron]]
!style="text-align:center;"|{{icon|stone}}
!style="text-align:center;"|[[File:Stone.png|18x18px|Stone]]
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|[[File:Food.png|18x18px|Food]]
!style="text-align:center;"|{{icon|food}}
!style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|[[File:Iron.png|18x18px|Iron]]
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|[[File:Stone.png|18x18px|Stone]]
!style="text-align:center;"|{{icon|stone}}
!style="text-align:center;"|Strength
!style="text-align:center;"|Strength
!style="text-align:center;"|Range
!style="text-align:center;"|Range
!class=unsortable style="text-align:center;"|Move
!style="text-align:center;"|HP
!class=unsortable style="text-align:center;"|Vision
!style="text-align:center;"|Fatigue
!class=unsortable style="text-align:left;"|Traits
!style="text-align:center;"|Movement
!class=unsortable style="text-align:left;"|Upgrades
!style="text-align:center;"|Vision
!class=unsortable style="text-align:left;"|Notes
!style="text-align:center;"|Melee
!class=unsortable style="text-align:left;"|Nation
!style="text-align:center;"|Fortify
!style="text-align:center;"|Traits
!style="text-align:center;"|Upgrades
!style="text-align:left;"|Notes
|-
|-
|style="text-align:left;"|<div id="Warrior">[[Warrior]]</div>
|style="text-align:left;"|Warrior
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 146: Line 196:
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|40
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry
|style="text-align:center;"|X
|Axeman, Spearman
|style="text-align:center;"|X
|style="text-align:left;"|Can Fortify
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Axeman">[[Axeman]]</div>
|style="text-align:left;"|Maceman
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 166: Line 218:
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|50
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry
|style="text-align:center;"|X
|Maceman, Swordsman
|style="text-align:center;"|X
|style="text-align:left;"|Can Fortify, +25% vs Polearm, starts with Cleave I
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Spearman">[[Spearman]]</div>
|style="text-align:left;"|Spearman
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 186: Line 240:
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|50
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry, Polearm
|style="text-align:center;"|X
|Pikeman, Swordsman
|style="text-align:center;"|X
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Pierce I
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Maceman">[[Maceman]]</div>
|style="text-align:left;"|Axeman
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 201: Line 258:
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry
|style="text-align:center;"|X
|Pikeman, Swordsman
|style="text-align:center;"|X
|style="text-align:left;"|Can Fortify, +25% vs Infantry
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Swordsman">[[Swordsman]]</div>
|style="text-align:left;"|Swordsman
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 221: Line 280:
|style="text-align:center;"|200
|style="text-align:center;"|200
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|
|style="text-align:left;"|Can Fortify, +50% vs Infantry, starts with Cleave II
|
|
|-
|-
|style="text-align:left;"|<div id="Pikeman">[[Pikeman]]</div>
|style="text-align:left;"|Pikeman
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry, Polearm
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|
|style="text-align:left;"|Can Fortify, +100% vs Mounted, starts with Pierce II
|
|
|-
|-
|style="text-align:left;"|<div id="Slinger">[[Slinger]]</div>
|style="text-align:left;"|Slinger
|style="text-align:center;"|60
|style="text-align:center;"|60
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|40
|style="text-align:center;"|4
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Infantry
|
|Archer, Longbowman
|
|style="text-align:left;"|
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Archer">[[Archer]]</div>
|style="text-align:left;"|Archer
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 286: Line 350:
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|50
|style="text-align:center;"|3
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Infantry
|
|Longbowman, Crossbowman
|
|style="text-align:left;"|
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Longbowman">[[Longbowman]]</div>
|style="text-align:left;"|Longbowman
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 301: Line 368:
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|3
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Infantry
|
|
|style="text-align:left;"|
|
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Crossbowman">[[Crossbowman]]</div>
|style="text-align:left;"|Crossbowman
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 321: Line 390:
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|1
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Infantry
|style="text-align:center;"|X
|
|
|
|
|style="text-align:left;"|+50% vs Melee, starts with Pierce II
|
|
|-
|-
|style="text-align:left;"|<div id="Polybolos">[[Polybolos]]</div>
|style="text-align:left;"|Polybolos
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 341: Line 412:
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|10
|style="text-align:center;"|100
|style="text-align:center;"|1
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Siege
|style="text-align:center;"|X
|
|
|
|
|style="text-align:left;"|+50% vs Ranged, starts with Cleave II and Pierce II
|
|
|-
|-
|style="text-align:left;"|<div id="Chariot">[[Chariot]]</div>
|style="text-align:left;"|Chariot
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
Line 366: Line 438:
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|50
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|4
