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'''Legitimacy''' is a system of titles earned by leaders through their actions.  
'''Legitimacy''' is a system of titles earned by leaders through their actions. Earning renown increases a leader's legitimacy.
Legitimacy can be earned through the following ways:


* Earning enough renown to achieve a new cognomen (see below).
==Known cognomen==
* Finishing Ambitions (+10 Legitimacy), or Legacy Ambitions (those of your immediate predecessor)(+5 Legitimacy)
Below is a table that lists all the cognomen that can be acquired, as well as how much legitimacy it provides to the ruler (and their heirs). A new cognomen can only be gained if that title provides more legitimacy than the previous title.  
* Events (can go up and down by a few points)
* Through past rulers (half the value per ruler, i.e. 2 rulers ago would yield 1/4th the legitimacy to your current ruler).


==Known cognomen==
Below is a table that lists all the cognomen that can be acquired, as well as how much legitimacy it provides to the ruler (and their heirs). A new cognomen can only be gained if that title provides more legitimacy than the previous title, with the exception of the negative cognomens.


{| class="wikitable sortable"
{| class="wikitable sortable"
|+Known titles
|+Known titles
!Title
!Title
!Legitimacy
!Legitimacy (legacy)
!Required Renown
!Required Renown
!Renown Acquired Through
!Renown Acquired Through
!Notes
!Notes
|-
|The Founder
|10
|0
|First leader starts with this
|
|-
|-
|The New
|The New
|0 (0)
|0
|0
|0
|Subsequent leaders start with this
|
|
|Starting cognomen
|-
|-
|The Warrior
|The Warrior
|10
|10 (5)
|1000
|100
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Drillmaster
|The Brave
|20
|20 (10)
|2000
|200
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Valiant
|The Valiant
|30
|30 (15)
|3000
|300
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Mighty
|The Mighty
|40
|40 (20)
|4000
|400
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Victorious
|The Victorious
|50
|50 (25)
|5000
|500
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Lion
|The Lion
|60
|60 (30)
|6000
|600
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Invincible
|The Invincible
|70
|70 (35)
|7000
|700
|Military Unit Killed (200), Military Unit Killed (as General) (200),Unit Lost (-100)
|Unit Killed (20), Unit Lost (-10)
|
|
|-
|-
|The Capable
|The Capable
|20
|20 (10)
|2000
|200
|Unit Trained (100), Unit Promoted (100)
|Unit Trained (10), Unit Promoted (10)
|
|
|-
|-
|The Ready
|The Ready
|30
|30 (15)
|3000
|300
|Unit Trained (100), Unit Promoted (100)
|Unit Trained (10), Unit Promoted (10)
|
|
|-
|-
|The Destroyer
|The Destroyer
|20
|20 (10)
|2000
|200
|Tribe Cleared (500)
|Barbarian Cleared (50)
|
|
|-
|-
|The Avenger
|The Avenger
|40
|40 (20)
|4000
|400
|Tribe Cleared (500)
|Barbarian Cleared (50)
|
|
|-
|-
|The White Death
|The White Death
|60
|60 (30)
|6000
|600
|Tribe Cleared (500)
|Barbarian Cleared (50)
|
|
|-
|-
|The Intercessor
|The Intercessor
|30
|30 (15)
|3000
|300
|Tribal/National Peace (1000), Tribal/National Alliance (2000)
|Barbarian Peace (150), Barbarian Alliance (200), Barbarian Conversion (100)
|
|
|-
|-
|The Peacemaker
|The Peacemaker
|30
|50 (25)
|5000
|500
|Tribal/National Peace (1000), Tribal/National Alliance (2000)
|Barbarian Peace (150), Barbarian Alliance (200), Barbarian Conversion (100)
|
|
|-
|-
|The Conqueror
|The Conqueror
|40
|40 (20)
|4000
|400
|City Captured (2000), Capital Captured (2000)
|City Captured (200)
|
|
|-
|-
|The Subjugator
|The Subjugator
|60
|60 (30)
|6000
|600
|City Captured (2000), Capital Captured (2000)
|City Captured (200)
|
|
|-
|-
|The Restorer
|The Restorer
|30
|30 (15)
|3000
|300
|City Recaptured (1500)
|City Recaptured (150)
|
|
|-
|-
|The Liberator
|The Liberator
|50
|50 (25)
|5000
|500
|City Recaptured (1500)
|City Recaptured (150)
|
|
|-
|-
|The Settler
|The Settler
|20
|20 (10)
|2000
|200
|City Founded (1000)
|City Founded (100)
|
|
|-
|-
|The Pioneer
|The Pioneer
|40
|40 (20)
|4000
|400
|City Founded (1000)
|City Founded (100)
|
|
|-
|-
|The Ambitious
|The Ambitious
|20
|20 (10)
|4000
|400
|Courtier Added (0), Specialist Trained (100)
|Courtier Added (100), Specialist Trained (10)
|
|Gamefile says "400 required" - shouldn't this be 200?
|-
|-
|The Brilliant
|The Brilliant
|40
|40 (20)
|4000
|400
|Courtier Added (1000), Specialist Trained (100)
|Courtier Added (100), Specialist Trained (10)
|
|
|-
|-
|The Beloved
|The Beloved
|60
|60 (30)
|6000
|600
|Courtier Added (1000), Specialist Trained (100)
|Courtier Added (100), Specialist Trained (10)
|
|
|-
|-
|The Rebuilder
|The Rebuilder
|20
|20 (10)
|2000
|200
|Improvement Repaired (200)
|Improvement Repaired (20)
|
|-
|The Surveyor
|10 (5)
|100
|Improvement Finished (10), Wonder Finished (200)
|
|
|-
|-
|The Mason
|The Mason
|10
|20 (10)
|1000
|200
|Improvement Finished (100), Wonder Finished (2000)
|Improvement Finished (10), Wonder Finished (200)
|
|
|-
|-
|The Architect
|The Architect
|20
|40 (20)
|2000
|400
|Improvement Finished (100), Wonder Finished (2000)
|Improvement Finished (10), Wonder Finished (200)
|
|
|-
|-
|The Keystone
|The Keystone
|40
|60 (30)
|4000
|600
|Improvement Finished (100), Wonder Finished (2000)
|Improvement Finished (10), Wonder Finished (200)
|
|
|-
|-
|The Fountainhead
|The Founder
|60
|20 (10)
|6000
|200
|Improvement Finished (100), Wonder Finished (2000)
|Nation Founded (200)
|
|
|-
|-
|The Devout
|The Devout
|20
|20 (10)
|2000
|200
|World Religion Founded (1500), Theology Established (1000), Religion Spread (200)
|Barbarian Converted (100), Religioun Founded (150), Theology Established (100), Religion Spread (20)
|
|
|-
|-
|The Holy
|The Holy
|40
|40 (20)
|4000
|400
|World Religion Founded (1500), Theology Established (1000), Religion Spread (200)
|Barbarian Converted (100), Religioun Founded (150), Theology Established (100), Religion Spread (20)
|
|
|-
|-
|The Explorer
|The Explorer
|30
|30 (15)
|3000
|300
|Tribe/Nation Contacted (100), Caravan Arrived (200), Landmark Discovered (300), Landmark Named (400), Ruins Explored (200), Tile Revealed (1)
|Ruins Explored (100)
|
|
|-
|-
|The Intrepid
|The Intrepid
|50
|40 (20)
|5000
|400
|Tribe/Nation Contacted (100), Caravan Arrived (200), Landmark Discovered (300), Landmark Named (400), Ruins Explored (200), Tile Revealed (1)
|Ruins Explored (100)
|
|
|-
|-
|The Learned
|The Learner
|20
|20 (10)
|2000
|200
|Techs Discovered (500)
|Techs Discovered (50)
|
|
|-
|-
|The Enlightened
|The Enlightened
|40
|40 (20)
|4000
|400
|Techs Discovered (500)
|Techs Discovered (50)
|
|
|-
|-
|The Wise
|The Wise
|60
|60 (30)
|6000
|600
|Techs Discovered (500)
|Techs Discovered (50)
|
|
|-
|-
|The Old
|The Old
|40
|40 (20)
|4000
|400
|Years Reigned (100)
|Years Reigned (10)
|
|
|-
|-
|The Ancient
|The Ancient
|50
|50 (25)
|5000
|500
|Years Reigned (100)
|Years Reigned (10)
|
|
|-
|-
|The Able
|The Able
|30
|30 (15)
|15000
|1500
|All
|All
|
|
|-
|-
|The Just
|The Just
|40
|40 (20)
|20000
|2000
|All
|All
|
|
|-
|-
|The Good
|The Good
|50
|50 (25)
|25000
|2500
|All
|All
|
