Difference between revisions of "Settler"
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Decamerone (talk | contribs) m (copy paste mistake) |
Decamerone (talk | contribs) m (fix a typo) |
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{{UnitStats|hp=20|movement=2|strength=30|vision=4|growth_cost=80|food_cost=100|food_consume=2|infantry_type=y|can_found=y|can_harvest=y|requires_tech=|upgrades_to=|mov=2|str=30|vis=4}} | {{UnitStats|hp=20|movement=2|strength=30|vision=4|growth_cost=80|food_cost=100|food_consume=2|infantry_type=y|can_found=y|can_harvest=y|requires_tech=|upgrades_to=|mov=2|str=30|vis=4}} | ||
More Settlers can not be built if a player has enough to colonize every unsettled city site. City sites held by barbarians | More Settlers can not be built if a player has enough to colonize every unsettled city site. City sites held by barbarians or tribes are considered unsettled, since they can be settled after clearing out the occupying group. | ||
The upgrade path to a Worker is not cost effective, but is useful when there are no further sites to settle. | The upgrade path to a Worker is not cost effective, but is useful when there are no further sites to settle. |
Latest revision as of 00:55, 8 October 2023
Stats[edit]
Infantry | |
Cost | 80 100 |
Consumes | 2 |
HP | 20 |
Movement | 2 |
Strength | 30 |
Vision | 4 |
Actions |
|
Notes | |
Requires | |
Requires Tech |
More Settlers can not be built if a player has enough to colonize every unsettled city site. City sites held by barbarians or tribes are considered unsettled, since they can be settled after clearing out the occupying group.
The upgrade path to a Worker is not cost effective, but is useful when there are no further sites to settle.