Difference between revisions of "Tech Tree"
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[[File: | [[File:TechTree.jpg|right|thumb|400px|The tech tree]] | ||
'''Techs''' (short for "technologies") are empire upgrades that cost [[Resources|science]] and provide various benefits and make additional techs and some [[laws]] and [[events]] available. | '''Techs''' (short for "technologies") are empire upgrades that cost [[Resources|science]] and provide various benefits and make additional techs and some [[laws]] and [[events]] available. | ||
= Tier 1 ( | All available techs are placed in a draw pile. 4 techs (5 if you built the Oracle) will be randomly selected and presented to the player to choose from. 1 can be selected, the others will be placed into the discard pile (boosts or free units will be discarded). If your leader is a scholar you can do a 1-time redraw of available techs from the draw pile (this will not cause boosts or free unit cards to be discarded). | ||
After a tech is completed, any new available techs are added to the draw pile, and a new set of techs will be selected from the draw pile for the player to choose from. Techs will be moved from the discard pile to the draw pile when the draw pile is empty. | |||
= Tier 1 (100 Science) = | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| Ironworking || None || | | <div id="Ironworking">Ironworking</div>||None||[[#Husbandry|Husbandry]]<br>[[#Labor Force|Labor Force]]<br>[[#Steel|Steel]] (with [[#Military Drill|Military Drill]])||Warrior|| || | ||
|- | |- | ||
| Stonecutting || None || | | <div id="Stonecutting">Stonecutting</div>||None||[[#Drama|Drama]]<br>[[#Polis|Polis]]<br>Stone Boost|| ||Fort<br>Quarry|| | ||
|- | |- | ||
| Trapping ||None || | | <div id="Trapping">Trapping</div>||None||[[#Military Drill|Military Drill]]||Slinger||Camp|| | ||
|- | |- | ||
| Divination || None || | | <div id="Divination">Divination</div>||None||[[#Aristocracy|Aristocracy]]|| ||Shrine|| | ||
|- | |- | ||
| Administration || None || | | <div id="Administration">Administration</div>||None||[[#Rhetoric|Rhetoric]]<br>[[Units#Worker|Free Worker]]|| ||Treasury<br>Granary|| | ||
|} | |} | ||
;Stone Boost | |||
:+200 {{icon|stone}} | |||
= Tier 2 (150 Science) = | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| Labor Force || Ironworking || | | <div id="Labor Force">Labor Force</div>||[[#Ironworking|Ironworking]]||[[#Navigation|Navigation]]<br>[[#Phalanx|Phalanx]]|| || ||Roads<br>Slavery / Freedom<br>Revelation | ||
|- | |- | ||
| Husbandry || Ironworking || | | <div id="Husbandry">Husbandry</div>||[[#Ironworking|Ironworking]]||[[#Spoked Wheel|Spoked Wheel]]<br>Food Boost|| ||Pasture|| | ||
|- | |- | ||
| Drama ||Stonecutting || | | <div id="Drama">Drama</div>||[[#Stonecutting|Stonecutting]]||[[#Portcullis|Portcullis]] (with [[#Spoked Wheel|Spoked Wheel]])<br>[[Units#Settler|Free Settler]]|| ||Odeon||Gnosticism | ||
|- | |- | ||
| Polis || Stonecutting | | <div id="Polis">Polis</div>||[[#Stonecutting|Stonecutting]]||[[#Forestry|Forestry]]|| ||Hamlet||Ask To Declare War | ||
|- | |- | ||
| Trapping || | | <div id="Military Drill">Military Drill</div>||[[#Trapping|Trapping]]||[[#Composite Bow|Composite Bow]]<br>[[#Steel|Steel]] (with [[#Ironworking|Ironworking]])|| ||Barracks||Rally Troops | ||
|- | |- | ||
| | | <div id="Aristocracy">Aristocracy</div>||[[#Divination|Divination]]||[[#Sovereignty|Sovereignty]] (with [[#Rhetoric|Rhetoric]])<br>[[#Monasticism|Monasticism]]<br>Border Boost|| || ||Ambassador<br>Centralization / Vassalage | ||
