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This page lists an overview of the types of '''resources''' that can be found | This page lists an overview of the types of '''resources''' that can be found. | ||
== List of | ==List of resources== | ||
* Food [apple]: Used to feed units. | |||
* Growth [plant sprout]: When a City's Growth fills up, the City gains a Laborer. Basic ways to improve Growth include training Farmers and Baths. | |||
* Civic [Hammer]: Used to develop Specialists and finish Projects. Unused Civics go into the national stockpile, which can be used to enact Laws and establish Theologies. Increase Civics by building Courthouses and Forums I. | |||
* Culture [Blue Column]: When a City's Culture fills up, a positive event occurs. The City's overall Culture Level affects what improvements and Wonders can be built. Improve Culture by building Shrines and Theaters. | |||
* Science [Purple Beaker]: Used to research technology | |||
* Training [Red Shield]: Used to train military units | |||
* Unrest [Black circle]: Unknown | |||
* Orders [Scroll]: Amount of actions a player can take per turn. | |||
* Stone [Grey Stone]: Used to build certain buildings, such as wonders or shrines, or improvements. | |||
* Gold [Coin]: Used for any activity that requires gold. It's the main monetary unit. | |||
* Iron [Hammer and Anvil]: Used for military units. | |||
* Wood [Yellow Tree]: Used for certain buildings or improvements. | |||
* Luxuries [Diamond]: Used to improve opinion with families or rival empires. | |||