Difference between revisions of "Improvements"
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Last Update: Patch 1.0.61443 (july 22) | Last Update: Patch 1.0.61443 (july 22) | ||
= Pillage yields = | |||
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= Shrines = | |||
All Shrines cost 40 {{icon|stone}} to build and take 4 turns. They are built in Urban, Lush, Temperate or Arid locations, and you may only have one of each for your nation per player. | All Shrines cost 40 {{icon|stone}} to build and take 4 turns. They are built in Urban, Lush, Temperate or Arid locations, and you may only have one of each for your nation per player. | ||
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= Religious Buildings = | |||
All religious buildings require either Urban, Lush, Temperate or Arid Terrain, and the city must follow the appropriate religion. | All religious buildings require either Urban, Lush, Temperate or Arid Terrain, and the city must follow the appropriate religion. | ||
Revision as of 13:10, 10 July 2022
Last Update: Patch 1.0.61443 (july 22)
Pillage yields
Shrines
All Shrines cost 40 to build and take 4 turns. They are built in Urban, Lush, Temperate or Arid locations, and you may only have one of each for your nation per player.
Building a Shrine will add your nations Paganism religion to that city which gives +2 . All shrines will also improve the opinion of your Paganism religion by +2.
Religious Buildings
All religious buildings require either Urban, Lush, Temperate or Arid Terrain, and the city must follow the appropriate religion.