|- | |- | ||
| | | <div id="Rhetoric">Rhetoric</div>||[[#Administration|Administration]]||[[#Metaphysics|Metaphysics]]<br>[[#Sovereignty|Sovereignty]] (with [[#Aristocracy|Aristocracy]])|| || ||Forum I<br>Epics / Exploration<br>Dualism | ||
|} | |} | ||
;Border Boost | |||
:(All Cities) +6 Border Tiles | |||
;Food Boost | |||
:+200 {{icon|food}} | |||
= Tier 3 (250 Science) = | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| Navigation || Labor Force || | | <div id="Navigation">Navigation</div>||[[#Labor Force|Labor Force]]||[[#Coinage|Coinage]]<br>[[#Cartography|Cartography]] (with [[#Metaphysics|Metaphysics]])<br>[[Units#Bireme|Free Bireme]]||Bireme|| ||Colonies / Serfdom<br>Can automate scouts | ||
|- | |- | ||
| Phalanx || Labor Force || | | <div id="Phalanx">Phalanx</div>||[[#Labor Force|Labor Force]]||[[#Citizenship|Citizenship]]<br>[[#Battle Line|Battle Line]] (with [[#Steel|Steel]])<br>[[Units#Hoplite|Free Hoplite]]<br>Orders Boost||Spearman|| || | ||
|- | |- | ||
| | | <div id="Spoked Wheel">Spoked Wheel</div>||[[#Husbandry|Husbandry]]||[[#Portcullis|Portcullis]] (with [[#Drama|Drama]])<br>[[#Stirrups|Stirrups]] (with [[#Citizenship|Citizenship]])<br>[[Units#Chariot|Free Chariot]]||Chariot|| ||Chancellor | ||
|- | |- | ||
| | | <div id="Forestry">Forestry</div>||[[#Polis|Polis]]||[[#Land Consolidation|Land Consolidation]]<br>Free Court Scholar<br>[[Units#Heavy Chariot|Free Heavy Chariot]]<br>[[Units#Light Chariot|Free Light Chariot]]|| ||Lumbermill||Enlightenment | ||
|- | |- | ||
| | | <div id="Steel">Steel</div>||[[#Ironworking|Ironworking]]<br>[[#Military Drill|Military Drill]]||[[#Battle Line|Battle Line]] (with [[#Phalanx|Phalanx]])<br>[[Units#African Elephant|Free African Elephant]]<br>[[Units#Hastatus|Free Hastatus]]<br>Training Boost||Axeman|| || | ||
|- | |- | ||
| | | <div id="Sovereignty">Sovereignty</div>||[[#Aristocracy|Aristocracy]]<br>[[#Rhetoric|Rhetoric]]||[[#Machinery|Machinery]]<br>Civics Boost|| || ||Tyranny / Constitution | ||
|- | |- | ||
| | | <div id="Metaphysics">Metaphysics</div>||[[#Rhetoric|Rhetoric]]||[[#Cartography|Cartography]] (with [[#Navigation|Navigation]])|| || ||Convert to State Religion<br>High Synod<br>Archive I<br>Redemption | ||
| | |||
| | |||
| | |||
|} | |} | ||
;Civics Boost | |||
:+800 {{icon|civics}} | |||
;Orders Boost | |||
:+20 {{icon|orders}} | |||
;Training Boost: | |||
:+800 {{icon|training}} | |||
= Tier 4 (400 Science) = | = Tier 4 (400 Science) = | ||
Line 74: | Line 86: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |||
| <div id="Coinage">Coinage</div>||[[#Navigation|Navigation]]||[[#Lateen Sail|Lateen Sail]] (with [[#Cartography|Cartography]])<br>Money Boost|| ||Market||Pacify City<br>Automate Workers | |||
|- | |- | ||
| Citizenship || Phalanx || | | <div id="Citizenship">Citizenship</div>||[[#Phalanx|Phalanx]]||[[#Scholarship|Scholarship]]<br>[[#Stirrups|Stirrups]] (with [[#Spoked Wheel|Spoked Wheel]]l)<br>Free Court Minister|| ||Courthouse||Divine Rule / Legal Code | ||
|- | |- | ||
| | | <div id="Portcullis">Portcullis</div>||[[#Drama|Drama]]<br>[[#Spoked Wheel|Spoked Wheel]]||[[#Architecture|Architecture]]<br>[[Units#Battering Ram|Free Battering Ram]]<br>[[Units#Maceman|Free Maceman]]|| || ||Spymaster<br>Moat | ||
|- | |- | ||
