Difference between revisions of "Terrain Types"

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!Tile Type
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!Movement
!Movement Cost
!Attack/Defense Bonus
!Attack/Defense Bonus
!Resources
!Resources
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|Hill
|Hill
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|1
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Note: movement will be always a minimum cost of 1 order.





Revision as of 16:17, 30 May 2020

The map on which players play in Old World is filled with geography inspired by real-world Earth and, as such, will contain many familiar features, including mountains, rivers, grasslands, volcanoes - among others. Here we list the effect of the various features.

Effects of different tiles
Tile Type Movement Cost Attack/Defense Bonus Resources
Hill 1
Flat
Mountain
Lake

Note: movement will be always a minimum cost of 1 order.


Names

In order to give more life to these features, some of them have been given names - as was done previously also in Civilization VI - though it does not affect gameplay. Here we list all known names for these features. They seem to appear randomly.

Rivers

  • The Tiber
  • Tigris River
  • Euphrates River
  • Amu Darya
  • Hallacmon River
  • Maritsa River
  • The Nile

Mountains

  • Caucasus Mountains