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Latest revision | Your text | ||
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|{{icon|food}} | |{{icon|food}} | ||
|[[Food]] | |[[Food]] | ||
|Used to | |Used to feed units. | ||
|- | |- | ||
|{{icon|Stone}} | |{{icon|Stone}} | ||
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|{{icon|Iron}} | |{{icon|Iron}} | ||
|[[Iron]] | |[[Iron]] | ||
|Used for | |Used for military units. | ||
|- | |- | ||
|{{icon| Wood}} | |{{icon| Wood}} | ||
|[[Wood]] | |[[Wood]] | ||
|Used for | |Used for certain buildings, military units or improvements. | ||
|- | |- | ||
|} | |} | ||
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|{{icon| Training}} | |{{icon| Training}} | ||
|[[Training]] | |[[Training]] | ||
|Used to train military units. | |Used to train military units. At the start of the game, the maximum Training the player can hold is 2000. Any unused Training over 2000 is converted into Orders at rate of 100:1 at the end of the turn. | ||
|- | |- | ||
|{{icon|Civics}} | |{{icon|Civics}} | ||
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|{{icon|Culture}} | |{{icon|Culture}} | ||
|[[Culture]] | |[[Culture]] | ||
|When a city's Culture fills up, a positive event occurs. The city's overall Culture Level affects what improvements and Wonders can be built. Improve Culture by building Shrines and | |When a city's Culture fills up, a positive event occurs. The city's overall Culture Level affects what improvements and Wonders can be built. Improve Culture by building Shrines and Theaters. | ||
|- | |- | ||
|{{icon| | |{{icon| Unrest}} | ||
|[[Discontent]] | |[[Discontent]] | ||
|As your city gains discontent its levels of unrest increase. | |As your city gains discontent its levels of unrest increase. | ||
|- | |- | ||
|} | |} |