| Land Consolidation || Forestry || | | <div id="Land Consolidation">Land Consolidation</div>||[[#Forestry|Forestry]]||[[#Cohorts|Cohorts]] (with [[#Battle Line|Battle Line]])<br>[[#Manor|Manor]] (with [[#Composite Bow|Composite Bow]])<br>[[Units#Camel Archer|Free Camel Archer]]<br>[[Units#War Elephant|Free War Elephant]]||Camel Archer<br>War Elephant||Grove|| | ||
|- | |- | ||
| | | <div id="Composite Bow">Composite Bow</div>||[[#Military Drill|Military Drill]]||[[#Manor|Manor]] (with [[#Land Consolidation|Land Consolidation]])<br>[[Units#Akkadian Archer|Free Akkadian Archer]]<br>[[Units#Archer|Free Archer]]<br>[[Units#Palton Cavalry|Free Palton Cavalry]]||Archer||Range|| | ||
|- | |- | ||
| Doctrine || | | <div id="Monasticism">Monasticism</div>||[[#Aristocracy|Aristocracy]]||[[#Doctrine|Doctrine]]|| ||Monastery||Monotheism / Polytheism | ||
|- | |- | ||
| | | <div id="Machinery">Machinery</div>||[[#Sovereignty|Sovereignty]]||[[#Hydraulics|Hydraulics]]<br>[[Units#Onager|Free Onager]]||Onager|| || | ||
|} | |} | ||
= Tier 5 ( | ;Money Boost | ||
:+200 {{icon|money}} | |||
= Tier 5 (600 Science) = | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| Scholarship || Citizenship || | | <div id="Scholarship">Scholarship</div>||[[#Citizenship|Citizenship]]||[[#Jurisprudence|Jurisprudence]]<br>[[#Windlass|Windlass]] (with [[#Hydraulics|Hydraulics]])<br>Free Court Scholar|| ||Library||Expose Agent Network<br>Move Agent Network | ||
|- | |- | ||
| | | <div id="Stirrups">Stirrups</div>||[[#Citizenship|Citizenship]]<br>[[#Spoked Wheel|Spoked Wheel]]||[[#Martial Code|Martial Code]]<br>[[Units#Horse Archer|Free Horse Archer]]<br>[[Units#Horseman|Free Horseman]]<br>[[Units#Kushite Cavalry|Free Kushite Cavalry]]<br>[[Units#Three Man Chariot|Free Three Man Chariot]]||Horse Archer<br>Horseman|| || | ||
|- | |- | ||
| | | <div id="Architecture">Architecture</div>||[[#Portcullis|Portcullis]]||[[#Vaulting|Vaulting]]<br>[[Units#Siege Tower|Free Siege Tower]]|| ||Bath||Philosophy / Engineering | ||
|- | |- | ||
| | | <div id="Manor">Manor</div>||[[#Composite Bow|Composite Bow]]<br>[[#Land Consolidation|Land Consolidation]]||[[#Bodkin Arrow|Bodkin Arrow]]<br>[[Units#Turreted Elephant|Free Turreted Elephant]]<br>Goods Boost||Conscript|| ||Professional Army / Volunteers | ||
|- | |- | ||
| | | <div id="Battle Line">Battle Line</div>||[[#Phalanx|Phalanx]]<br>[[#Steel|Steel]]||[[#Barding|Barding]] (with [[#Martial Code|Martial Code]])<br>[[#Cohorts|Cohorts]] (with [[#Land Consolidation|Land Consolidation]])<br>Free Court Soldier||Maceman|| || | ||
|- | |- | ||
| | | <div id="Doctrine">Doctrine</div>||[[#Monasticism|Monasticism]]|| || ||Temple||Tolerance / Orthodoxy | ||
|- | |- | ||
| | | <div id="Hydraulics">Hydraulics</div>||[[#Machinery|Machinery]]||[[#Windlass|Windlass]] (with [[#Scholarship|Scholarship]])<br>[[#Ballistics|Ballistics]] (with [[#Cartography|Cartography]])<br>[[Units#Ballista|Free Ballista]]||Ballista||Mill|| | ||
|- | |- | ||
| Cartography || Metaphysics | | <div id="Cartography">Cartography</div>||[[#Metaphysics|Metaphysics]]<br>[[#Navigation|Navigation]]||[[#Lateen Sail|Lateen Sail]] (with [[#Coinage|Coinage]])<br>[[#Ballistics|Ballistics]] (with [[#Hydraulics|Hydraulics]])||Trireme||Harbor||Steal Research | ||
|} | |} | ||
= Tier 6 ( | ;Goods Boost | ||
:+400 {{icon|iron}}, +400 {{icon|stone}}, +400 {{icon|wood}} | |||
= Tier 6 (1000 Science) = | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Improvements Unlocked !! Other Unlocks | ||
|- | |- | ||