|Melee, Mounted, Horse
|style="text-align:center;"|X
|Horseman, Horse Archer
|
|style="text-align:left;"|Ignores ZOC, Starts with Rout
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Horseman">[[Horseman]]</div>
|style="text-align:left;"|Horseman
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
Line 381: Line 456:
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|3
|Melee, Mounted, Horse
|style="text-align:center;"|4
|Cataphract
|style="text-align:center;"|X
|style="text-align:left;"|Ignores ZOC, Starts with Rout
|
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Cataphract">[[Cataphract]]</div>
|style="text-align:left;"|Cataphract
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
Line 401: Line 478:
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|10
|style="text-align:center;"|100
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|3
|Melee, Mounted, Horse
|style="text-align:center;"|4
|style="text-align:center;"|X
|
|
|
|
|style="text-align:left;"|Ignores ZOC, Starts with Rout and Circle
|
|
|-
|-
|style="text-align:left;"|<div id="Horse Archer">[[Horse Archer]]</div>
|style="text-align:left;"|Horse Archer
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
Line 421: Line 500:
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|4
|Ranged, Mounted, Horse
|
|
|
|
|
|style="text-align:left;"|
|
|
|-
|-
|style="text-align:left;"|<div id="Camel Archer">[[Camel Archer]]</div>
|style="text-align:left;"|Camel Archer
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|100
|style="text-align:center;"|100
Line 441: Line 522:
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|5
|style="text-align:center;"|50
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|4
|Ranged, Mounted, Camel
|
|
|
|
|
|style="text-align:left;"|+1 Fatigue, +50% vs Horse, starts with Nomad
|
|
|-
|-
|style="text-align:left;"|<div id="War Elephant">[[War Elephant]]</div>
|style="text-align:left;"|War Elephant
|style="text-align:center;"|100
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Melee, Mounted, Elephant
|style="text-align:center;"|X
|
|
|
|
|style="text-align:left;"|starts with Rout, Panic
|
|
|-
|-
|style="text-align:left;"|<div id="Akkadian Archer">[[Akkadian Archer]]</div>
|style="text-align:left;"|Akkadian Archer
|style="text-align:center;"|120
|style="text-align:center;"|80
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|150
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|3
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Infantry
|
|Cimmerian Archer
|
|style="text-align:left;"|starts with Splash I
|
|[[Babylonia]]
|
|
|-
|-
|style="text-align:left;"|<div id="Cimmerian Archer">[[Cimmerian Archer]]</div>
|style="text-align:left;"|Cimmerian Archer
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|200
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|4
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|Ranged, Infantry
|
|
|style="text-align:left;"|starts with Splash I
|
|[[Babylonia]]
|
|
|
|-
|-
|style="text-align:left;"|<div id="African Elephant">[[African Elephant]]</div>
|style="text-align:left;"|African Elephants
|style="text-align:center;"|120
|style="text-align:center;"|140
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|5
|style="text-align:center;"|3
|Melee, Mounted, Elephant
|style="text-align:center;"|3
|Turreted Elephant
|style="text-align:center;"|4
|style="text-align:left;"|starts with Rout, Panic, Circle
|style="text-align:center;"|X
|[[Carthage]]
|
|
|
|
|-
|-
|style="text-align:left;"|<div id="Turreted Elephant">[[Turreted Elephant]]</div>
|style="text-align:left;"|Turreted Elephant
|style="text-align:center;"|160
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
Line 541: Line 632:
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|5
|style="text-align:center;"|3
|Melee, Mounted, Elephant
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|X
|
|
|
|
|
|style="text-align:left;"|starts with Rout, Panic, Circle
|[[Carthage]]
|-
|-
|style="text-align:left;"|<div id="Light Chariot">[[Light Chariot]]</div>
|style="text-align:left;"|Light Chariot
|style="text-align:center;"|120
|style="text-align:center;"|80
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|50
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|6
|style="text-align:center;"|6
|Ranged, Mounted, Horse
|
|Mounted Lancer
|
|style="text-align:left;"|Ignores ZOC
|
|[[Egypt]]
|
|
|-
|-
|style="text-align:left;"|<div id="Mounted Lancer">[[Mounted Lancer]]</div>
|style="text-align:left;"|Kushite Cavalry
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|70
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|6
|style="text-align:center;"|6
|Ranged, Mounted, Horse
|
|
|style="text-align:left;"|Ignores ZOC
|
|[[Egypt]]
|
|
|
|-
|-
|style="text-align:left;"|<div id="Hoplite">[[Hoplite]]</div>
|style="text-align:left;"|Hoplite
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry, Polearm
|style="text-align:center;"|X
|Phalangite
|style="text-align:center;"|X
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I
|
|[[Greece]]
|
|
|-
|-
|style="text-align:left;"|<div id="Phalangite">[[Phalangite]]</div>
|style="text-align:left;"|Phalangite
|style="text-align:center;"|160
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry, Polearm
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|
|
|style="text-align:left;"|Can Fortify, +50% vs Mounted, starts with Formation, Pierce I
|[[Greece]]
|-
|-
|style="text-align:left;"|<div id="Heavy Chariot">[[Heavy Chariot]]</div>
|style="text-align:left;"|Palton Cavalry
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|Melee, Mounted, Horse
|Three Man Chariot
|style="text-align:left;"|Ignores ZOC, starts with Rout, Circle
|[[Hatti]]
|-
|style="text-align:left;"|<div id="Three Man Chariot">[[Three Man Chariot]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|Melee, Mounted, Horse
