Specialist are certain profession which can be assigned in cities. They improve the yield of some goods and for each specialist a citizens (note, the boni and penalties and food consumption of citizen are not lost) is used. They are further divided into rural and urban.
In the list below, some specialists provide a bonus per citizen (/C) or per culture level of the city (/CL). CL is between 1 (weak) and 4 (legendary). Rural specialists are shown in green, whereas urban specialists are shown in yellow.
Urban specialists have 3 levels - Apprentice, Master and Elder. The civics cost is the base cost - this is increased by 5% per rural/apprentice specialist, 10% per master specialist and 15% per elder specialist in the city.
Name
|
Requires
|
Output multiplier
|
|
|
|
|
|
|
|
Cost
|
Cost
|
Note
|
Farmer
|
Farm
|
150%
|
1
|
|
|
|
1
|
|
|
|
40
|
|
Woodcutter
|
Lumbermill
|
150%
|
|
|
|
|
2
|
|
|
|
40
|
|
Stonecutter
|
Quarry
|
150%
|
|
|
1
|
|
1
|
|
|
|
40
|
|
Miner
|
Mine
|
150%
|
|
1
|
|
|
1
|
|
|
|
40
|
Adds luxury on Salt or Gems
|
Rancher
|
Pasture
|
200%
|
|
|
|
|
1
|
|
|
20
|
60
|
|
Trapper
|
Camp
|
200%
|
|
|
|
|
1
|
|
|
20
|
60
|
Adds luxury on Fur
|
Gardener
|
Grove
|
200%
|
|
|
|
|
1
|
|
|
20
|
60
|
Adds luxury on Honey, Incense, Lavender, Olives or Wine
|
Fisher
|
Nets
|
200%
|
|
|
|
|
1
|
|
|
20
|
60
|
Adds luxury on Dyes or Pearls
|
A. Doctor
|
Bath
|
100%
|
2
|
|
|
|
2
|
|
|
40
|
60
|
|
M. Doctor
|
Bath
|
100%
|
3
|
|
|
|
3 + 1/CL
|
|
|
60
|
80
|
|
E. Doctor
|
Bath
|
100%
|
4
|
|
|
|
4 + 2/CL
|
|
|
80
|
100
|
|
A. Acolyte
|
Shrine
|
100%
|
|
|
|
2
|
2
|
|
|
40
|
40
|
+1 Religion Opinion
|
M. Acolyte
|
Shrine
|
100%
|
|
|
|
3
|
3
|
0.5
|
|
60
|
60
|
+2 Religion Opinion
|
E. Acolyte
|
Shrine
|
100%
|
|
|
|
4
|
4
|
1
|
|
80
|
80
|
+3 Religion Opinion
|
A. Monk
|
Monastry
|
100%
|
|
|
|
4
|
2
|
|
|
40
|
40
|
|
M. Monk
|
Monastry
|
100%
|
|
|
1/CL
|
6
|
3
|
|
|
60
|
60
|
|
E. Monk
|
Monastry
|
100%
|
|
|
2/CL
|
8
|
4
|
|
|
80
|
80
|
|
A. Priest
|
Temple
|
100%
|
|
|
|
|
2
|
|
|
40
|
40
|
-1 Discontent, +1 Religion Opinion
|
M. Priest
|
Temple
|
100%
|
|
0.5/C
|
|
|
3
|
|
|
60
|
60
|
-1.5 Discontent, +2 Religion Opinion
|
E. Priest
|
Temple
|
100%
|
|
1/C
|
|
|
4
|
|
|
80
|
80
|
-2 Discontent, +3 Religion Opinion
|
A. Bishop
|
Cathedral
|
100%
|
|
|
|
|
2
|
|
10/CL
|
40
|
60
|
+1 Religion Opinion
|
M. Bishop
|
Cathedral
|
100%
|
|
|
|
|
3
|
0.5
|
15/CL
|
60
|
80
|
+2 Religion Opinion
|
E. Bishop
|
Cathedral
|
100%
|
|
|
|
|
4
|
1
|
20/CL
|
80
|
100
|
+3 Religion Opinion
|
A. Poet
|
Odeon
|
100%
|
|
|
|
3
|
2
|
|
|
40
|
60
|
|
M. Poet
|
Odeon
|
100%
|
|
|
|
4 + 1/C
|
3
|
|
|
60
|
80
|
|
E. Poet
|
Odeon
|
100%
|
|
|
|
5 + 2/C
|
4
|
|
|
80
|
100
|
|
A. Shopkeeper
|
Market
|
100%
|
|
|
|
|
2
|
|
20
|
40
|
60
|
|
M. Shopkeeper
|
Market
|
100%
|
1/CL
|
|
|
|
3
|
|
30
|
60
|
80
|
|
E. Shopkeeper
|
Market
|
100%
|
2/CL
|
|
|
|
4
|
|
40
|
80
|
100
|
|
A. Philosopher
|
Library
|
100%
|
|
|
|
|
4
|
|
|
40
|
60
|
|
M. Philosopher
|
Library
|
100%
|
|
|
0.5/C
|
|
6
|
|
|
60
|
80
|
|
E. Philosopher
|
Library
|
100%
|
|
|
1/C
|
|
8
|
|
|
80
|
100
|
|
A. Scribe
|
Courthouse
|
100%
|
|
|
2
|
|
2
|
|
|
40
|
60
|
|
M. Scribe
|
Courthouse
|
100%
|
|
|
3
|
|
3
|
|
1/C
|
60
|
80
|
|
E. Scribe
|
Courthouse
|
100%
|
|
|
4
|
|
4
|
|
2/C
|
80
|
100
|
|
A. Officer
|
Barracks or Range
|
100%
|
|
2
|
|
|
2
|
|
|
40
|
40
|
|
M. Officer
|
Barracks or Range
|
100%
|
|
3
|
|
|
3
|
|
|
60
|
60
|
+20 XP for new Units
|
E. Officer
|
Barracks or Range
|
100%
|
|
4
|
|
|
4
|
|
|
80
|
80
|
+50 XP for new Units
|