| | | <div id="Lateen Sail">Lateen Sail</div>||[[#Cartography|Cartography]]<br>[[#Coinage|Coinage]]||[[#Fiscal Policy|Fiscal Policy]] (with [[#Jurisprudence|Jurisprudence]])<br>[[Units#Dromon|Free Dromon]]||Dromon|| ||Autarky / Trade League | ||
|- | |- | ||
| Lateen Sail || | | <div id="Jurisprudence">Jurisprudence</div>||[[#Scholarship|Scholarship]]||[[#Fiscal Policy|Fiscal Policy]] (with [[#Lateen Sail|Lateen Sail]])<br>Free Court Minister|| || ||Insurrection<br>Guilds / Elites | ||
|- | |- | ||
| | | <div id="Martial Code">Martial Code</div>||[[#Stirrups|Stirrups]]||[[#Barding|Barding]] (with [[#Battle Line|Battle Line]])||Towers|| ||Pilgrimage / Holy War | ||
|- | |- | ||
| | | <div id="Vaulting">Vaulting</div>||[[#Architecture|Architecture]]||Happiness Boost|| ||Cathedral||Iconography / Calligraphy | ||
|- | |- | ||
| | | <div id="Bodkin Arrow">Bodkin Arrow</div>||[[#Manor|Manor]]||[[#Infantry Square|Infantry Square]]<br>[[Units#Longbowman|Free Longbowman]]<br>[[Units#Cimmerian Archer|Free Cimmerian Archer]]||Longbowman|| || | ||
|- | |- | ||
| | | <div id="Windlass">Windlass</div>||[[#Scholarship|Scholarship]]<br>[[#Hydraulics|Hydraulics]]||[[#Chain Drive|Chain Drive]]<br>[[Units#Cataphract Archer|Free Cataphract Archer]]<br>[[Units#Crossbowman|Free Crossbowman]]||Crossbowman|| || | ||
| | |||
| | |||
|} | |} | ||
= Tier 7 ( | ;Happiness Boost | ||
:(All Cities) - +1 Happiness Level | |||
= Tier 7 (1500 Science) = | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Tech Cards Unlocked !! Units Unlocked !! Other Unlocks | ||
|- | |- | ||
| | | <div id="Fiscal Policy">Fiscal Policy</div>||[[#Lateen Sail|Lateen Sail]]<br>[[#Jurisprudence|Jurisprudence]]||[[#Economic Reform|Economic Reform]]<br>Free Court Merchant|| ||Coin Debasement / Monetary Reform | ||
|- | |- | ||
| | | <div id="Barding">Barding</div>||[[#Steel|Steel]]<br>[[#Martial Code|Martial Code]]||[[#Military Prestige|Military Prestige]] (with [[#Infantry Square|Infantry Square]] and [[#Cohorts|Cohorts]])||Cataphract|| | ||
|- | |- | ||
| Barding || | | <div id="Infantry Square">Infantry Square</div>||[[#Bodkin Arrow|Bodkin Arrow]]||[[#Military Prestige|Military Prestige]] (with [[#Barding|Barding]] and [[#Cohorts|Cohorts]])<br>Free Court Soldier<br>[[Units#Phalangite|Free Phalangite]]||Pikeman|| | ||
|- | |- | ||
| | | <div id="Cohorts">Cohorts</div>||[[#Land Consolidation|Land Consolidation]]<br>[[#Battle Line|Battle Line]]||[[#Military Prestige|Military Prestige]] (with [[#Barding|Barding]] and [[#Infantry Square|Infantry Square]])<br>[[Units#Legionary|Free Legionary]]||Swordsman|| | ||
|- | |- | ||
| | | <div id="Chain Drive">Chain Drive</div>||[[#Windlass|Windlass]]||[[#Industrial Progress|Industrial Progress]] (with [[#Ballistics|Ballistics]])||Polybolos|| | ||
|- | |- | ||
| | | <div id="Ballistics">Ballistics</div>||[[#Hydraulics|Hydraulics]]<br>[[#Cartography|Cartography]]||[[#Industrial Progress|Industrial Progress]] (with [[#Chain Drive|Chain Drive]])||Mangonel|| | ||
|} | |} | ||
= Tier 8 ( | = Tier 8 (2000 Science) = | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Technology !! Prerequisites !! | ! Technology !! Prerequisites !! Other Unlocks | ||
|- | |- | ||
| Economic Reform || | | <div id="Economic Reform">Economic Reform</div>||[[#Fiscal Policy|Fiscal Policy]]||Court Merchant<br>+1 Victory Point | ||
|- | |- | ||
| Military | | <div id="Military Prestige">Military Prestige</div>||[[#Barding|Barding]]<br>[[#Infantry Square|Infantry Square]]<br>[[#Cohorts|Cohorts]]||Court Soldier<br>+1 Victory Point | ||
