Editing Orders
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 17: | Line 17: | ||
via Characters: | via Characters: | ||
* Leader Archetypes and Trait: | * Leader Archetypes and Trait: | ||
# Orator + | # Orator +2 {{icon|orders|12px}} per city with friendly family | ||
# Schemer + | # Schemer +2 {{icon|orders|12px}} per ongoing war with a nation or tribe | ||
# Robust trait + | # Robust trait +1 {{icon|orders|12px}} for each city | ||
* Governor: | * Governor: | ||
# Robust trait + | # Robust trait +2 {{icon|orders|12px}} | ||
Additional orders can be bought for 100{{icon|Training|12px}} or for a variable amount of {{icon|gold|12px}}, after completing Coin Debasement Technology. Leaders of the [[Character Traits (Archetypes)|Schemer]] Archetype can buy 6 additional orders for each Legitimacy point. | Additional orders can be bought for 100{{icon|Training|12px}} or for a variable amount of {{icon|gold|12px}}, after completing Coin Debasement Technology. Leaders of the [[Character Traits (Archetypes)|Schemer]] Archetype can buy 6 additional orders for each Legitimacy point. |