|
|
|style="text-align:left;"|Ignores ZOC, starts with Rout, Circle
|
|[[Hatti]]
|
|
|
|-
|-
|style="text-align:left;"|<div id="Palton Cavalry">[[Palton Cavalry]]</div>
|style="text-align:left;"|Cataphract Archer
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|50
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|80
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|4
|Ranged, Mounted, Horse
|Cataphract Archer
|style="text-align:left;"|Ignores ZOC, starts with Rout
|[[Persia]]
|-
|style="text-align:left;"|<div id="Cataphract Archer">[[Cataphract Archer]]</div>
|style="text-align:center;"|160
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|4
|Ranged, Mounted, Horse
|
|
|style="text-align:left;"|Ignores ZOC, starts with Rout
|
|[[Persia]]
|
|
|
|-
|-
|style="text-align:left;"|<div id="Hastatus">[[Hastatus]]</div>
|style="text-align:left;"|Hastatus
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|70
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry
|style="text-align:center;"|X
|Legionary
|style="text-align:center;"|X
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry
|
|[[Rome]]
|
|
|-
|-
|style="text-align:left;"|<div id="Legionary">[[Legionary]]</div>
|style="text-align:left;"|Legionary
|style="text-align:center;"|160
|style="text-align:center;"|120
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|200
|style="text-align:center;"|200
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|100
|style="text-align:center;"|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|3
|Melee, Infantry
|style="text-align:center;"|X
|style="text-align:center;"|X
|
|
|
|
|style="text-align:left;"|Can Fortify, Can Testudo, +25% vs Infantry
|[[Rome]]
|}
|}


==Military Siege Units==
==Militia Siege Units==
All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage.
All Siege Units below have Zone of Control, can appoint Generals, but cannot Pillage.


{|class="wikitable sortable"
{|class="wikitable sortable"
!colspan = "16"|Training Units
|-
|-
!
!
!style="text-align:center;"|Build
!style="text-align:center;"|Build
!colspan="3" style="text-align:center;"|Cost
!colspan="3" style="text-align:center;"|Cost
!colspan="4" style="text-align:center;"|Upkeep
!colspan="3" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Stats
!colspan="7" style="text-align:center;"|Stats
!colspan="3"|
!
|-
|-
!style="text-align:left;"|Name
!style="text-align:center;"|Name
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|[[File:Training.png|18x18px|Training]]
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|[[File:Iron.png|18x18px|Iron]]
!style="text-align:center;"|{{icon|stone}}
!style="text-align:center;"|[[File:Stone.png|18x18px|Stone]]
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|[[File:Iron.png|18x18px|Iron]]
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|[[File:Stone.png|18x18px|Stone]]
!style="text-align:center;"|{{icon|stone}}
!style="text-align:center;"|Strength
!style="text-align:center;"|Strength
!style="text-align:center;"|Range
!style="text-align:center;"|Range
!class=unsortable style="text-align:center;"|Move
!style="text-align:center;"|HP
!class=unsortable style="text-align:center;"|Vision
!style="text-align:center;"|Fatigue
!class=unsortable style="text-align:left;"|Upgrades
!style="text-align:center;"|Movement
!class=unsortable style="text-align:left;"|Notes
!style="text-align:center;"|Vision
!class=unsortable style="text-align:left;"|Nation
!style="text-align:center;"|Melee
!style="text-align:left;"|Notes
|-
|-
|style="text-align:left;"|<div id="Ballista">[[Ballista]]</div>
|style="text-align:left;"|Ballista
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|50
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|3
|style="text-align:center;"|X
|style="text-align:left;"|Polybolos
|style="text-align:left;"|+100% vs Infantry, starts with Pierce III
|
|
|-
|-
|style="text-align:left;"|<div id="Onager">[[Onager]]</div>
|style="text-align:left;"|Catapult
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|1
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|6
|style="text-align:center;"|60
|style="text-align:center;"|2-4
|style="text-align:center;"|4
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:left;"|Mangonel
|
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash I
|
|
|-
|-
|style="text-align:left;"|<div id="Mangonel">[[Mangonel]]</div>
|style="text-align:left;"|Onager
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|8
|style="text-align:center;"|80
|style="text-align:center;"|2-5
|style="text-align:center;"|5
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|2
|
|
|style="text-align:left;"|Must be Unlimbered before attacking, starts with Splash II
|
|
|-
|-
|style="text-align:left;"|<div id="Battering Ram">[[Battering Ram]]</div>
|style="text-align:left;"|Battering Ram
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|6
|style="text-align:center;"|30
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|1
|style="text-align:center;"|2
|style="text-align:center;"|X
|
|
|style="text-align:center;"|1
|-
|style="text-align:center;"|3
|style="text-align:left;"|Siege Tower
|style="text-align:left;"|Siege Tower
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault
|[[Assyria]]
|-
|style="text-align:left;"|<div id="Siege Tower">[[Siege Tower]]</div>
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|0
|style="text-align:center;"|8
|style="text-align:center;"|40
|
|style="text-align:center;"|
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|1
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|2
|style="text-align:center;"|X
|
|
|style="text-align:left;"|Melee, +25% vs Ranged, starts with Assault
|[[Assyria]]
|}
|}


==Military Water Units==
==Militia Water Units==
All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage and appoint Generals.