|- | |- | ||
| | | <div id="Industrial Progress">Industrial Progress</div>||[[#Chain Drive|Chain Drive]]<br>[[#Ballistics|Ballistics]]||Court Minister<br>+1 Victory Point | ||
|} | |} | ||
All Tier 8 technologies can be researched multiple times |
Latest revision as of 04:49, 12 March 2023
Techs (short for "technologies") are empire upgrades that cost science and provide various benefits and make additional techs and some laws and events available.
All available techs are placed in a draw pile. 4 techs (5 if you built the Oracle) will be randomly selected and presented to the player to choose from. 1 can be selected, the others will be placed into the discard pile (boosts or free units will be discarded). If your leader is a scholar you can do a 1-time redraw of available techs from the draw pile (this will not cause boosts or free unit cards to be discarded).
After a tech is completed, any new available techs are added to the draw pile, and a new set of techs will be selected from the draw pile for the player to choose from. Techs will be moved from the discard pile to the draw pile when the draw pile is empty.
Tier 1 (100 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Ironworking |
None | Husbandry Labor Force Steel (with Military Drill) |
Warrior | ||
Stonecutting |
None | Drama Polis Stone Boost |
Fort Quarry |
||
Trapping |
None | Military Drill | Slinger | Camp | |
Divination |
None | Aristocracy | Shrine | ||
Administration |
None | Rhetoric Free Worker |
Treasury Granary |
Tier 2 (150 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Labor Force |
Ironworking | Navigation Phalanx |
Roads Slavery / Freedom Revelation | ||
Husbandry |
Ironworking | Spoked Wheel Food Boost |
Pasture | ||
Drama |
Stonecutting | Portcullis (with Spoked Wheel) Free Settler |
Odeon | Gnosticism | |
Polis |
Stonecutting | Forestry | Hamlet | Ask To Declare War | |
Military Drill |
Trapping | Composite Bow Steel (with Ironworking) |
Barracks | Rally Troops | |
Aristocracy |
Divination | Sovereignty (with Rhetoric) Monasticism Border Boost |
Ambassador Centralization / Vassalage | ||
Rhetoric |
Administration | Metaphysics Sovereignty (with Aristocracy) |
Forum I Epics / Exploration Dualism |
Tier 3 (250 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Labor Force | Coinage Cartography (with Metaphysics) Free Bireme |
Bireme | Colonies / Serfdom Can automate scouts | ||
Phalanx |
Labor Force | Citizenship Battle Line (with Steel) Free Hoplite Orders Boost |
Spearman | ||
Spoked Wheel |
Husbandry | Portcullis (with Drama) Stirrups (with Citizenship) Free Chariot |
Chariot | Chancellor | |
Forestry |
Polis | Land Consolidation Free Court Scholar Free Heavy Chariot Free Light Chariot |
Lumbermill | Enlightenment | |
Steel |
Ironworking Military Drill |
Battle Line (with Phalanx) Free African Elephant Free Hastatus Training Boost |
Axeman | ||
Sovereignty |
Aristocracy Rhetoric |
Machinery Civics Boost |
Tyranny / Constitution | ||
Metaphysics |
Rhetoric | Cartography (with Navigation) | Convert to State Religion High Synod Archive I Redemption |
Tier 4 (400 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Coinage |
Navigation | Lateen Sail (with Cartography) Money Boost |
Market | Pacify City Automate Workers | |
Citizenship |
Phalanx | Scholarship Stirrups (with Spoked Wheell) Free Court Minister |
Courthouse | Divine Rule / Legal Code | |
Portcullis |
Drama Spoked Wheel |
Architecture Free Battering Ram Free Maceman |