|
|-
|-
|The Strong
|The Strong
|60
|60 (30)
|30000
|3000
|All
|All
|
|
|-
|-
|The Noble
|The Noble
|70
|70 (35)
|35000
|3500
|All
|All
|
|
|-
|-
|The Glorious
|The Glorious
|80
|80 (40)
|40000
|4000
|All
|All
|
|
|-
|-
|The Magnificent
|The Magnificent
|90
|90 (45)
|45000
|4500
|All
|All
|
|
|-
|-
|The Great
|The Great
|100
|100 (50)
|50000
|5000
|All
|All
|
|-
|The Unfortunate
| -20
|1000
|City captured (-1000), City recaptured (-750), City lost (2000), Military unit killed (-100), Military unit killed (as General) (-100), Units Lost (100)
|
|-
|The Unready
| -40
|2000
|City captured (-1000), City recaptured (-750), City lost (2000), Military unit killed (-100), Military unit killed (as General) (-100), Units Lost (100)
|
|-
|The Weak
| -60
|3000
|City captured (-1000), City recaptured (-750), City lost (2000), Military unit killed (-100), Military unit killed (as General) (-100), Units Lost (100)
|
|-
|The Bad
| -80
|4000
|City captured (-1000), City recaptured (-750), City lost (2000), Military unit killed (-100), Military unit killed (as General) (-100), Units Lost (100)
|
|-
|The Bloody
| -100
|5000
|City captured (-1000), City recaptured (-750), City lost (2000), Military unit killed (-100), Military unit killed (as General) (-100), Units Lost (100)
|
|
|}
|}
Line 339: Line 304:
!Renown
!Renown
|-
|-
|Ambition Achieved
|Ambition Cleared
|4000
|1000
|-
|-
|Legacy Achieved
|Legacy Achieved
|2000
|500
|-
|Barbarian Cleared
|20
|-
|Barbarian Peace
|150
|-
|-
|Tribe Cleared
|Barbarian Alliance
|200
|200
|-
|-
|Tribe/Nation Contacted
|Barbarian Conversation
|100
|100
|-
|Tribal/National Peace
|1000
|-
|Tribal/National Alliance
|2000
|-
|-
|City Founded
|City Founded
|1000
|100
|-
|-
|City Captured
|City Captured
|2000
|200
|-
|Capital Captured
|2000
|-
|-
|City Recaptured
|City Recaptured
|1500
|150
|-
|-
|City Lost
|City Lost
| -2000
| -200
|-
|-
|Courtier Added
|Courtier Added
|1000
|100
|-
|-
|Improvement Finished
|Improvement Finished
|100
|10
|-
|-
|Improvement Repaired
|Improvement Repaired
|200
|20
|-
|Landmark Discovered
|300
|-
|-
|Landmark Named
|Religion Founded
|400
|150
|-
|Tile revealed
|1
|-
|World Religion Founded
|1500
|-
|-
|Theology Established
|Theology Established
|1000
|150
|-
|-
|Ruins Explored
|Ruins Explored
|100
|-
|Nation Founded
|200
|200
|-
|-
|Specialist Trained
|Specialist Trained
|100
|10
|-
|-
|Tech Discovered
|Tech Discovered
|500
|50
|-
|-
|Unit Trained
|Unit Trained
|100
|10
|-
|-
|Unit Promoted
|Unit Promoted
|100
|10
|-
|-
|Military Unit Killed
|Unit Killed
|200
|20
|-
|Military Unit Killed (as General)
|200
|-
|-
|Unit Lost
|Unit Lost
| -100
| -10
|-
|-
|Wonder Finished
|Wonder Finished
|2000
|200
|-
|-
|Years Reigned
|Years Reigned
|100
|10
|}
|}




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