All Water-Based Units below are Melee attackers who have Zone of Control, can Pillage, but cannot appoint Generals.


{|class="wikitable sortable"
{|class="wikitable sortable"
!colspan = "11"|Training Units
|-
|-
!
!
!style="text-align:center;"|Build
!style="text-align:center;"|Build
!colspan="2" style="text-align:center;"|Cost
!colspan="2" style="text-align:center;"|Cost
!colspan="2" style="text-align:center;"|Upkeep
!colspan="1" style="text-align:center;"|Upkeep
!colspan="4" style="text-align:center;"|Stats
!colspan="6" style="text-align:center;"|Stats
|-
|-
!style="text-align:center;"|Name
!style="text-align:center;"|Name
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|[[File:Training.png|18x18px|Training]]
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
!style="text-align:center;"|{{icon|iron}}
!style="text-align:center;"|[[File:Iron.png|18x18px|Iron]]
!style="text-align:center;"|{{icon|training}}
!style="text-align:center;"|[[File:Wood.png|18x18px|Wood]]
!style="text-align:center;"|{{icon|wood}}
!style="text-align:center;"|Strength
!style="text-align:center;"|Strength
!class=unsortable style="text-align:center;"|Move
!style="text-align:center;"|HP
!class=unsortable style="text-align:center;"|Vision
!style="text-align:center;"|Fatigue
!style="text-align:center;"|Movement
!style="text-align:center;"|Vision
!style="text-align:center;"|Control
|-
|-
|style="text-align:left;"|<div id="Bireme">[[Bireme]]</div>
|style="text-align:left;"|Bireme
|style="text-align:center;"|80
|style="text-align:center;"|80
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|0
|style="text-align:center;"|2
|style="text-align:center;"|2
|style="text-align:center;"|6
|style="text-align:center;"|40
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|5
|-
|-
|style="text-align:left;"|<div id="Trireme">[[Trireme]]</div>
|style="text-align:left;"|Trireme
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|1
|style="text-align:center;"|3
|style="text-align:center;"|3
|style="text-align:center;"|8
|style="text-align:center;"|60
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|4
|style="text-align:center;"|5
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|6
|-
|-
|style="text-align:left;"|<div id="Dromon">[[Dromon]]</div>
|style="text-align:left;"|Dromon
|style="text-align:center;"|120
|style="text-align:center;"|120
|style="text-align:center;"|150
|style="text-align:center;"|150
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|2
|style="text-align:center;"|4
|style="text-align:center;"|4
|style="text-align:center;"|10
|style="text-align:center;"|80
|style="text-align:center;"|20
|style="text-align:center;"|3
|style="text-align:center;"|5
|style="text-align:center;"|6
|style="text-align:center;"|5
|style="text-align:center;"|5
|style="text-align:center;"|7
|}
==Military Traits==
{|class="wikitable"
|-
!style="text-align:center;"|Name
!style="text-align:center;"| Feature
|-
|Melee
|
*across River -50%
*Counterattacks for 1HP during melee combat
|-
|Infantry
|Defending Urban +25%
|-
|Polearm
|ZOC blocks Mounted
|-
|Ranged
|
* attack into Trees -50%
* attack into Scrub -25%
|-
|Mounted
|
* attacking Siege +50%
* attack into Flat/Clear +25%
|-
|Siege
|
*attack into Urban +50%
*Ignores distance modifier
|}
|}

Please note that all contributions to Old World Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Old World Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Template used on this page: