Difference between revisions of "Tech Tree"
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Ironworking || None || Husbandry, Labor Force, Steel (with Military Drill) || Warrior | | <div id="Ironworking">Ironworking</div> || None || [[#Husbandry|Husbandry]], [[#Labor Force|Labor Force]], Steel (with Military Drill) || Warrior | ||
|- | |- | ||
| Stonecutting || None || Drama, Polis, Stone Boost || Fort, Quarry | | <div id="Stonecutting">Stonecutting</div> || None || Drama, Polis, Stone Boost || Fort, Quarry | ||
|- | |- | ||
| Trapping || None || Military Drill || Slinger, Camp | | <div id="Trapping">Trapping</div> || None || Military Drill || Slinger, Camp | ||
|- | |- | ||
| Divination || None || Aristocracy || Shrine | | <div id="Divination">Divination</div> || None || Aristocracy || Shrine | ||
|- | |- | ||
| Administration || None || Rhetoric, Free Worker || Treasury, Granary | | <div id="Administration">Administration</div> || None || Rhetoric, Free Worker || Treasury, Granary | ||
|} | |} | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Labor Force || Ironworking || Navigation, Phalanx || Roads, Slavery / Freedom, Revelation | | <div id="Labor Force">Labor Force</div> || Ironworking || Navigation, Phalanx || Roads, Slavery / Freedom, Revelation | ||
|- | |- | ||
| Husbandry || Ironworking || Spoked Wheel, Food Boost || Pasture | | <div id="Husbandry">Husbandry</div> || Ironworking || Spoked Wheel, Food Boost || Pasture | ||
|- | |- | ||
| Drama || Stonecutting || Portcullis (with Spoked Wheel), Free Settler || Odeon, Gnosticism | | <div id="Drama">Drama</div> || Stonecutting || Portcullis (with Spoked Wheel), Free Settler || Odeon, Gnosticism | ||
|- | |- | ||
| Polis || Stonecutting || Forestry || Hamlet, Ask To Declare War | | <div id="Polis">Polis</div> || Stonecutting || Forestry || Hamlet, Ask To Declare War | ||
|- | |- | ||
| Military Drill || Trapping || Composite Bow, Steel (with Ironworking) || Barracks, Rally Troops | | <div id="Military Drill">Military Drill</div> || Trapping || Composite Bow, Steel (with Ironworking) || Barracks, Rally Troops | ||
|- | |- | ||
| Aristocracy || Divination || Border Boost, Sovereignty (with Rhetoric), Monasticism || Ambassador, Centralization / Vassalage | | <div id="Aristocracy">Aristocracy</div> || Divination || Border Boost, Sovereignty (with Rhetoric), Monasticism || Ambassador, Centralization / Vassalage | ||
|- | |- | ||
| Rhetoric || Administration || Metaphysics, Sovereignty (with Aristocracy) || Forum I, Epics / Exploration, Dualism | | <div id="Rhetoric">Rhetoric</div> || Administration || Metaphysics, Sovereignty (with Aristocracy) || Forum I, Epics / Exploration, Dualism | ||
|} | |} | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Navigation || Labor Force || Coinage, Cartography (with Metaphysics), Free Bireme || Bireme, Colonies / Serfdom, Can automate scouts | | <div id="Navigation">Navigation</div> || Labor Force || Coinage, Cartography (with Metaphysics), Free Bireme || Bireme, Colonies / Serfdom, Can automate scouts | ||
|- | |- | ||
| Phalanx || Labor Force || Citizenship, Battle Line (with Steel), Free Hoplite, Orders Boost || Spearman | | <div id="Phalanx">Phalanx</div> || Labor Force || Citizenship, Battle Line (with Steel), Free Hoplite, Orders Boost || Spearman | ||
|- | |- | ||
| Spoked Wheel || Husbandry || Portcullis (with Drama), Stirrups (with Citizenship), Free Chariot || Chariot, Chancellor | | <div id="Spoked Wheel">Spoked Wheel</div> || Husbandry || Portcullis (with Drama), Stirrups (with Citizenship), Free Chariot || Chariot, Chancellor | ||
|- | |- | ||
| Forestry || Polis || Land Consolidation, Free Court Scholar, Free Heavy Chariot, Free Light Chariot || Lumbermill, Enlightenment | | <div id="Forestry">Forestry</div> || Polis || Land Consolidation, Free Court Scholar, Free Heavy Chariot, Free Light Chariot || Lumbermill, Enlightenment | ||
|- | |- | ||
| Steel || Ironworking, Military Drill || Battle Line (with Phalanx), Free African Elephant, Free Hastatus, Training Boost || Axeman | | <div id="Steel">Steel</div> || Ironworking, Military Drill || Battle Line (with Phalanx), Free African Elephant, Free Hastatus, Training Boost || Axeman | ||
|- | |- | ||
| Sovereignty || Aristocracy, Rhetoric || Machinery, Civics Boost || Tyranny / Constitution | | <div id="Sovereignty">Sovereignty</div> || Aristocracy, Rhetoric || Machinery, Civics Boost || Tyranny / Constitution | ||
|- | |- | ||
| Metaphysics || Rhetoric || Cartography (with Navigation) || Convert to State Religion, High Synod, Archive I, Redemption, | | <div id="Metaphysics">Metaphysics</div> || Rhetoric || Cartography (with Navigation) || Convert to State Religion, High Synod, Archive I, Redemption, | ||
|} | |} | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Coinage || Navigation || Money Boost, Lateen Sail (with Cartography) || Market, Pacify City, Automate Workers | | <div id="Coinage">Coinage</div> || Navigation || Money Boost, Lateen Sail (with Cartography) || Market, Pacify City, Automate Workers | ||
|- | |- | ||
| Citizenship || Phalanx || Scholarship, Stirrups (with Spoked Wheel), Free Court Minister || Courthouse, Divine Rule / Legal Code | | <div id="Citizenship">Citizenship</div> || Phalanx || Scholarship, Stirrups (with Spoked Wheel), Free Court Minister || Courthouse, Divine Rule / Legal Code | ||
|- | |- | ||
| Portcullis || Drama, Spoked Wheel || Architecture, Free Battering Ram, Free Maceman || Spymaster, Moat | | <div id="Portcullis">Portcullis</div> || Drama, Spoked Wheel || Architecture, Free Battering Ram, Free Maceman || Spymaster, Moat | ||
|- | |- | ||
| Land Consolidation || Forestry || Cohorts (with Battle Line), Manor (with Composite Bow), Free Camel Archer, Free War Elephant || Camel Archer, War Elephant, Grove | | <div id="Land Consolidation">Land Consolidation</div> || Forestry || Cohorts (with Battle Line), Manor (with Composite Bow), Free Camel Archer, Free War Elephant || Camel Archer, War Elephant, Grove | ||
|- | |- | ||
| Composite Bow || Military Drill || Manor (with Land Consolidation), Free Akkadian Archer, Free Archer, Free Palton Cavalry || Archer, Range | | <div id="Composite Bow">Composite Bow</div> || Military Drill || Manor (with Land Consolidation), Free Akkadian Archer, Free Archer, Free Palton Cavalry || Archer, Range | ||
|- | |- | ||
| Monasticism || Aristocracy || Doctrine || Monastery, Monotheism / Polytheism | | <div id="Monasticism">Monasticism</div> || Aristocracy || Doctrine || Monastery, Monotheism / Polytheism | ||
|- | |- | ||
| Machinery || Sovereignty || Hydraulics, Free Onager || Onager | | <div id="Machinery">Machinery</div> || Sovereignty || Hydraulics, Free Onager || Onager | ||
|} | |} | ||
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|- | |- | ||
! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Scholarship || Citizenship || Jurisprudence, Windlass (with Hydraulics), Free Court Scholar || Library, Expose Agent Network, Move Agent Network | | <div id="Scholarship">Scholarship</div> || Citizenship || Jurisprudence, Windlass (with Hydraulics), Free Court Scholar || Library, Expose Agent Network, Move Agent Network | ||
|- | |- | ||
| Stirrups || Citizenship, Spoked Wheel || Martial Code, Free Horse Archer, Free Horseman, Free Kushite Cavalry, Free Three Man Chariot || Horse Archer, Horseman | | <div id="Stirrups">Stirrups</div> || Citizenship, Spoked Wheel || Martial Code, Free Horse Archer, Free Horseman, Free Kushite Cavalry, Free Three Man Chariot || Horse Archer, Horseman | ||
|- | |- | ||
| Architecture || Portcullis || Vaulting, Free Siege Tower || Bath, Philosophy / Engineering | | <div id="Architecture">Architecture</div> || Portcullis || Vaulting, Free Siege Tower || Bath, Philosophy / Engineering | ||
|- | |- | ||
| Manor || Composite Bow, Land Consolidation || Bodkin Arrow, Goods Boost, Free Turreted Elephant || Conscript, Professional Army / Volunteers | | <div id="Manor">Manor</div> || Composite Bow, Land Consolidation || Bodkin Arrow, Goods Boost, Free Turreted Elephant || Conscript, Professional Army / Volunteers | ||
|- | |- | ||
| Battle Line || Phalanx, Steel || Barding (with Martial Code), Cohorts (with Land Consolidation), Free Court Soldier || Maceman | | <div id="Battle Line">Battle Line</div> || Phalanx, Steel || Barding (with Martial Code), Cohorts (with Land Consolidation), Free Court Soldier || Maceman | ||
|- | |- | ||
| Doctrine || Monasticism || || Temple, Tolerance / Orthodoxy | | <div id="Doctrine">Doctrine</div> || Monasticism || || Temple, Tolerance / Orthodoxy | ||
|- | |- | ||
| Hydraulics || Machinery || Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista || Ballista, Mill | | <div id="Hydraulics">Hydraulics</div> || Machinery || Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista || Ballista, Mill | ||
|- | |- | ||
| Cartography || Metaphysics, Navigation || Lateen Sail (with Coinage), Ballistics (with Hydraulics) || Trireme, Harbor, Steal Research | | <div id="Cartography">Cartography</div> || Metaphysics, Navigation || Lateen Sail (with Coinage), Ballistics (with Hydraulics) || Trireme, Harbor, Steal Research | ||
|} | |} | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Lateen Sail || Cartography, Coinage || Fiscal Policy (with Jurisprudence), Free Dromon || Dromon, Autarky / Trade League | | <div id="Lateen Sail">Lateen Sail</div> || Cartography, Coinage || Fiscal Policy (with Jurisprudence), Free Dromon || Dromon, Autarky / Trade League | ||
|- | |- | ||
| Jurisprudence || Scholarship || Fiscal Policy (with Lateen Sail), Free Court Minister || Insurrection, Guilds / Elites | | <div id="Jurisprudence">Jurisprudence</div> || Scholarship || Fiscal Policy (with Lateen Sail), Free Court Minister || Insurrection, Guilds / Elites | ||
|- | |- | ||
| Martial Code || Stirrups || Barding (with Battle Line) || Towers, Pilgrimage / Holy War | | <div id="Martial Code">Martial Code</div> || Stirrups || Barding (with Battle Line) || Towers, Pilgrimage / Holy War | ||
|- | |- | ||
| Vaulting || Architecture || Happiness Boost || Cathedral, Iconography / Calligraphy | | <div id="Vaulting">Vaulting</div> || Architecture || Happiness Boost || Cathedral, Iconography / Calligraphy | ||
|- | |- | ||
| Bodkin Arrow || Manor || Infantry Square, Free Longbowman, Free Cimmerian Archer || Longbowman | | <div id="Bodkin Arrow">Bodkin Arrow</div> || Manor || Infantry Square, Free Longbowman, Free Cimmerian Archer || Longbowman | ||
|- | |- | ||
| Windlass || Torsion || Chain Drive, Free Cataphract Archer, Free Crossbowman || Crossbowman | | <div id="Windlass">Windlass</div> || Torsion || Chain Drive, Free Cataphract Archer, Free Crossbowman || Crossbowman | ||
|} | |} | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Fiscal Policy || Lateen Sail, Jurisprudence || Economic Reform, Free Court Merchant || Coin Debasement / Monetary Reform | | <div id="Fiscal Policy">Fiscal Policy</div> || Lateen Sail, Jurisprudence || Economic Reform, Free Court Merchant || Coin Debasement / Monetary Reform | ||
|- | |- | ||
| Barding || Steel, Martial Code || Military Prestige (with Infantry Square and Cohorts) || Cataphract | | <div id="Barding">Barding</div> || Steel, Martial Code || Military Prestige (with Infantry Square and Cohorts) || Cataphract | ||
|- | |- | ||
| Infantry Square || Bodkin Arrow || Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite || Pikeman | | <div id="Infantry Square">Infantry Square</div> || Bodkin Arrow || Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite || Pikeman | ||
|- | |- | ||
| Cohorts || Land Consolidation, Battle Line || Military Prestige (with Barding and Infantry Square), Free Legionary || Swordsman | | <div id="Cohorts">Cohorts</div> || Land Consolidation, Battle Line || Military Prestige (with Barding and Infantry Square), Free Legionary || Swordsman | ||
|- | |- | ||
| Chain Drive || Windlass || Industrial Progress (with Ballistics) || Polybolos | | <div id="Chain Drive">Chain Drive</div> || Windlass || Industrial Progress (with Ballistics) || Polybolos | ||
|- | |- | ||
| Ballistics || Hydraulics, Cartography || Industrial Progress (with Chain Drive) || Mangonel | | <div id="Ballistics">Ballistics</div> || Hydraulics, Cartography || Industrial Progress (with Chain Drive) || Mangonel | ||
|} | |} | ||
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! Technology !! Prerequisites !! Leads To !! Effects | ! Technology !! Prerequisites !! Leads To !! Effects | ||
|- | |- | ||
| Economic Reform || Fiscal Policy || || Court Merchant, +1 Victory Point | | <div id="Economic Reform">Economic Reform</div> || Fiscal Policy || || Court Merchant, +1 Victory Point | ||
|- | |- | ||
| Military Prestige || Barding, Infantry Square, Cohorts || || Court Soldier, +1 Victory Point | | <div id="Military Prestige">Military Prestige</div> || Barding, Infantry Square, Cohorts || || Court Soldier, +1 Victory Point | ||
|- | |- | ||
| Industrial Progress || Chain Drive, Ballistics || || Court Minister, +1 Victory Point | | <div id="Industrial Progress">Industrial Progress</div> || Chain Drive, Ballistics || || Court Minister, +1 Victory Point | ||
|} | |} | ||
All Tier 8 technologies can be researched multiple times | All Tier 8 technologies can be researched multiple times |
Revision as of 06:11, 11 March 2023
Techs (short for "technologies") are empire upgrades that cost science and provide various benefits and make additional techs and some laws and events available.
Tier 1 (100 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Ironworking |
None | Husbandry, Labor Force, Steel (with Military Drill) | Warrior |
Stonecutting |
None | Drama, Polis, Stone Boost | Fort, Quarry |
Trapping |
None | Military Drill | Slinger, Camp |
Divination |
None | Aristocracy | Shrine |
Administration |
None | Rhetoric, Free Worker | Treasury, Granary |
Stone Boost - +200 Stone
Tier 2 (150 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Labor Force |
Ironworking | Navigation, Phalanx | Roads, Slavery / Freedom, Revelation |
Husbandry |
Ironworking | Spoked Wheel, Food Boost | Pasture |
Drama |
Stonecutting | Portcullis (with Spoked Wheel), Free Settler | Odeon, Gnosticism |
Polis |
Stonecutting | Forestry | Hamlet, Ask To Declare War |
Military Drill |
Trapping | Composite Bow, Steel (with Ironworking) | Barracks, Rally Troops |
Aristocracy |
Divination | Border Boost, Sovereignty (with Rhetoric), Monasticism | Ambassador, Centralization / Vassalage |
Rhetoric |
Administration | Metaphysics, Sovereignty (with Aristocracy) | Forum I, Epics / Exploration, Dualism |
Border Boost - All Cities +6 Border Tiles Food Boost - +200 Food
Tier 3 (250 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Labor Force | Coinage, Cartography (with Metaphysics), Free Bireme | Bireme, Colonies / Serfdom, Can automate scouts | |
Phalanx |
Labor Force | Citizenship, Battle Line (with Steel), Free Hoplite, Orders Boost | Spearman |
Spoked Wheel |
Husbandry | Portcullis (with Drama), Stirrups (with Citizenship), Free Chariot | Chariot, Chancellor |
Forestry |
Polis | Land Consolidation, Free Court Scholar, Free Heavy Chariot, Free Light Chariot | Lumbermill, Enlightenment |
Steel |
Ironworking, Military Drill | Battle Line (with Phalanx), Free African Elephant, Free Hastatus, Training Boost | Axeman |
Sovereignty |
Aristocracy, Rhetoric | Machinery, Civics Boost | Tyranny / Constitution |
Metaphysics |
