Editing Movement rules

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=== Case 2: Slinger (2mp) using roads on various terrain types ===  
=== Case 2: Slinger (2mp) using roads on various terrain types ===  
(Starting on any tile) moves to
(Starting on any tile) moves to
# Flat tile with roads - costs 0.67mp moves to
# Flat tile with roads - costs 0,67mp moves to
# Forest tile with roads - costs 0.67mp moves to
# Forest tile with roads - costs 0,67mp moves to
# Hill tile with roads - costs 0.67mp
# Hill tile with roads - costs 0,67mp
Result: The unit used 1 order and spent its 2mp to move 3 tiles (to be more specific, rule 6 is already applied here)
Result: The unit used 1 order and spent its 2mp to move 3 tiles (to be more specific, rule 6 is already applied here)


Line 46: Line 46:
(Starting on any tile) moves to
(Starting on any tile) moves to
# Flat tile - costs 1 mp moves to
# Flat tile - costs 1 mp moves to
# Flat tile with roads - costs 0.67mp moves to
# Flat tile with roads - costs 0,67mp moves to
# Hill tile - using the remaining 0.33mp (even if the hill in general cost 2mp)
# Hill tile - using the remaining 0,33mp (even if the hill in general cost 2mp)
Result: The unit used 1 order and spent its 2mp to move 3 tiles. This is because of rule 6 is applied.  
Result: The unit used 1 order and spent its 2mp to move 3 tiles. This is because of rule 6 is applied.  


===  Case 4: Battering ram having 1mp per order moves on river ===  
===  Case 4: Battering ram having 1mp per order moves on river ===  
(Starting on any tile) moves to
(Starting on any tile) moves to
# Forest tile with adjacent river - costs 0.67 mp moves to
# Forest tile with adjacent river - costs 0,67 mp moves to
# Forest tile  - using the remaining 0.33mp (even though the hill in general cost 2mp)  
# Forest tile  - using the remaining 0,33mp (even though the hill in general cost 2mp)  
Result: The unit used 1 order and spent its 1mp to move 2 tiles. This is because of rule 6 is applied.
Result: The unit used 1 order and spent its 1mp to move 2 tiles. This is because of rule 6 is applied.


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