Difference between revisions of "Terrain Types"

From Old World Wiki
Jump to navigation Jump to search
(add 4 terrain base types)
Line 8: Line 8:
!Resources
!Resources
|-
|-
|xxx
|Hill
|
|
|
|
|
|
|-
|-
|Flat
|
|
|
|
|-
|Mountain
|
|
|
|
|
|
|-
|-
|
|Lake
|
|
|
|
|
|
|}       
|}       


== Names ==
== Names ==

Revision as of 16:13, 30 May 2020

The map on which players play in Old World is filled with geography inspired by real-world Earth and, as such, will contain many familiar features, including mountains, rivers, grasslands, volcanoes - among others. Here we list the effect of the various features.

Effects of different tiles
Tile Type Movement Attack/Defense Bonus Resources
Hill
Flat
Mountain
Lake


Names

In order to give more life to these features, some of them have been given names - as was done previously also in Civilization VI - though it does not affect gameplay. Here we list all known names for these features. They seem to appear randomly.

Rivers

  • The Tiber
  • Tigris River
  • Euphrates River
  • Amu Darya
  • Hallacmon River
  • Maritsa River

Mountains

  • Caucasus Mountains