Difference between revisions of "Terrain Types"
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Line 43: | Line 43: | ||
* Maritsa River | * Maritsa River | ||
* The Nile | * The Nile | ||
* White Nile | |||
=== Mountains === | === Mountains === | ||
* Caucasus Mountains | * Caucasus Mountains | ||
* Simien Mountains | |||
=== Lakes === | |||
Tharthar Lake |
Revision as of 16:25, 30 May 2020
The map on which players play in Old World is filled with geography inspired by real-world Earth and, as such, will contain many familiar features, including mountains, rivers, grasslands, volcanoes - among others. Here we list the effect of the various features.
Terrain
Tile Type | Movement Cost | Attack/Defense Bonus | Resources |
---|---|---|---|
Hill | 1 | ||
Flat | 0.33 | ||
Mountain | |||
Lake |
Note: movement will be always a minimum cost of 1 order.
Names
In order to give more life to these features, some of them have been given names - as was done previously also in Civilization VI - though it does not affect gameplay. Here we list all known names for these features. They seem to appear randomly.
Rivers
- The Tiber
- Tigris River
- Euphrates River
- Amu Darya
- Hallacmon River
- Maritsa River
- The Nile
- White Nile
Mountains
- Caucasus Mountains
- Simien Mountains
Lakes
Tharthar Lake