Spymaster Moat | ||
Land Consolidation |
Forestry | Cohorts (with Battle Line) Manor (with Composite Bow) Free Camel Archer Free War Elephant |
Camel Archer War Elephant |
Grove | |
Composite Bow |
Military Drill | Manor (with Land Consolidation) Free Akkadian Archer Free Archer Free Palton Cavalry |
Archer | Range | |
Monasticism |
Aristocracy | Doctrine | Monastery | Monotheism / Polytheism | |
Machinery |
Sovereignty | Hydraulics Free Onager |
Onager |
Tier 5 (600 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Scholarship |
Citizenship | Jurisprudence Windlass (with Hydraulics) Free Court Scholar |
Library | Expose Agent Network Move Agent Network | |
Stirrups |
Citizenship Spoked Wheel |
Martial Code Free Horse Archer Free Horseman Free Kushite Cavalry Free Three Man Chariot |
Horse Archer Horseman |
||
Architecture |
Portcullis | Vaulting Free Siege Tower |
Bath | Philosophy / Engineering | |
Manor |
Composite Bow Land Consolidation |
Bodkin Arrow Free Turreted Elephant Goods Boost |
Conscript | Professional Army / Volunteers | |
Battle Line |
Phalanx Steel |
Barding (with Martial Code) Cohorts (with Land Consolidation) Free Court Soldier |
Maceman | ||
Doctrine |
Monasticism | Temple | Tolerance / Orthodoxy | ||
Hydraulics |
Machinery | Windlass (with Scholarship) Ballistics (with Cartography) Free Ballista |
Ballista | Mill | |
Cartography |
Metaphysics Navigation |
Lateen Sail (with Coinage) Ballistics (with Hydraulics) |
Trireme | Harbor | Steal Research |
Tier 6 (1000 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Improvements Unlocked | Other Unlocks |
---|---|---|---|---|---|
Lateen Sail |
Cartography Coinage |
Fiscal Policy (with Jurisprudence) Free Dromon |
Dromon | Autarky / Trade League | |
Jurisprudence |
Scholarship | Fiscal Policy (with Lateen Sail) Free Court Minister |
Insurrection Guilds / Elites | ||
Martial Code |
Stirrups | Barding (with Battle Line) | Towers | Pilgrimage / Holy War | |
Vaulting |
Architecture | Happiness Boost | Cathedral | Iconography / Calligraphy | |
Bodkin Arrow |
Manor | Infantry Square Free Longbowman Free Cimmerian Archer |
Longbowman | ||
Windlass |
Scholarship Hydraulics |
Chain Drive Free Cataphract Archer Free Crossbowman |
Crossbowman |
- Happiness Boost
- (All Cities) - +1 Happiness Level
Tier 7 (1500 Science)[edit]
Technology | Prerequisites | Tech Cards Unlocked | Units Unlocked | Other Unlocks |
---|---|---|---|---|
Fiscal Policy |
Lateen Sail Jurisprudence |
Economic Reform Free Court Merchant |
Coin Debasement / Monetary Reform | |
Barding |
Steel Martial Code |
Military Prestige (with Infantry Square and Cohorts) | Cataphract | |
Infantry Square |
Bodkin Arrow | Military Prestige (with Barding and Cohorts) Free Court Soldier Free Phalangite |
Pikeman | |
Cohorts |
Land Consolidation Battle Line |
Military Prestige (with Barding and Infantry Square) Free Legionary |
Swordsman | |
Chain Drive |
Windlass | Industrial Progress (with Ballistics) | Polybolos | |
Ballistics |
Hydraulics Cartography |
Industrial Progress (with Chain Drive) | Mangonel |
Tier 8 (2000 Science)[edit]
Technology | Prerequisites | Other Unlocks |
---|---|---|
Economic Reform |
Fiscal Policy | Court Merchant +1 Victory Point |
Military Prestige |
Barding Infantry Square Cohorts |
Court Soldier +1 Victory Point |
Industrial Progress |
Chain Drive Ballistics |
Court Minister +1 Victory Point |
All Tier 8 technologies can be researched multiple times