Tech Tree
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Techs (short for "technologies") are empire upgrades that cost science and provide various benefits and make additional techs and some laws and events available.
Tier 1 (100 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Ironworking | None | Husbandry, Labor Force, Steel (with Military Drill) | Warrior |
Stonecutting | None | Fort, Quarry | |
Trapping | None | Slinger, Camp | |
Divination | None | Aristocracy | Shrine |
Administration | None | Rhetoric, Free Worker | Treasury, Granary |
Tier 2 (150 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Labor Force | Ironworking | Navigation, Phalanx | Roads, Slavery / Freedom, Revelation |
Husbandry | Ironworking | Spoked Wheel, Food Boost | Pasture |
Drama | Stonecutting | Portcullis (with Spoked Wheel), Free Settler | Odeon, Gnosticism |
Polis | Stonecutting, Trapping | ||
Military Drill | Trapping | Composite Bow, Steel (with Ironworking) | Barracks, Rally Troops |
Aristocracy | Divination | Border Boost, Sovereignty (with Rhetoric), Monasticism | Ambassador, Centralization / Vassalage |
Rhetoric | Administration |
Border Boost - All Cities +6 Border Tiles Food Boost - +200 Food
Tier 3 (250 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Navigation | Labor Force | ||
Phalanx | Labor Force | ||
Spoked Wheel | Husbandry | ||
Forestry | Polis | Land Consolidation, Free Court Scholar, Free Heavy Chariot, Free Light Chariot | Lumbermill, Enlightenment |
Steel | Military Drill, Ironworking | ||
Sovereignty | Aristocracy, Rhetoric | ||
Metaphysics | Rhetoric | Cartography (with Navigation) | Convert to State Religion, High Synod, Archive I, Redemption, |
Tier 4 (400 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Coinage | Navigation | Money Boost, Lateen Sail (with Cartography) | Market, Pacify City, Automate Workers |
Citizenship | Phalanx | Scholarship, Stirrups (with Spoked Wheel), Free Court Minister | Courthouse, Divine Rule / Legal Code |
Portcullis | Drama | ||
Land Consolidation | Forestry | Cohorts (with Battle Line), Manor (with Composite Bow), Free Camel Archer, Free War Elephant | Camel Archer, War Elephant, Grove |
Composite Bow | Military Drill | Manor (with Land Consolidation), Free Akkadian Archer, Free Archer, Free Palton Cavalry | Archer, Range |
Monasticism | Aristocracy | Doctrine | Monastery, Monotheism / Polytheism |
Machinery | Sovereignty | Hydraulics, Free Onager | Onager |
Tier 5 (600 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Scholarship | Citizenship | ||
Stirrups | Citizenship, Spoked Wheel | ||
Architecture | Portcullis | Vaulting, Free Siege Tower | Bath, Philosophy / Engineering |
Manor | Composite Bow, Land Consolidation | Bodkin Arrow, Goods Boost, Free Turreted Elephant | Conscript, Professional Army / Volunteers |
Battle Line | Phalanx, Steel | Barding (with Martial Code), Cohorts (with Land Consolidation), Free Court Soldier | Maceman |
Doctrine | Monasticism | Temple, Tolerance / Orthodoxy | |
Hydraulics | Machinery | Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista | Ballista, Mill |
Cartography | Metaphysics, Navigation | Lateen Sail (with Coinage), Ballistics (with Hydraulics) | Trireme, Harbor, Steal Research |
Goods Boost - +400 Iron, +400 Stone, +400 Lumber
Tier 6 (1000 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Lateen Sail | Cartography, Coinage | Fiscal Policy (with Jurisprudence), Free Dromon | Dromon, Autarky / Trade League |
Jurisprudence | Scholarship | Fiscal Policy (with Lateen Sail), Free Court Minister | Insurrection, Guilds / Elites |
Martial Code | Stirrups | Barding (with Battle Line) | Towers, Pilgrimage / Holy War |
Vaulting | Architecture | ||
Bodkin Arrow | Manor | Infantry Square, Free Longbowman, Free Cimmerian Archer | Longbowman |
Windlass | Torsion |
Tier 7 (1500 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Fiscal Policy | Lateen Sail, Jurisprudence | Economic Reform, Free Court Merchant | Coin Debasement / Monetary Reform |
Barding | Steel, Martial Code | Military Prestige (with Infantry Square and Cohorts) | Cataphract |
Infantry Square | Bodkin Arrow | Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite | Pikeman |
Cohorts | Land Consolidation, Battle Line | Military Prestige (with Barding and Infantry Square), Free Legionary | Swordsman |
Chain Drive | Windlass | Industrial Progress (with Ballistics) | Polybolos |
Ballistics | Hydraulics, Cartography | Industrial Progress (with Chain Drive) | Mangonel |
Tier 8 (2000 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Economic Reform | Fiscal Policy | Court Merchant, +1 Victory Point | |
Military Prestige | Barding, Infantry Square, Cohorts | Court Soldier, +1 Victory Point | |
Industrial Progress | Chain Drive, Ballistics | Court Minister, +1 Victory Point |
All Tier 8 technologies can be researched multiple times