Difference between revisions of "Neutrals Behaviour"

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Latest revision as of 09:45, 5 February 2022

Tribes, barbarians and raiders

Spawning Units[edit]

  • Units dont move or attack in their spawn round (remark: not yet verified for melee spawning adjacent)

Action priorities[edit]

Rules not yet fully understood:

  • High priority to kill a unit
  • High priority to attack cities
  • Tendency to attack settlers