Difference between revisions of "Events"
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(One intermediate revision by the same user not shown) | |||
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* Speaking his/her mind | * Speaking his/her mind | ||
* Exotic Pets | * Exotic Pets | ||
* a humble request | |||
==List of events on map items== | ==List of events on map items== | ||
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** Invite them to resettle in our nation (+40 Training, gain Worker) | ** Invite them to resettle in our nation (+40 Training, gain Worker) | ||
** Recruit them as hardened explorers (+3 Orders, gain Scout) | ** Recruit them as hardened explorers (+3 Orders, gain Scout) | ||
* Hungry Lorekeepers | |||
** We will feed them and learn their skills (aquire Rhetoric, -100 Food) | |||
** We cannot afford to waste food on strangers (+1 Discipline, +24 Gold) |
Latest revision as of 15:33, 1 June 2020
Events happen randomly throughout the game, and can have various effects on resources and a leader's ambitions.
List of events[edit]
- Land Dispute
- Joyous Wedding
- Speaking his/her mind
- Exotic Pets
- a humble request
List of events on map items[edit]
- Survivors
- Invite them to resettle in our nation (+40 Training, gain Worker)
- Recruit them as hardened explorers (+3 Orders, gain Scout)
- Hungry Lorekeepers
- We will feed them and learn their skills (aquire Rhetoric, -100 Food)
- We cannot afford to waste food on strangers (+1 Discipline, +24 Gold)