Rhetoric | Cartography (with Navigation) | Convert to State Religion, High Synod, Archive I, Redemption, |
Civics Boost - +800 Civics Orders Boost - +20 Orders Training Boost - +800 Training
Tier 4 (400 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Coinage |
Navigation | Money Boost, Lateen Sail (with Cartography) | Market, Pacify City, Automate Workers |
Citizenship |
Phalanx | Scholarship, Stirrups (with Spoked Wheel), Free Court Minister | Courthouse, Divine Rule / Legal Code |
Portcullis |
Drama, Spoked Wheel | Architecture, Free Battering Ram, Free Maceman | Spymaster, Moat |
Land Consolidation |
Forestry | Cohorts (with Battle Line), Manor (with Composite Bow), Free Camel Archer, Free War Elephant | Camel Archer, War Elephant, Grove |
Composite Bow |
Military Drill | Manor (with Land Consolidation), Free Akkadian Archer, Free Archer, Free Palton Cavalry | Archer, Range |
Monasticism |
Aristocracy | Doctrine | Monastery, Monotheism / Polytheism |
Machinery |
Sovereignty | Hydraulics, Free Onager | Onager |
Tier 5 (600 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Scholarship |
Citizenship | Jurisprudence, Windlass (with Hydraulics), Free Court Scholar | Library, Expose Agent Network, Move Agent Network |
Stirrups |
Citizenship, Spoked Wheel | Martial Code, Free Horse Archer, Free Horseman, Free Kushite Cavalry, Free Three Man Chariot | Horse Archer, Horseman |
Architecture |
Portcullis | Vaulting, Free Siege Tower | Bath, Philosophy / Engineering |
Manor |
Composite Bow, Land Consolidation | Bodkin Arrow, Goods Boost, Free Turreted Elephant | Conscript, Professional Army / Volunteers |
Battle Line |
Phalanx, Steel | Barding (with Martial Code), Cohorts (with Land Consolidation), Free Court Soldier | Maceman |
Doctrine |
Monasticism | Temple, Tolerance / Orthodoxy | |
Hydraulics |
Machinery | Windlass (with Scholarship), Ballistics (with Cartography), Free Ballista | Ballista, Mill |
Cartography |
Metaphysics, Navigation | Lateen Sail (with Coinage), Ballistics (with Hydraulics) | Trireme, Harbor, Steal Research |
Goods Boost - +400 Iron, +400 Stone, +400 Lumber
Tier 6 (1000 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Lateen Sail |
Cartography, Coinage | Fiscal Policy (with Jurisprudence), Free Dromon | Dromon, Autarky / Trade League |
Jurisprudence |
Scholarship | Fiscal Policy (with Lateen Sail), Free Court Minister | Insurrection, Guilds / Elites |
Martial Code |
Stirrups | Barding (with Battle Line) | Towers, Pilgrimage / Holy War |
Vaulting |
Architecture | Happiness Boost | Cathedral, Iconography / Calligraphy |
Bodkin Arrow |
Manor | Infantry Square, Free Longbowman, Free Cimmerian Archer | Longbowman |
Windlass |
Torsion | Chain Drive, Free Cataphract Archer, Free Crossbowman | Crossbowman |
Happiness Boost - (All Cities) - +1 Happiness Level
Tier 7 (1500 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Fiscal Policy |
Lateen Sail, Jurisprudence | Economic Reform, Free Court Merchant | Coin Debasement / Monetary Reform |
Barding |
Steel, Martial Code | Military Prestige (with Infantry Square and Cohorts) | Cataphract |
Infantry Square |
Bodkin Arrow | Military Prestige (with Barding and Cohorts), Free Court Soldier, Free Phalangite | Pikeman |
Cohorts |
Land Consolidation, Battle Line | Military Prestige (with Barding and Infantry Square), Free Legionary | Swordsman |
Chain Drive |
Windlass | Industrial Progress (with Ballistics) | Polybolos |
Ballistics |
Hydraulics, Cartography | Industrial Progress (with Chain Drive) | Mangonel |
Tier 8 (2000 Science)
Technology | Prerequisites | Leads To | Effects |
---|---|---|---|
Economic Reform |
Fiscal Policy | Court Merchant, +1 Victory Point | |
Military Prestige |
Barding, Infantry Square, Cohorts | Court Soldier, +1 Victory Point | |
Industrial Progress |
Chain Drive, Ballistics | Court Minister, +1 Victory Point |
All Tier 8 technologies can be researched multiple times