Difference between revisions of "Template:UnitStats"
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Decamerone (talk | contribs) m (Need food consume, not growth consume) |
Decamerone (talk | contribs) (Add a unit category) |
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(17 intermediate revisions by the same user not shown) | |||
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{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
|colspan=2| {{#if: {{{melee_type|}}} | '''Melee''' | }} {{#if: {{{infantry_type|}}} | '''Infantry''' | }} | |colspan=2| {{#if: {{{melee_type|}}} | '''Melee''' | }} {{#if: {{{infantry_type|}}} | '''Infantry''' | }} {{#if: {{{mounted_type|}}} | '''Mounted''' | }} {{#if: {{{elephant_type|}}} | '''Elephant''' | }} | ||
|- | |- | ||
| Cost | | Cost | ||
| {{#if: {{{training_cost|}}} | {{icon|training}}{{{training_cost}}} | }} {{#if: {{{growth_cost|}}} | {{icon|growth}}{{{growth_cost}}} | }} {{#if: {{{iron_cost|}}} | {{icon|iron}}{{{iron_cost}}} | }} | | {{#if: {{{training_cost|}}} | {{icon|training}}{{{training_cost}}} | }} {{#if: {{{growth_cost|}}} | {{icon|growth}}{{{growth_cost}}} | }} {{#if: {{{food_cost|}}} | {{icon|food}}{{{food_cost}}} | }} {{#if: {{{iron_cost|}}} | {{icon|iron}}{{{iron_cost}}} | }} {{#if: {{{wood_cost|}}} | {{icon|wood}}{{{wood_cost}}} | }} | ||
|- | |- | ||
| Consumes | | Consumes | ||
Line 19: | Line 19: | ||
|- | |- | ||
| Actions | | Actions | ||
| {{#if: {{{can_harvest|}}} | * Harvest Resource | }} {{#if: {{{can_fortify|}}} | * Fortify | }} | | {{#if: {{{can_found|}}} | * Found City }} {{#if: {{{can_harvest|}}} | * Harvest Resource | }} {{#if: {{{can_fortify|}}} | * Fortify | }} | ||
|- | |- | ||
| Notes | | Notes | ||
| {{#if: {{{ignore_zoc|}}} | * Ignores ZOC | }}{{#if: {{{has_zoc|}}} | * Has ZOC | }}{{#if: {{{start_stealth|}}} | * Starts with Stealth | }}{{#if: {{{start_antiinf2|}}} | * Starts with Anti-Infantry II | }}{{#if: {{{start_cleave2|}}} | * Starts with Cleave II | }} | | {{#if: {{{ignore_zoc|}}} | * Ignores ZOC | }}{{#if: {{{has_zoc|}}} | * Has ZOC | }}{{#if: {{{start_stealth|}}} | * Starts with Stealth | }}{{#if: {{{start_antiinf2|}}} | * Starts with Anti-Infantry II | }}{{#if: {{{start_cleave2|}}} | * Starts with Cleave II | }}{{#if: {{{start_panic|}}} | * Starts with Panic | }}{{#if: {{{start_rout|}}} | * Starts with Rout | }} | ||
{{#if: {{{upgrades_to|}}} | | |||
{{!}}- | |||
{{!}} Upgrades to | |||
{{!}} {{{upgrades_to|}}} | }} | |||
|- | |||
| Requires | |||
| {{#if: {{{requires_developing|}}} | * Requires Developing Culture | }}{{#if: {{{requires_elephant|}}} | * Requires Elephants | }}{{#if: {{{requires_stronghold|}}} | * Requires Stronghold | }} | |||
|- | |- | ||
| Requires Tech | | Requires Tech | ||
| {{#if: {{{requires_tech|}}} | {{{requires_tech}}} | }} | | {{#if: {{{requires_tech|}}} | {{{requires_tech}}} | }} | ||
|} | |} | ||
[[Category:Units]] |
Latest revision as of 18:01, 21 July 2023
Stats[edit]
Cost | |
Consumes | |
HP | {{{hp}}} |
Movement | {{{mov}}} |
Strength | {{{str}}} |
Vision | {{{vis}}} |
Actions | |
Notes | |
Requires | |
Requires Tech |